Player Matchup

Morgan Le Fay
Morgan Le Fay
FansCoverMusic
Morgan Le Fay
Level 26
God Stats
11W - 8L
1,536 SR
Queue Stats
196W - 156L
1,657 Elo+
Solo
Bakasura
Bakasura
Mcboy57
Bakasura
Level 32
God Stats
9W - 9L
1,510 SR
Queue Stats
161W - 140L
1,585 Elo+
Party 2
Ymir
Ymir
OClam
Ymir
Level 16
God Stats
1W - 1L
1,722 SR
Queue Stats
27W - 33L
1,513 Elo+
Solo
Thoth
Thoth
SMITESUX6969
Thoth
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 76L
1,582 Elo+
Party 2
Neith
Neith
djfcbj
Neith
Level 27
God Stats
16W - 14L
1,598 SR
Queue Stats
280W - 242L
1,568 Elo+
Solo
Team Averages
Level 25
1,573 SR
1,581 Elo+

VS

Team Averages
Level 16
1,710 SR
1,624 Elo+
Ravana
Ravana
Cushbeast
Ravana
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 1L
1,500 Elo+
Party 1
Kali
Kali
GornfalsMyDad
Kali
Level 29
God Stats
2W - 1L
1,835 SR
Queue Stats
35W - 11L
1,668 Elo+
Party 1
Merlin
Merlin
Loksano1
Merlin
Level 23
God Stats
16W - 16L
1,589 SR
Queue Stats
213W - 160L
1,619 Elo+
Solo
Gilgamesh
Gilgamesh
LoneWolf79
Gilgamesh
Level 7
God Stats
2W - 0L
1,874 SR
Queue Stats
13W - 9L
1,694 Elo+
Solo
Kukulkan
Kukulkan
Sanyakusat
Kukulkan
Level 16
God Stats
11W - 7L
1,752 SR
Queue Stats
67W - 43L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FansCoverMusic
Morgan Le Fay
15
4 / 2 / 5
10,045
1,005
15,154
15,900
6,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Mcboy57
Bakasura
16
2 / 6 / 7
9,572
957
8,709
17,585
8,302
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
OClam
Ymir
15
3 / 3 / 6
9,909
991
4,749
17,248
21,226
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
1 / 5 / 5
8,961
896
5,951
8,758
3,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
djfcbj
Neith
15
0 / 7 / 6
8,924
892
11,297
13,283
5,549
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

150

VS

Team 2 Tickets

261

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Cushbeast
Ravana
18
6 / 1 / 11
11,529
1,153
13,352
10,153
10,916
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
6 / 2 / 6
11,170
1,117
16,223
15,051
7,228
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
Loksano1
Merlin
17
4 / 1 / 10
10,526
1,053
20,059
10,872
3,968
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
LoneWolf79
Gilgamesh
16
2 / 4 / 4
8,951
895
4,950
9,658
6,552
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Sanyakusat
Kukulkan
17
5 / 2 / 4
11,043
1,104
12,228
5,821
2,374
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
58
10
Kills
23
23
Deaths
10
29
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Ravana
Cushbeast
Ravana
6
1
11
11.5
L
Morgan Le Fay
FansCoverMusic
Morgan Le Fay
4
2
5
3.25
W
6
2
6
4.5
W
Merlin
Loksano1
Merlin
4
1
10
9
W
Gilgamesh
LoneWolf79
Gilgamesh
2
4
4
1
L
Bakasura
Mcboy57
Bakasura
2
6
7
0.92
L
Ymir
OClam
Ymir
3
3
6
2
L
1
5
5
0.7
W
Kukulkan
Sanyakusat
Kukulkan
5
2
4
3.5
L
Neith
djfcbj
Neith
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,860
Damage
66,812
72,774
Taken
51,555
44,943
Mitigated
31,038
4,284
Healing
4,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Cushbeast
Ravana
13,352
2,014
0
611
10,153
10,916
0
4,685
4,652
8,564
19,485
L
Morgan Le Fay
FansCoverMusic
Morgan Le Fay
15,154
1,388
212
1,676
15,900
6,646
0
7,253
8,647
30,681
0
W
16,223
7,464
0
2,654
15,051
7,228
0
7,299
6,638
0
24,205
W
Merlin
Loksano1
Merlin
20,059
146
0
1,016
10,872
3,968
0
6,352
4,100
33,707
0
W
Gilgamesh
LoneWolf79
Gilgamesh
4,950
1,369
0
86
9,658
6,552
0
3,103
5,954
0
12,402
L
Bakasura
Mcboy57
Bakasura
8,709
5,257
0
1,442
17,585
8,302
0
9,644
7,941
0
12,552
L
Ymir
OClam
Ymir
4,749
232
0
10
17,248
21,226
0
8,985
8,263
18,937
0
L
5,951
492
0
0
8,758
3,220
0
3,215
5,543
15,883
0
W
Kukulkan
Sanyakusat
Kukulkan
12,228
202
0
10
5,821
2,374
0
3,495
2,206
62,642
0
L
Neith
djfcbj
Neith
11,297
3,724
0
944
13,283
5,549
0
6,051
7,232
0
33,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,411
Gold Earned
53,219
163
Minions Killed
215
4
Camps Cleared
14
976,054
Distance Traveled
1,027,993
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
11,529
1,153
26
3
1
241,431
0
L
Morgan Le Fay
10,045
1,005
28
3
1
210,454
1
W
Kali
11,170
1,117
14
1
3
247,601
0
W
Merlin
10,526
1,053
34
3
2
179,731
0
W
Gilgamesh
8,951
895
12
1
2
164,424
1
L
Bakasura
9,572
957
20
2
3
207,216
0
L
Ymir
9,909
991
32
3
0
206,737
1
L
Thoth
8,961
896
30
3
0
166,631
0
W
Kukulkan
11,043
1,104
129
13
6
194,806
1
L
Neith
8,924
892
53
5
0
185,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role