Player Matchup

Arachne
Arachne
Aleikk
Arachne
Level 43
God Stats
1W - 1L
1,191 SR
Queue Stats
172W - 211L
1,361 Elo+
Solo
Chiron
Chiron
MajorMoabit
Chiron
Level 68
God Stats
2W - 0L
1,764 SR
Queue Stats
204W - 184L
1,473 Elo+
Solo
Aphrodite
Aphrodite
SrKingLeo
Aphrodite
Level 79
God Stats
3W - 0L
1,534 SR
Queue Stats
130W - 135L
1,399 Elo+
Solo
Fafnir
Fafnir
afrorace
Fafnir
Level 127
God Stats
2W - 0L
1,670 SR
Queue Stats
128W - 185L
1,426 Elo+
Solo
Cabrakan
Cabrakan
superzeleph
Cabrakan
Level 64
God Stats
10W - 12L
1,515 SR
Queue Stats
451W - 444L
1,408 Elo+
Solo
Team Averages
Level 76
1,535 SR
1,413 Elo+

VS

Team Averages
Level 89
1,459 SR
1,425 Elo+
Mercury
Mercury
CARLOSCLON63
Mercury
Level 61
God Stats
17W - 10L
1,554 SR
Queue Stats
272W - 305L
1,391 Elo+
Solo
Mulan
Mulan
Crevalle-Jack
Mulan
Level 109
God Stats
10W - 10L
1,508 SR
Queue Stats
29W - 29L
1,409 Elo+
Solo
Izanami
Izanami
Onizukaa-Eikichi
Izanami
Level 115
God Stats
22W - 30L
1,338 SR
Queue Stats
740W - 765L
1,488 Elo+
Solo
Janus
Janus
Razahr211
Janus
Level 73
God Stats
1W - 3L
1,424 SR
Queue Stats
198W - 236L
1,407 Elo+
Solo
Cerberus
Cerberus
Skyyyyyyyyyyyyyy
Cerberus
Level 88
God Stats
17W - 19L
1,473 SR
Queue Stats
250W - 309L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Aleikk
Arachne
10
4 / 1 / 1
5,880
588
4,137
6,127
2,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chiron
10
0 / 0 / 1
5,588
559
2,996
2,805
864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
SrKingLeo
Aphrodite
9
1 / 1 / 2
5,222
522
2,343
3,529
1,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
afrorace
Fafnir
7
0 / 1 / 3
5,085
509
2,050
5,423
3,585
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
superzeleph
Cabrakan
12
5 / 0 / 1
7,012
701
5,976
6,841
6,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CARLOSCLON63
Mercury
9
1 / 1 / 2
5,463
546
2,773
6,575
2,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 5 / 0
5,275
528
3,929
8,357
4,121
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

7
0 / 0 / 0
4,642
464
1,530
3,213
779
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
Razahr211
Janus
8
1 / 2 / 2
5,161
516
3,062
3,988
1,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 2 / 1
4,529
453
1,708
7,326
3,343
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
10
Kills
3
3
Deaths
10
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Arachne
Aleikk
Arachne
4
1
1
4.5
L
Mercury
CARLOSCLON63
Mercury
1
1
2
2
L
0
5
0
0
W
Chiron
0
0
1
0.5
L
0
0
0
0
L
Janus
Razahr211
Janus
1
2
2
1
L
1
2
1
0.75
W
Aphrodite
SrKingLeo
Aphrodite
1
1
2
2
W
Fafnir
afrorace
Fafnir
0
1
3
1.5
W
Cabrakan
superzeleph
Cabrakan
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,502
Damage
13,002
24,725
Taken
29,459
14,293
Mitigated
11,967
9,932
Healing
7,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Aleikk
Arachne
4,137
2,860
0
1,539
6,127
2,030
0
1,287
4,840
0
28,716
L
Mercury
CARLOSCLON63
Mercury
2,773
1,569
0
1,587
6,575
2,684
0
1,639
4,936
0
26,443
L
3,929
740
0
1,701
8,357
4,121
0
5,081
3,276
0
27,302
W
Chiron
2,996
1,365
441
1,681
2,805
864
1,056
196
2,609
0
33,560
L
1,530
1,361
0
1,818
3,213
779
0
805
2,408
0
21,389
L
Janus
Razahr211
Janus
3,062
613
289
854
3,988
1,040
166
1,088
2,900
21,840
0
L
1,708
101
0
1,552
7,326
3,343
28
1,446
5,880
11,514
0
W
Aphrodite
SrKingLeo
Aphrodite
2,343
0
941
2,047
3,529
1,142
0
1,256
2,273
21,311
0
W
Fafnir
afrorace
Fafnir
2,050
452
0
1,063
5,423
3,585
0
2,031
3,392
8,082
0
W
Cabrakan
superzeleph
Cabrakan
5,976
1,039
0
2,220
6,841
6,672
830
0
6,841
35,742
2,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,787
Gold Earned
25,070
258
Minions Killed
222
0
Camps Cleared
0
970,697
Distance Traveled
997,143
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,880
588
61
6
0
233,708
3
L
Mercury
5,463
546
55
6
0
218,298
0
L
Mulan
5,275
528
60
6
0
178,927
0
W
Chiron
5,588
559
67
7
0
176,721
1
L
Izanami
4,642
464
42
4
0
212,869
3
L
Janus
5,161
516
43
4
0
189,278
1
L
Cerberus
4,529
453
22
2
0
197,771
4
W
Aphrodite
5,222
522
32
3
0
203,486
1
W
Fafnir
5,085
509
11
1
0
183,259
4
W
Cabrakan
7,012
701
87
9
0
173,523
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role