Player Matchup

Odin
Odin
KsKillSecured
Odin
Level 128
God Stats
2W - 2L
1,813 SR
Queue Stats
333W - 373L
1,475 Elo+
Party 1
Ao Kuang
Ao Kuang
Monsternus22
Ao Kuang
Level 105
God Stats
4W - 5L
1,532 SR
Queue Stats
497W - 554L
1,506 Elo+
Party 1
Achilles
Achilles
RipHarveyRTR
Achilles
Level 95
God Stats
10W - 20L
1,342 SR
Queue Stats
268W - 272L
1,455 Elo+
Solo
Hera
Hera
klutz_98
Hera
Level 145
God Stats
8W - 18L
1,374 SR
Queue Stats
664W - 736L
1,440 Elo+
Solo
Sol
Sol
melondrama
Sol
Level 66
God Stats
3W - 3L
1,585 SR
Queue Stats
39W - 47L
1,447 Elo+
Solo
Team Averages
Level 108
1,529 SR
1,465 Elo+

VS

Team Averages
Level 106
1,462 SR
1,455 Elo+
Chiron
Chiron
 
Chiron
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Bambeezy82
Ra
Level 85
God Stats
13W - 28L
1,218 SR
Queue Stats
184W - 192L
1,421 Elo+
Solo
Fenrir
Fenrir
Schweggie
Fenrir
Level 99
God Stats
10W - 17L
1,624 SR
Queue Stats
334W - 304L
1,455 Elo+
Solo
Mercury
Mercury
sarcofunes503
Mercury
Level 80
God Stats
4W - 3L
1,500 SR
Queue Stats
758W - 718L
1,407 Elo+
Solo
Anubis
Anubis
specldark
Anubis
Level 160
God Stats
230W - 242L
1,466 SR
Queue Stats
1,051W - 1,096L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 4
6,029
464
3,639
7,815
3,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ao Kuang
Monsternus22
Ao Kuang
12
5 / 3 / 1
7,456
574
5,788
10,804
3,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
RipHarveyRTR
Achilles
13
0 / 1 / 0
7,373
567
3,623
7,235
6,117
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hera
11
1 / 2 / 3
6,547
504
4,987
6,417
2,697
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 3 / 2
6,442
496
2,126
7,539
2,397
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
4 / 1 / 1
7,056
543
7,671
8,135
2,393
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
2 / 3 / 2
7,154
550
4,250
6,645
2,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Schweggie
Fenrir
10
2 / 3 / 2
6,563
505
5,655
9,989
3,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
14
1 / 0 / 0
7,805
600
4,815
7,680
3,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
specldark
Anubis
11
1 / 0 / 2
6,513
501
3,162
3,845
1,895
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
17
7
Kills
10
10
Deaths
7
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
4
1
1
4.5
W
2
3
2
1
L
1
1
4
3
L
Ao Kuang
Monsternus22
Ao Kuang
5
3
1
1.83
L
Achilles
RipHarveyRTR
Achilles
0
1
0
0
W
Fenrir
Schweggie
Fenrir
2
3
2
1
L
Hera
1
2
3
1.25
L
0
3
2
0.33
W
Mercury
1
0
0
1
W
Anubis
specldark
Anubis
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,163
Damage
25,553
39,810
Taken
36,294
17,589
Mitigated
13,109
14,089
Healing
13,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
7,671
3,187
605
3,788
8,135
2,393
976
2,523
5,612
0
50,280
W
4,250
186
595
1,784
6,645
2,232
0
3,971
2,674
36,402
0
L
3,639
636
330
2,391
7,815
3,059
152
1,546
6,215
0
19,374
L
Ao Kuang
Monsternus22
Ao Kuang
5,788
1,951
0
3,071
10,804
3,319
85
2,043
8,601
39,363
0
L
Achilles
RipHarveyRTR
Achilles
3,623
1,366
0
3,304
7,235
6,117
0
0
7,235
0
48,801
W
Fenrir
Schweggie
Fenrir
5,655
1,530
0
3,334
9,989
3,353
200
4,855
5,134
0
24,495
L
Hera
4,987
612
0
1,990
6,417
2,697
683
1,643
4,517
40,991
0
L
2,126
886
0
3,003
7,539
2,397
521
1,709
5,830
33,879
0
W
Mercury
4,815
1,786
0
1,311
7,680
3,236
0
390
7,290
0
50,677
W
Anubis
specldark
Anubis
3,162
298
0
1,988
3,845
1,895
288
1,222
2,623
27,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,847
Gold Earned
35,091
374
Minions Killed
377
0
Camps Cleared
0
1,274,850
Distance Traveled
1,254,409
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,056
543
83
6
0
227,580
7
W
Ra
7,154
550
83
6
0
259,119
3
L
Odin
6,029
464
31
2
0
262,467
0
L
Ao Kuang
7,456
574
77
6
0
248,291
3
L
Achilles
7,373
567
117
9
0
270,895
1
W
Fenrir
6,563
505
47
4
0
266,586
4
L
Hera
6,547
504
76
6
0
255,857
3
L
Sol
6,442
496
73
6
0
237,340
9
W
Mercury
7,805
600
110
8
0
284,704
5
W
Anubis
6,513
501
54
4
0
216,420
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role