Player Matchup

Morgan Le Fay
Morgan Le Fay
Aninizy
Morgan Le Fay
Level 16
God Stats
17W - 20L
1,357 SR
Queue Stats
260W - 241L
1,352 Elo+
Party 3
Janus
Janus
FISHPASTE616
Janus
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 20L
1,654 Elo+
Party 1
Khepri
Khepri
ImSuppMain
Khepri
Level 27
God Stats
15W - 4L
1,500 SR
Queue Stats
59W - 25L
1,500 Elo+
Party 3
Hachiman
Hachiman
Sebsmells
Hachiman
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 21L
1,654 Elo+
Party 1
Sylvanus
Sylvanus
Yukiinz
Sylvanus
Level 9
God Stats
5W - 4L
1,830 SR
Queue Stats
12W - 9L
1,827 Elo+
Party 1
Team Averages
Level 36
1,537 SR
1,597 Elo+

VS

Team Averages
Level 5
1,459 SR
1,279 Elo+
Anhur
Anhur
RYLLED
Anhur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,328 Elo+
Party 2
Kukulkan
Kukulkan
RainerVinclair
Kukulkan
Level 5
God Stats
0W - 2L
1,296 SR
Queue Stats
2W - 4L
1,409 Elo+
Solo
Cthulhu
Cthulhu
SHAD3E3
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,145 Elo+
Party 2
Janus
Janus
iJackAngel
Janus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
529W - 556L
1,370 Elo+
Solo
Guan Yu
Guan Yu
oDaiCu_Stefan123
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,145 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Aninizy
Morgan Le Fay
19
5 / 0 / 17
11,105
925
10,990
4,919
2,008
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
13 / 0 / 22
13,520
1,127
31,090
7,527
5,161
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
ImSuppMain
Khepri
19
9 / 2 / 20
12,850
1,071
12,360
12,489
17,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
Sebsmells
Hachiman
19
11 / 1 / 17
12,398
1,033
20,622
8,251
3,783
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sylvanus
Yukiinz
Sylvanus
19
1 / 0 / 31
11,541
962
3,848
10,506
9,919
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

273

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
RYLLED
Anhur
16
0 / 12 / 1
9,140
762
6,572
18,000
7,036
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
16
1 / 4 / 2
10,048
837
14,157
12,442
4,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
SHAD3E3
Cthulhu
17
1 / 3 / 2
10,475
873
11,098
18,712
14,736
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
16
0 / 8 / 2
9,399
783
6,192
13,805
5,254
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
1 / 12 / 2
9,825
819
2,833
20,826
21,286
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
12
39
Kills
3
3
Deaths
39
107
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Aninizy
Morgan Le Fay
5
0
17
13.5
W
13
0
22
24
W
Khepri
ImSuppMain
Khepri
9
2
20
9.5
L
Anhur
RYLLED
Anhur
0
12
1
0.04
L
Kukulkan
1
4
2
0.5
L
Cthulhu
SHAD3E3
Cthulhu
1
3
2
0.67
W
Hachiman
Sebsmells
Hachiman
11
1
17
19.5
W
Sylvanus
Yukiinz
Sylvanus
1
0
31
16.5
L
Janus
0
8
2
0.13
L
1
12
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,910
Damage
40,852
43,692
Taken
83,785
38,181
Mitigated
53,240
14,821
Healing
6,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Aninizy
Morgan Le Fay
10,990
175
0
303
4,919
2,008
0
3,946
973
26,533
0
W
31,090
3,017
596
2,159
7,527
5,161
0
4,836
2,691
61,348
0
W
Khepri
ImSuppMain
Khepri
12,360
1,048
0
1,236
12,489
17,310
0
8,413
4,076
24,674
0
L
Anhur
RYLLED
Anhur
6,572
3,621
0
1,138
18,000
7,036
0
12,305
5,695
0
10,318
L
Kukulkan
14,157
580
0
270
12,442
4,928
0
10,926
1,516
39,903
0
L
Cthulhu
SHAD3E3
Cthulhu
11,098
139
373
360
18,712
14,736
0
11,577
7,135
46,483
0
W
Hachiman
Sebsmells
Hachiman
20,622
12,558
0
1,939
8,251
3,783
0
7,183
1,068
0
45,791
W
Sylvanus
Yukiinz
Sylvanus
3,848
1,802
5,100
3,488
10,506
9,919
0
7,069
3,437
9,998
0
L
Janus
6,192
1,159
693
666
13,805
5,254
0
10,852
2,953
17,922
0
L
2,833
699
1,381
1,216
20,826
21,286
0
12,628
8,198
0
7,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,414
Gold Earned
48,887
207
Minions Killed
185
9
Camps Cleared
3
1,115,672
Distance Traveled
963,449
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,105
925
32
3
0
221,319
0
W
Janus
13,520
1,127
78
7
3
231,304
2
W
Khepri
12,850
1,071
29
2
1
250,014
1
L
Anhur
9,140
762
5
0
0
141,131
0
L
Kukulkan
10,048
837
72
6
0
205,369
1
L
Cthulhu
10,475
873
78
7
2
223,712
1
W
Hachiman
12,398
1,033
59
5
5
198,877
1
W
Sylvanus
11,541
962
9
1
0
214,158
0
L
Janus
9,399
783
28
2
0
164,236
0
L
Guan Yu
9,825
819
2
0
1
229,001
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role