Player Matchup

Apollo
Apollo
DomNathan
Apollo
Level 29
God Stats
6W - 2L
1,724 SR
Queue Stats
45W - 34L
1,518 Elo+
Solo
Scylla
Scylla
HannyHex
Scylla
Level 16
God Stats
11W - 10L
1,479 SR
Queue Stats
13W - 11L
1,412 Elo+
Solo
Cthulhu
Cthulhu
davizinho41
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,418 Elo+
Party 1
Vamana
Vamana
kayky777
Vamana
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
pedro311078
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,418 Elo+
Party 1
Team Averages
Level 11
1,541 SR
1,453 Elo+

VS

Team Averages
Level 25
1,552 SR
1,426 Elo+
Medusa
Medusa
ElLopee
Medusa
Level 21
God Stats
7W - 1L
1,618 SR
Queue Stats
82W - 67L
1,450 Elo+
Solo
Ra
Ra
SatoruAngel
Ra
Level 22
God Stats
4W - 0L
1,761 SR
Queue Stats
30W - 33L
1,370 Elo+
Solo
Vamana
Vamana
SmmiterianO
Vamana
Level 24
God Stats
1W - 0L
1,619 SR
Queue Stats
28W - 22L
1,539 Elo+
Solo
Gilgamesh
Gilgamesh
WizardPath49189
Gilgamesh
Level 28
God Stats
4W - 1L
1,536 SR
Queue Stats
71W - 66L
1,429 Elo+
Solo
Sylvanus
Sylvanus
tutu17274
Sylvanus
Level 28
God Stats
3W - 3L
1,224 SR
Queue Stats
139W - 195L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DomNathan
Apollo
2
0 / 3 / 0
3,102
443
509
2,313
297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
HannyHex
Scylla
7
0 / 0 / 0
4,121
589
1,634
1,538
364
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
davizinho41
Cthulhu
4
0 / 1 / 0
3,668
524
802
3,314
961
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vamana
kayky777
Vamana
5
0 / 3 / 0
3,318
474
665
3,865
1,216
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
pedro311078
Nemesis
5
0 / 2 / 0
3,546
507
941
3,169
645
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ElLopee
Medusa
7
3 / 0 / 3
4,523
646
2,827
2,548
657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
1 / 0 / 0
4,082
583
951
2,094
618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
8
2 / 0 / 0
4,806
687
1,965
3,735
1,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gilgamesh
WizardPath49189
Gilgamesh
6
0 / 0 / 3
3,905
558
1,987
4,092
1,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sylvanus
tutu17274
Sylvanus
7
3 / 0 / 3
4,399
628
768
2,119
941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
9
9
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Apollo
DomNathan
Apollo
0
3
0
0
W
Medusa
ElLopee
Medusa
3
0
3
4.5
L
Scylla
HannyHex
Scylla
0
0
0
0
W
1
0
0
1
W
Vamana
2
0
0
2
W
Gilgamesh
WizardPath49189
Gilgamesh
0
0
3
1.5
L
Cthulhu
davizinho41
Cthulhu
0
1
0
0
L
Vamana
kayky777
Vamana
0
3
0
0
L
Nemesis
pedro311078
Nemesis
0
2
0
0
W
Sylvanus
tutu17274
Sylvanus
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,551
Damage
8,498
14,199
Taken
14,588
3,483
Mitigated
4,739
2,144
Healing
6,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
DomNathan
Apollo
509
342
0
332
2,313
297
0
400
1,913
0
2,881
W
Medusa
ElLopee
Medusa
2,827
1,722
0
717
2,548
657
1,384
78
2,470
0
18,212
L
Scylla
HannyHex
Scylla
1,634
114
0
375
1,538
364
0
418
1,050
16,450
0
W
951
151
60
999
2,094
618
70
1,341
753
13,131
0
W
Vamana
1,965
722
0
2,156
3,735
1,253
0
907
2,828
0
21,041
W
Gilgamesh
WizardPath49189
Gilgamesh
1,987
619
0
427
4,092
1,270
0
30
4,062
0
15,906
L
Cthulhu
davizinho41
Cthulhu
802
183
0
985
3,314
961
63
135
3,179
4,248
0
L
Vamana
kayky777
Vamana
665
328
0
396
3,865
1,216
156
381
3,402
0
5,365
L
Nemesis
pedro311078
Nemesis
941
140
0
56
3,169
645
0
164
3,005
0
10,389
W
Sylvanus
tutu17274
Sylvanus
768
341
927
882
2,119
941
615
80
2,039
10,168
3,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,755
Gold Earned
21,715
82
Minions Killed
173
0
Camps Cleared
0
572,694
Distance Traveled
635,770
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
3,102
443
9
1
0
58,759
0
W
Medusa
4,523
646
39
6
0
122,927
0
L
Scylla
4,121
589
34
5
0
122,020
0
W
Ra
4,082
583
29
4
0
115,336
0
W
Vamana
4,806
687
42
6
0
128,792
0
W
Gilgamesh
3,905
558
29
4
0
157,489
0
L
Cthulhu
3,668
524
8
1
0
85,655
0
L
Vamana
3,318
474
11
2
0
152,849
4
L
Nemesis
3,546
507
20
3
0
153,411
0
W
Sylvanus
4,399
628
34
5
0
111,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role