Player Matchup

Osiris
Osiris
AstraZenecá
Osiris
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
140W - 139L
1,552 Elo+
Solo
Sobek
Sobek
CROWLEY254
Sobek
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
408W - 410L
1,481 Elo+
Party 1
Scylla
Scylla
Sarumaniac
Scylla
Level 20
God Stats
2W - 1L
1,127 SR
Queue Stats
77W - 113L
1,430 Elo+
Party 4
Awilix
Awilix
Steamb0atWilly
Awilix
Level 22
God Stats
5W - 1L
1,316 SR
Queue Stats
114W - 97L
1,482 Elo+
Party 1
Chronos
Chronos
SupremeAINZ
Chronos
Level 29
God Stats
42W - 42L
1,425 SR
Queue Stats
129W - 179L
1,421 Elo+
Party 4
Team Averages
Level 24
1,374 SR
1,473 Elo+

VS

Team Averages
Level 7
1,535 SR
1,448 Elo+
Susano
Susano
Aciddies
Susano
Level 5
God Stats
2W - 2L
1,575 SR
Queue Stats
2W - 3L
1,375 Elo+
Party 2
Ra
Ra
MrHamster333
Ra
Level 5
God Stats
0W - 2L
1,311 SR
Queue Stats
2W - 3L
1,375 Elo+
Party 2
Artemis
Artemis
PeterOakfield
Artemis
Level 8
God Stats
4W - 3L
1,605 SR
Queue Stats
6W - 5L
1,476 Elo+
Party 2
Thanatos
Thanatos
miguelotecipote
Thanatos
Level 5
God Stats
1W - 1L
1,687 SR
Queue Stats
4W - 7L
1,582 Elo+
Party 3
Apollo
Apollo
soy_un_traijard
Apollo
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,432 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
16
8 / 0 / 8
9,778
611
11,961
10,430
12,480
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
10
0 / 4 / 7
7,250
453
1,713
14,026
12,674
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
Sarumaniac
Scylla
11
3 / 2 / 7
7,115
445
3,155
4,286
1,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
21 / 4 / 6
10,592
662
21,133
13,934
5,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chronos
SupremeAINZ
Chronos
13
5 / 7 / 3
8,541
534
6,204
11,342
3,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Aciddies
Susano
11
4 / 8 / 4
7,741
484
5,201
11,783
3,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
2 / 8 / 3
6,518
407
4,656
8,995
2,734
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
12
4 / 6 / 3
7,421
464
10,101
9,222
2,897
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
13
4 / 6 / 3
8,015
501
5,395
11,985
3,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
3 / 9 / 5
7,621
476
5,551
12,539
4,121
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
35
37
Kills
17
17
Deaths
37
31
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Susano
Aciddies
Susano
4
8
4
0.75
W
Osiris
8
0
8
12
W
Sobek
0
4
7
0.88
L
2
8
3
0.44
L
Artemis
4
6
3
0.92
W
Scylla
Sarumaniac
Scylla
3
2
7
3.25
W
21
4
6
6
W
Chronos
SupremeAINZ
Chronos
5
7
3
0.93
L
Thanatos
4
6
3
0.92
L
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,166
Damage
30,904
54,018
Taken
54,524
35,828
Mitigated
16,931
8,693
Healing
11,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Aciddies
Susano
5,201
1,537
0
1,274
11,783
3,435
0
1,362
10,421
0
20,369
W
Osiris
11,961
2,694
0
3,038
10,430
12,480
0
694
9,736
0
58,795
W
Sobek
1,713
266
0
2,930
14,026
12,674
146
1,722
12,304
19,540
0
L
4,656
860
648
1,689
8,995
2,734
438
2,471
6,524
18,717
0
L
Artemis
10,101
5,330
0
500
9,222
2,897
731
1,660
7,562
0
29,709
W
Scylla
Sarumaniac
Scylla
3,155
566
0
0
4,286
1,746
832
600
3,686
27,258
0
W
21,133
8,384
0
1,071
13,934
5,196
0
931
13,003
0
62,959
W
Chronos
SupremeAINZ
Chronos
6,204
2,938
0
1,654
11,342
3,732
1,513
709
10,633
45,075
0
L
Thanatos
5,395
1,438
0
7,339
11,985
3,744
0
1,708
10,277
0
26,060
L
5,551
2,823
0
0
12,539
4,121
0
3,871
8,668
0
26,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,276
Gold Earned
37,316
363
Minions Killed
203
0
Camps Cleared
0
1,393,075
Distance Traveled
1,384,883
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,741
484
39
2
0
279,446
0
W
Osiris
9,778
611
107
7
0
318,654
2
W
Sobek
7,250
453
32
2
0
238,287
1
L
Ra
6,518
407
27
2
0
272,528
2
L
Artemis
7,421
464
44
3
0
250,473
5
W
Scylla
7,115
445
51
3
0
283,921
2
W
Awilix
10,592
662
96
6
0
319,977
1
W
Chronos
8,541
534
77
5
0
232,236
0
L
Thanatos
8,015
501
38
2
0
309,536
4
L
Apollo
7,621
476
55
3
0
272,900
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role