Player Matchup

Loki
Loki
Platinum V
 
Loki
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Platinum III
DesiredMindYT
Vamana
Platinum III
Level 158
God Stats
17W - 13L
1,642 SR
Queue Stats
90W - 86L
1,674 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
LegendaryNES
Cu Chulainn
Gold IV
Level 88
God Stats
5W - 2L
1,723 SR
Queue Stats
13W - 8L
1,689 MMR
Party 1
Scylla
Scylla
Platinum IV
Shock Knife8395
Scylla
Platinum IV
Level 122
God Stats
59W - 46L
1,604 SR
Queue Stats
538W - 504L
1,723 MMR
Solo
Artemis
Artemis
Silver I
W-I-L-L-A-R-D_
Artemis
Silver I
Level 114
God Stats
1W - 1L
1,666 SR
Queue Stats
13W - 10L
1,680 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 128
1,627 SR
1,653 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 139
1,537 SR
1,653 MMR
Sun Wukong
Sun Wukong
Gold II
 
Sun Wukong
Gold II
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Platinum V
DizzAReal
Xbalanque
Platinum V
Level 147
God Stats
3W - 5L
1,273 SR
Queue Stats
662W - 655L
1,659 MMR
Solo
Yemoja
Yemoja
Gold II
Hortons_Wrld
Yemoja
Gold II
Level 128
God Stats
27W - 25L
1,588 SR
Queue Stats
159W - 160L
1,654 MMR
Solo
Thoth
Thoth
Platinum III
TarmacTag53439
Thoth
Platinum III
Level 127
God Stats
10W - 10L
1,710 SR
Queue Stats
240W - 238L
1,709 MMR
Solo
Arachne
Arachne
Platinum V
thorhapa06
Arachne
Platinum V
Level 139
God Stats
32W - 21L
1,615 SR
Queue Stats
669W - 659L
1,742 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
4 / 0 / 2
7,457
574
3,166
6,145
2,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
6 / 2 / 4
7,958
612
6,829
9,278
4,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cu Chulainn
LegendaryNES
Cu Chulainn
13
5 / 2 / 2
8,175
629
8,764
7,726
5,399
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
2 / 0 / 6
7,035
541
5,811
4,517
1,681
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 3 / 4
7,544
580
8,503
7,871
2,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
Morgan Le FayTiamatAthenaDanzaburouGilgamesh

VS

Bans
SetYmirChironSobekAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
2 / 5 / 0
6,173
475
4,671
10,138
7,116
Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
DizzAReal
Xbalanque
12
3 / 2 / 1
7,144
550
4,189
8,890
2,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Yemoja
9
0 / 4 / 2
6,302
485
1,801
11,112
5,323
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
1 / 5 / 1
6,532
502
4,675
6,583
1,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
thorhapa06
Arachne
10
1 / 4 / 1
6,383
491
2,933
9,731
4,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
20
Kills
7
7
Deaths
20
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
0
2
5
L
Sun Wukong
 
Sun Wukong
2
5
0
0.4
W
6
2
4
4
L
Xbalanque
DizzAReal
Xbalanque
3
2
1
1.75
L
Yemoja
0
4
2
0.25
W
Cu Chulainn
LegendaryNES
Cu Chulainn
5
2
2
3
W
2
0
6
5
L
1
5
1
0.3
W
3
3
4
1.67
L
Arachne
thorhapa06
Arachne
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,073
Damage
18,269
35,537
Taken
46,454
17,199
Mitigated
20,804
11,298
Healing
10,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
3,166
579
0
2,017
6,145
2,572
0
586
5,559
0
44,337
L
Sun Wukong
 
Sun Wukong
4,671
814
0
2,814
10,138
7,116
0
2,195
7,815
0
26,052
W
6,829
3,345
0
2,306
9,278
4,889
159
1,413
7,865
0
52,476
L
Xbalanque
DizzAReal
Xbalanque
4,189
1,331
0
1,766
8,890
2,254
0
0
8,890
0
41,455
L
Yemoja
1,801
631
697
1,644
11,112
5,323
0
751
10,361
12,831
0
W
Cu Chulainn
LegendaryNES
Cu Chulainn
8,764
1,720
0
2,624
7,726
5,399
226
0
7,726
8,598
39,066
W
5,811
485
0
2,485
4,517
1,681
270
2,407
2,110
36,770
0
L
4,675
35
0
860
6,583
1,804
0
3,261
3,322
40,179
0
W
8,503
3,621
0
1,866
7,871
2,658
319
2,224
5,647
0
44,736
L
Arachne
thorhapa06
Arachne
2,933
1,889
0
2,719
9,731
4,307
0
1,336
8,318
0
35,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,169
Gold Earned
32,534
415
Minions Killed
301
0
Camps Cleared
0
1,271,472
Distance Traveled
1,152,533
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,457
574
90
7
0
283,145
4
L
Sun Wukong
6,173
475
56
4
0
214,150
2
W
Vamana
7,958
612
71
5
0
241,287
4
L
Xbalanque
7,144
550
83
6
0
216,480
2
L
Yemoja
6,302
485
22
2
0
197,487
2
W
Cu Chulainn
8,175
629
104
8
0
274,747
1
W
Scylla
7,035
541
71
5
0
243,026
5
L
Thoth
6,532
502
68
5
0
243,970
4
W
Artemis
7,544
580
79
6
0
229,267
4
L
Arachne
6,383
491
72
6
0
280,446
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role