Player Matchup

He Bo
He Bo
GodsGunman
He Bo
Level 101
God Stats
25W - 27L
1,646 SR
Queue Stats
338W - 342L
1,675 Elo+
Solo
Cthulhu
Cthulhu
ShrewFairy
Cthulhu
Level 40
God Stats
1W - 1L
1,353 SR
Queue Stats
59W - 67L
1,408 Elo+
Solo
Arachne
Arachne
Tantalius
Arachne
Level 157
God Stats
27W - 15L
1,494 SR
Queue Stats
127W - 121L
1,481 Elo+
Solo
Team Averages
Level 99
1,498 SR
1,521 Elo+

VS

Team Averages
Level 60
1,435 SR
1,529 Elo+
Medusa
Medusa
DarkSoulMariner
Medusa
Level 67
God Stats
57W - 84L
1,517 SR
Queue Stats
475W - 525L
1,507 Elo+
Solo
Sol
Sol
HxNxIxC
Sol
Level 109
God Stats
3W - 5L
1,441 SR
Queue Stats
57W - 46L
1,560 Elo+
Party 1
Ymir
Ymir
TheHound0805
Ymir
Level 5
God Stats
0W - 2L
1,347 SR
Queue Stats
4W - 11L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
14
10 / 7 / 10
10,488
874
14,848
11,540
4,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
ShrewFairy
Cthulhu
14
4 / 1 / 18
10,565
880
6,438
13,285
15,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arachne
Tantalius
Arachne
14
8 / 2 / 10
10,297
858
10,486
10,782
5,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 8 / 3
8,774
731
6,503
10,361
3,648
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Sol
14
7 / 5 / 2
10,151
846
16,647
12,217
4,274
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 9 / 3
7,464
622
1,482
14,205
5,786
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
18
22
Kills
10
10
Deaths
22
38
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
8
3
0.56
W
He Bo
10
7
10
2.14
L
Sol
7
5
2
1.6
W
Cthulhu
ShrewFairy
Cthulhu
4
1
18
13
W
Arachne
Tantalius
Arachne
8
2
10
6.5
L
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,772
Damage
24,632
35,607
Taken
36,783
25,385
Mitigated
13,708
7,476
Healing
5,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,503
2,487
0
790
10,361
3,648
0
4,977
5,384
0
28,965
W
He Bo
14,848
733
0
2,029
11,540
4,535
1,606
5,840
5,700
37,563
0
L
Sol
16,647
4,473
0
4,276
12,217
4,274
1,280
8,399
3,818
46,214
0
W
Cthulhu
ShrewFairy
Cthulhu
6,438
999
74
1,111
13,285
15,243
469
6,670
6,615
18,260
0
W
Arachne
Tantalius
Arachne
10,486
7,994
0
4,262
10,782
5,607
869
5,619
5,163
0
34,358
L
1,482
451
0
34
14,205
5,786
0
7,910
6,295
4,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,350
Gold Earned
26,389
120
Minions Killed
122
0
Camps Cleared
0
698,949
Distance Traveled
625,146
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,774
731
40
3
0
229,180
3
W
He Bo
10,488
874
50
4
0
198,911
0
L
Sol
10,151
846
74
6
0
210,981
0
W
Cthulhu
10,565
880
29
2
0
220,813
0
W
Arachne
10,297
858
41
3
0
279,225
5
L
Ymir
7,464
622
8
1
0
184,985
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role