Player Matchup

Bakasura
Bakasura
FxAxKxExR
Bakasura
Level 5
God Stats
3W - 3L
1,500 SR
Queue Stats
5W - 6L
1,440 Elo+
Solo
Yemoja
Yemoja
II0FairyAlice0II
Yemoja
Level 27
God Stats
55W - 47L
1,590 SR
Queue Stats
76W - 69L
1,561 Elo+
Party 3
Merlin
Merlin
JBenjaMS
Merlin
Level 20
God Stats
19W - 21L
1,450 SR
Queue Stats
273W - 294L
1,473 Elo+
Solo
Skadi
Skadi
Shamaelt
Skadi
Level 21
God Stats
5W - 3L
1,624 SR
Queue Stats
41W - 41L
1,484 Elo+
Party 3
Fenrir
Fenrir
phuqyouto
Fenrir
Level 4
God Stats
1W - 2L
1,756 SR
Queue Stats
16W - 25L
1,600 Elo+
Solo
Team Averages
Level 15
1,584 SR
1,511 Elo+

VS

Team Averages
Level 26
1,548 SR
1,463 Elo+
Ymir
Ymir
Diegox4521
Ymir
Level 29
God Stats
19W - 20L
1,526 SR
Queue Stats
121W - 121L
1,444 Elo+
Party 2
Neith
Neith
ExaltedNutria60
Neith
Level 29
God Stats
34W - 25L
1,574 SR
Queue Stats
130W - 136L
1,426 Elo+
Party 2
Bakasura
Bakasura
SHMOOPY_Jr
Bakasura
Level 25
God Stats
6W - 5L
1,520 SR
Queue Stats
132W - 156L
1,423 Elo+
Party 1
Heimdallr
Heimdallr
TheActualEagle
Heimdallr
Level 23
God Stats
5W - 9L
1,618 SR
Queue Stats
174W - 215L
1,526 Elo+
Party 1
Thanatos
Thanatos
tl123871
Thanatos
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 87L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
FxAxKxExR
Bakasura
6
0 / 3 / 1
4,068
509
398
4,000
1,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

6
0 / 0 / 3
4,500
563
2,027
5,037
2,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
JBenjaMS
Merlin
3
0 / 2 / 0
3,324
416
182
1,465
247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
Shamaelt
Skadi
7
3 / 2 / 0
4,797
600
3,669
3,303
803
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
phuqyouto
Fenrir
6
1 / 3 / 0
4,318
540
1,788
4,324
1,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 1
4,537
567
1,515
4,491
2,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
3 / 0 / 1
5,419
677
2,085
1,544
604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
SHMOOPY_Jr
Bakasura
9
3 / 2 / 2
5,385
673
2,068
4,502
1,394
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heimdallr
TheActualEagle
Heimdallr
7
0 / 1 / 1
4,089
511
2,144
3,716
1,007
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
tl123871
Thanatos
8
3 / 1 / 2
5,097
637
3,008
5,783
1,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
4
Kills
10
10
Deaths
6
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
2
1
0.75
W
3
0
1
3.5
L
Bakasura
FxAxKxExR
Bakasura
0
3
1
0.17
L
0
0
3
1.5
L
Merlin
JBenjaMS
Merlin
0
2
0
0
W
Bakasura
SHMOOPY_Jr
Bakasura
3
2
2
2
L
Skadi
Shamaelt
Skadi
3
2
0
1.5
W
Heimdallr
TheActualEagle
Heimdallr
0
1
1
0.5
L
Fenrir
phuqyouto
Fenrir
1
3
0
0.33
W
Thanatos
tl123871
Thanatos
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,064
Damage
10,820
18,129
Taken
20,036
6,299
Mitigated
7,137
3,984
Healing
7,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,515
260
0
372
4,491
2,608
0
942
3,549
9,786
0
W
2,085
907
0
928
1,544
604
583
182
1,362
0
24,175
L
Bakasura
FxAxKxExR
Bakasura
398
331
0
823
4,000
1,298
0
0
3,885
0
8,097
L
2,027
524
49
1,469
5,037
2,305
0
1,047
3,990
9,790
0
L
Merlin
JBenjaMS
Merlin
182
0
0
246
1,465
247
0
0
1,465
3,039
0
W
Bakasura
SHMOOPY_Jr
Bakasura
2,068
1,412
0
1,370
4,502
1,394
1,334
0
4,502
0
16,372
L
Skadi
Shamaelt
Skadi
3,669
1,438
0
342
3,303
803
0
468
2,835
0
22,969
W
Heimdallr
TheActualEagle
Heimdallr
2,144
755
0
170
3,716
1,007
0
811
2,905
0
13,681
L
Fenrir
phuqyouto
Fenrir
1,788
235
0
1,055
4,324
1,646
0
0
4,313
0
19,282
W
Thanatos
tl123871
Thanatos
3,008
1,094
0
4,837
5,783
1,524
0
481
5,302
0
22,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,007
Gold Earned
24,527
119
Minions Killed
189
0
Camps Cleared
0
693,147
Distance Traveled
769,758
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
4,537
567
16
2
0
148,168
0
W
Neith
5,419
677
47
6
0
157,515
1
L
Bakasura
4,068
509
21
3
0
163,530
1
L
Yemoja
4,500
563
11
1
0
144,547
2
L
Merlin
3,324
416
8
1
0
44,289
1
W
Bakasura
5,385
673
51
6
0
161,599
0
L
Skadi
4,797
600
39
5
0
204,197
0
W
Heimdallr
4,089
511
27
3
0
149,266
1
L
Fenrir
4,318
540
40
5
0
136,584
0
W
Thanatos
5,097
637
48
6
0
153,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role