Player Matchup

Cerberus
Cerberus
JefferyJonson31
Cerberus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Kermit9587
Cthulhu
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
Officialkristin
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Bellona
Bellona
Pablo3045UwU
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Artemis
Artemis
RF_09x
Artemis
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 1
1,500 SR
1,500 Elo+

VS

Team Averages
Level 16
1,360 SR
1,247 Elo+
Loki
Loki
AidBuckLFC
Loki
Level 18
God Stats
2W - 7L
1,155 SR
Queue Stats
19W - 42L
1,130 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TTyranox
Morgan Le Fay
Level 19
God Stats
8W - 6L
1,440 SR
Queue Stats
19W - 15L
1,404 Elo+
Solo
Neith
Neith
Zeus-_-Bts
Neith
Level 12
God Stats
3W - 2L
1,762 SR
Queue Stats
27W - 29L
1,213 Elo+
Party 1
Fenrir
Fenrir
angelus-_-YTB
Fenrir
Level 15
God Stats
2W - 3L
1,181 SR
Queue Stats
11W - 19L
1,294 Elo+
Party 1
King Arthur
King Arthur
davi64-_-YTB
King Arthur
Level 17
God Stats
5W - 6L
1,265 SR
Queue Stats
24W - 39L
1,193 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
8
2 / 8 / 5
6,380
425
5,419
14,106
12,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
Kermit9587
Cthulhu
5
1 / 6 / 0
5,411
361
1,918
6,057
3,183
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
3 / 8 / 2
6,877
458
2,828
13,382
7,958
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
Pablo3045UwU
Bellona
7
1 / 10 / 3
6,023
402
2,983
11,217
4,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
RF_09x
Artemis
7
1 / 12 / 2
5,379
359
4,861
10,154
2,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 13
6,364
424
3,391
6,140
1,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Morgan Le Fay
TTyranox
Morgan Le Fay
12
15 / 1 / 14
8,695
580
19,462
8,198
2,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
11
11 / 2 / 14
8,326
555
10,029
7,622
2,162
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

10
5 / 2 / 12
7,424
495
4,208
7,410
2,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
davi64-_-YTB
King Arthur
9
8 / 4 / 12
7,245
483
5,355
10,890
6,661
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
106
8
Kills
41
44
Deaths
11
12
Assists
65
Player
Kills
Deaths
Assists
KDA
W
2
2
13
4.25
L
Cerberus
2
8
5
0.56
L
Cthulhu
Kermit9587
Cthulhu
1
6
0
0.17
L
3
8
2
0.5
L
Bellona
Pablo3045UwU
Bellona
1
10
3
0.25
L
Artemis
RF_09x
Artemis
1
12
2
0.17
W
Morgan Le Fay
TTyranox
Morgan Le Fay
15
1
14
22
W
Neith
11
2
14
9
W
5
2
12
5.5
W
King Arthur
davi64-_-YTB
King Arthur
8
4
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,009
Damage
42,445
54,916
Taken
40,260
30,101
Mitigated
15,725
1,855
Healing
6,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,391
1,840
0
363
6,140
1,745
2,038
1,077
5,063
0
15,594
L
Cerberus
5,419
927
0
972
14,106
12,073
0
4,805
9,301
12,941
0
L
Cthulhu
Kermit9587
Cthulhu
1,918
581
0
14
6,057
3,183
0
1,527
4,530
8,949
0
L
2,828
777
435
34
13,382
7,958
0
6,205
7,177
17,219
0
L
Bellona
Pablo3045UwU
Bellona
2,983
763
0
178
11,217
4,455
0
2,582
8,635
0
14,321
L
Artemis
RF_09x
Artemis
4,861
2,554
0
222
10,154
2,432
0
4,343
5,811
0
9,144
W
Morgan Le Fay
TTyranox
Morgan Le Fay
19,462
4,329
0
1,768
8,198
2,823
2,889
2,388
5,810
43,907
0
W
Neith
10,029
5,571
0
1,520
7,622
2,162
850
2,591
5,031
0
31,025
W
4,208
1,093
0
1,964
7,410
2,334
640
1,927
5,483
0
20,184
W
King Arthur
davi64-_-YTB
King Arthur
5,355
1,270
0
424
10,890
6,661
425
2,182
8,708
0
15,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,070
Gold Earned
38,054
84
Minions Killed
193
0
Camps Cleared
0
1,040,374
Distance Traveled
1,404,644
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,364
424
24
2
0
282,586
0
L
Cerberus
6,380
425
19
1
0
252,137
2
L
Cthulhu
5,411
361
21
1
0
178,309
0
L
Yemoja
6,877
458
20
1
0
226,207
0
L
Bellona
6,023
402
19
1
0
194,465
0
L
Artemis
5,379
359
5
0
0
189,256
2
W
Morgan Le Fay
8,695
580
59
4
0
273,316
0
W
Neith
8,326
555
45
3
0
266,611
0
W
Fenrir
7,424
495
42
3
0
279,269
0
W
King Arthur
7,245
483
23
2
0
302,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role