Player Matchup

Yemoja
Yemoja
Hermanastra
Yemoja
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 2
Ra
Ra
KalokairinoZodio
Ra
Level 28
God Stats
4W - 1L
1,725 SR
Queue Stats
150W - 43L
1,776 Elo+
Party 1
Apollo
Apollo
Kapatsifsas
Apollo
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 13L
1,765 Elo+
Party 1
Ares
Ares
SeRvIaLoTsQuI
Ares
Level 27
God Stats
3W - 1L
1,755 SR
Queue Stats
16W - 5L
1,782 Elo+
Party 2
Tyr
Tyr
paconeee
Tyr
Level 157
God Stats
44W - 23L
1,626 SR
Queue Stats
53W - 34L
1,659 Elo+
Party 2
Team Averages
Level 49
1,621 SR
1,696 Elo+

VS

Team Averages
Level 34
1,705 SR
1,611 Elo+
Fenrir
Fenrir
Evøx
Fenrir
Level 11
God Stats
3W - 2L
1,753 SR
Queue Stats
42W - 24L
1,612 Elo+
Party 3
Izanami
Izanami
Haykø
Izanami
Level 17
God Stats
27W - 15L
1,727 SR
Queue Stats
97W - 60L
1,547 Elo+
Party 3
Hercules
Hercules
Iceurtor
Hercules
Level 106
God Stats
7W - 6L
1,677 SR
Queue Stats
122W - 77L
1,583 Elo+
Party 3
Cthulhu
Cthulhu
Leargue
Cthulhu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,748 Elo+
Solo
Sol
Sol
MIST3RMAGIK
Sol
Level 23
God Stats
27W - 14L
1,868 SR
Queue Stats
116W - 84L
1,565 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
19
2 / 1 / 27
11,848
987
13,815
14,816
15,163
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
10 / 3 / 16
13,392
1,116
24,098
12,677
6,880
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Apollo
19
10 / 0 / 16
13,935
1,161
33,981
13,768
6,837
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
6 / 3 / 25
12,281
1,023
21,473
20,612
22,676
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
3 / 2 / 17
11,080
923
17,939
21,465
23,255
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

238

VS

Team 2 Tickets

83

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Evøx
Fenrir
17
3 / 12 / 5
11,048
921
10,452
27,502
14,384
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Haykø
Izanami
17
2 / 4 / 5
10,941
912
16,344
19,098
7,940
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
Iceurtor
Hercules
17
2 / 6 / 5
11,249
937
13,518
34,104
39,503
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
Leargue
Cthulhu
18
1 / 7 / 8
11,098
925
15,466
24,763
32,526
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
1 / 2 / 6
10,973
914
16,605
15,973
6,002
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
38
31
Kills
9
9
Deaths
31
101
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Evøx
Fenrir
3
12
5
0.46
L
Izanami
Haykø
Izanami
2
4
5
1.13
W
Yemoja
2
1
27
15.5
L
Hercules
Iceurtor
Hercules
2
6
5
0.75
W
10
3
16
6
W
Apollo
10
0
16
18
L
Cthulhu
Leargue
Cthulhu
1
7
8
0.71
L
1
2
6
2
W
6
3
25
6.17
W
3
2
17
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,306
Damage
72,385
83,338
Taken
121,440
74,811
Mitigated
100,355
28,900
Healing
19,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Evøx
Fenrir
10,452
3,202
0
661
27,502
14,384
0
13,239
14,263
0
14,572
L
Izanami
Haykø
Izanami
16,344
9,450
0
852
19,098
7,940
0
8,850
10,248
0
36,302
W
Yemoja
13,815
2,781
4,879
611
14,816
15,163
0
7,586
7,230
26,082
0
L
Hercules
Iceurtor
Hercules
13,518
3,638
0
12,648
34,104
39,503
0
18,068
16,036
0
22,840
W
24,098
1,954
9,768
4,981
12,677
6,880
0
3,189
9,488
62,785
0
W
Apollo
33,981
25,502
0
4,008
13,768
6,837
0
5,235
8,533
0
57,536
L
Cthulhu
Leargue
Cthulhu
15,466
1,326
860
0
24,763
32,526
0
11,963
12,800
38,503
0
L
16,605
4,675
0
4,142
15,973
6,002
0
7,266
8,707
56,033
0
W
21,473
1,279
0
1,237
20,612
22,676
0
9,938
10,674
29,477
0
W
17,939
1,489
0
3,416
21,465
23,255
0
6,123
15,342
0
26,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,536
Gold Earned
55,309
215
Minions Killed
206
12
Camps Cleared
3
1,300,894
Distance Traveled
1,162,539
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,048
921
6
1
0
246,189
0
L
Izanami
10,941
912
55
5
2
212,247
0
W
Yemoja
11,848
987
22
2
0
241,890
2
L
Hercules
11,249
937
15
1
0
238,793
0
W
Ra
13,392
1,116
93
8
5
231,462
0
W
Apollo
13,935
1,161
71
6
5
278,243
1
L
Cthulhu
11,098
925
58
5
0
254,181
0
L
Sol
10,973
914
72
6
1
211,129
0
W
Ares
12,281
1,023
23
2
1
237,429
3
W
Tyr
11,080
923
6
1
1
311,870
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role