Player Matchup

Sol
Sol
Gold IV
Nickpommo
Sol
Gold IV
Level 85
God Stats
4W - 3L
1,500 SR
Queue Stats
130W - 116L
1,407 MMR
Party 1
Chaac
Chaac
Gold III
Nicmar73
Chaac
Gold III
Level 103
God Stats
9W - 10L
1,627 SR
Queue Stats
153W - 144L
1,382 MMR
Party 1
Cabrakan
Cabrakan
Silver IV
TheMexMan
Cabrakan
Silver IV
Level 69
God Stats
4W - 1L
1,500 SR
Queue Stats
106W - 97L
1,133 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 86
1,542 SR
1,307 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 103
1,531 SR
1,091 MMR
Bacchus
Bacchus
Silver II
NoMilfNolife
Bacchus
Silver II
Level 69
God Stats
3W - 3L
1,500 SR
Queue Stats
47W - 69L
1,042 MMR
Solo
Kukulkan
Kukulkan
Silver II
argotgame
Kukulkan
Silver II
Level 147
God Stats
9W - 8L
1,593 SR
Queue Stats
79W - 92L
999 MMR
Solo
Bastet
Bastet
Bronze IV
saccer
Bastet
Bronze IV
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 23L
1,233 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 9
11,711
689
14,472
16,634
7,207
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chaac
Nicmar73
Chaac
18
9 / 3 / 7
12,808
753
19,539
23,019
22,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cabrakan
TheMexMan
Cabrakan
15
4 / 4 / 9
11,450
674
7,153
15,878
17,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
AphroditeHou YiThothMorgan Le FayAthena

VS

Bans
AchillesZeusKaliPoseidonJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
NoMilfNolife
Bacchus
13
2 / 4 / 6
10,988
646
9,270
21,071
36,075
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
argotgame
Kukulkan
15
5 / 5 / 2
11,396
670
18,951
10,850
4,447
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
saccer
Bastet
14
3 / 9 / 6
11,188
658
14,503
16,957
6,047
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
24
18
Kills
10
10
Deaths
18
25
Assists
14
Player
Kills
Deaths
Assists
KDA
W
5
3
9
3.17
W
Chaac
Nicmar73
Chaac
9
3
7
4.17
L
Bacchus
NoMilfNolife
Bacchus
2
4
6
1.25
W
Cabrakan
TheMexMan
Cabrakan
4
4
9
2.13
L
Kukulkan
argotgame
Kukulkan
5
5
2
1.2
L
Bastet
saccer
Bastet
3
9
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,164
Damage
42,724
55,531
Taken
48,878
47,221
Mitigated
46,569
18,647
Healing
5,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,472
7,428
0
7,357
16,634
7,207
1,271
8,225
8,409
56,619
0
W
Chaac
Nicmar73
Chaac
19,539
5,693
0
11,220
23,019
22,554
595
9,959
13,060
504
61,741
L
Bacchus
NoMilfNolife
Bacchus
9,270
759
0
3,746
21,071
36,075
139
11,426
8,471
16,388
0
W
Cabrakan
TheMexMan
Cabrakan
7,153
782
0
70
15,878
17,460
48
10,037
5,841
19,896
0
L
Kukulkan
argotgame
Kukulkan
18,951
1,569
0
854
10,850
4,447
426
3,969
6,410
68,664
0
L
Bastet
saccer
Bastet
14,503
5,282
0
480
16,957
6,047
178
5,974
10,347
0
38,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,969
Gold Earned
33,572
203
Minions Killed
172
0
Camps Cleared
0
892,877
Distance Traveled
894,156
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,711
689
94
6
0
285,671
4
W
Chaac
12,808
753
72
4
0
317,194
0
L
Bacchus
10,988
646
13
1
0
301,380
2
W
Cabrakan
11,450
674
37
2
0
290,012
0
L
Kukulkan
11,396
670
117
7
0
276,589
2
L
Bastet
11,188
658
42
2
0
316,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role