Player Matchup

Sol
Sol
Gimme_Da_Loot_0o
Sol
Level 26
God Stats
20W - 23L
1,388 SR
Queue Stats
154W - 144L
1,406 Elo+
Party 2
Ares
Ares
HopOffTheNutzFam
Ares
Level 24
God Stats
28W - 13L
1,662 SR
Queue Stats
133W - 137L
1,457 Elo+
Party 2
Danzaburou
Danzaburou
V3nomuz
Danzaburou
Level 20
God Stats
48W - 42L
1,628 SR
Queue Stats
81W - 79L
1,522 Elo+
Solo
Neith
Neith
swisherbishop
Neith
Level 4
God Stats
2W - 4L
1,500 SR
Queue Stats
9W - 9L
1,521 Elo+
Party 2
Vamana
Vamana
wethoughtyoudied
Vamana
Level 18
God Stats
1W - 4L
1,257 SR
Queue Stats
28W - 20L
1,588 Elo+
Party 2
Team Averages
Level 18
1,487 SR
1,499 Elo+

VS

Team Averages
Level 19
1,599 SR
1,499 Elo+
Guan Yu
Guan Yu
ASC ReDSKtR
Guan Yu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,528 Elo+
Solo
Zeus
Zeus
LittleGiant901
Zeus
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 31L
1,473 Elo+
Solo
Cupid
Cupid
MaraYeJi
Cupid
Level 29
God Stats
8W - 10L
1,559 SR
Queue Stats
288W - 309L
1,486 Elo+
Party 1
Chang'e
Chang'e
Shrumpru
Chang'e
Level 8
God Stats
15W - 7L
1,685 SR
Queue Stats
33W - 35L
1,464 Elo+
Party 1
Loki
Loki
TiltedGrizzlies
Loki
Level 30
God Stats
3W - 5L
1,752 SR
Queue Stats
142W - 133L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 7 / 13
12,257
1,114
17,602
18,337
5,973
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
9 / 3 / 26
13,242
1,204
17,799
17,438
24,893
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
V3nomuz
Danzaburou
20
15 / 3 / 21
14,512
1,319
29,800
14,301
5,315
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
10 / 4 / 23
12,672
1,152
19,758
12,825
4,655
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
4 / 1 / 27
12,359
1,124
12,759
15,865
12,014
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

201

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ASC ReDSKtR
Guan Yu
19
1 / 11 / 13
11,195
1,018
8,685
28,042
28,225
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
1 / 9 / 12
11,075
1,007
16,102
17,330
6,831
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cupid
MaraYeJi
Cupid
19
6 / 5 / 12
12,606
1,146
15,886
20,503
9,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
Shrumpru
Chang'e
18
1 / 9 / 11
11,167
1,015
9,382
20,593
7,901
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
9 / 12 / 6
13,718
1,247
22,807
20,319
8,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
72
46
Kills
18
18
Deaths
46
110
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
ASC ReDSKtR
Guan Yu
1
11
13
0.68
W
8
7
13
2.07
W
9
3
26
7.33
L
1
9
12
0.78
L
Cupid
MaraYeJi
Cupid
6
5
12
2.4
L
Chang'e
Shrumpru
Chang'e
1
9
11
0.72
L
9
12
6
1
W
Danzaburou
V3nomuz
Danzaburou
15
3
21
8.5
W
10
4
23
5.38
W
4
1
27
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,718
Damage
72,862
78,766
Taken
106,787
52,850
Mitigated
60,983
12,025
Healing
17,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
ASC ReDSKtR
Guan Yu
8,685
1,072
3,036
3,344
28,042
28,225
0
10,004
18,038
0
20,700
W
17,602
7,071
0
4,531
18,337
5,973
0
4,206
14,131
37,455
0
W
17,799
746
0
0
17,438
24,893
0
5,902
11,536
31,231
0
L
16,102
1,669
0
238
17,330
6,831
0
5,439
11,891
41,162
0
L
Cupid
MaraYeJi
Cupid
15,886
7,740
497
733
20,503
9,381
0
7,865
12,638
0
39,321
L
Chang'e
Shrumpru
Chang'e
9,382
840
5,774
2,773
20,593
7,901
0
7,356
13,237
31,447
0
L
22,807
5,243
0
732
20,319
8,645
0
4,737
15,582
0
39,200
W
Danzaburou
V3nomuz
Danzaburou
29,800
18,859
0
3,047
14,301
5,315
0
5,641
8,660
0
54,287
W
19,758
9,946
0
2,035
12,825
4,655
0
3,718
9,107
0
38,432
W
12,759
7,403
0
2,412
15,865
12,014
0
6,017
9,848
0
26,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,042
Gold Earned
59,761
205
Minions Killed
198
3
Camps Cleared
8
983,281
Distance Traveled
1,047,375
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
11,195
1,018
19
2
0
206,225
1
W
Sol
12,257
1,114
40
4
1
164,007
0
W
Ares
13,242
1,204
24
2
0
235,370
0
L
Zeus
11,075
1,007
55
5
0
180,156
0
L
Cupid
12,606
1,146
47
4
2
236,787
1
L
Chang'e
11,167
1,015
55
5
0
208,488
0
L
Loki
13,718
1,247
22
2
6
215,719
1
W
Danzaburou
14,512
1,319
63
6
1
202,010
0
W
Neith
12,672
1,152
49
4
1
178,040
0
W
Vamana
12,359
1,124
29
3
0
203,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role