Player Matchup

Cthulhu
Cthulhu
Bot5682490
Cthulhu
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Vamana
Vamana
Dumbar_507
Vamana
Level 19
God Stats
2W - 1L
1,751 SR
Queue Stats
17W - 21L
1,296 Elo+
Solo
Zeus
Zeus
Hazardishype
Zeus
Level 6
God Stats
3W - 2L
1,238 SR
Queue Stats
5W - 6L
1,314 Elo+
Solo
Scylla
Scylla
Mr Huggings
Scylla
Level 27
God Stats
11W - 5L
1,558 SR
Queue Stats
142W - 130L
1,569 Elo+
Solo
Arachne
Arachne
PrideTribe12
Arachne
Level 23
God Stats
3W - 1L
1,840 SR
Queue Stats
54W - 47L
1,705 Elo+
Solo
Team Averages
Level 17
1,577 SR
1,477 Elo+

VS

Team Averages
Level 19
1,416 SR
1,427 Elo+
Baron Samedi
Baron Samedi
MakeItHappnCappn
Baron Samedi
Level 29
God Stats
0W - 1L
1,715 SR
Queue Stats
77W - 44L
1,675 Elo+
Solo
Guan Yu
Guan Yu
Sgt Saskwatch
Guan Yu
Level 11
God Stats
11W - 15L
1,466 SR
Queue Stats
142W - 176L
1,408 Elo+
Solo
Hou Yi
Hou Yi
WELLTENDER1999
Hou Yi
Level 13
God Stats
0W - 2L
1,170 SR
Queue Stats
7W - 12L
1,392 Elo+
Solo
Ymir
Ymir
death angel x58
Ymir
Level 29
God Stats
1W - 2L
1,230 SR
Queue Stats
10W - 19L
1,432 Elo+
Solo
Jormungandr
Jormungandr
master_gamer_69
Jormungandr
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,230 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bot5682490
Cthulhu
7
2 / 5 / 6
6,258
481
3,726
7,452
4,658
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vamana
Dumbar_507
Vamana
9
4 / 1 / 2
6,520
502
5,442
7,360
2,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
1 / 7 / 2
5,992
461
3,615
6,183
1,387
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Scylla
10
2 / 4 / 2
6,543
503
6,076
6,717
1,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
PrideTribe12
Arachne
15
8 / 0 / 0
8,919
686
12,800
11,827
3,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MakeItHappnCappn
Baron Samedi
12
5 / 2 / 2
7,229
556
6,450
8,394
4,052
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
10
0 / 5 / 0
5,657
435
3,289
9,641
8,712
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
9 / 4 / 4
7,235
557
5,920
8,963
2,707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
1 / 2 / 7
6,174
475
2,369
6,971
4,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jormungandr
master_gamer_69
Jormungandr
7
1 / 5 / 6
5,899
454
4,159
12,564
8,190
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
35
17
Kills
16
17
Deaths
18
12
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Bot5682490
Cthulhu
2
5
6
1
W
Vamana
Dumbar_507
Vamana
4
1
2
5
W
1
7
2
0.29
L
Baron Samedi
MakeItHappnCappn
Baron Samedi
5
2
2
3
W
Scylla
2
4
2
0.75
W
Arachne
PrideTribe12
Arachne
8
0
0
8
L
Guan Yu
0
5
0
0
L
9
4
4
2.75
L
1
2
7
2.25
L
Jormungandr
master_gamer_69
Jormungandr
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,659
Damage
22,187
39,539
Taken
46,533
14,445
Mitigated
28,111
13,171
Healing
8,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Bot5682490
Cthulhu
3,726
1,564
302
0
7,452
4,658
193
3,340
4,112
9,787
0
W
Vamana
Dumbar_507
Vamana
5,442
2,962
0
2,043
7,360
2,985
0
2,911
4,449
0
25,762
W
3,615
1,783
0
578
6,183
1,387
827
2,728
3,455
20,597
0
L
Baron Samedi
MakeItHappnCappn
Baron Samedi
6,450
670
444
3,247
8,394
4,052
1,253
2,307
5,898
43,919
0
W
Scylla
6,076
805
0
473
6,717
1,663
0
1,486
5,231
25,004
0
W
Arachne
PrideTribe12
Arachne
12,800
8,659
0
9,775
11,827
3,752
735
2,513
9,314
0
66,827
L
Guan Yu
3,289
830
464
1,832
9,641
8,712
58
0
9,641
0
25,658
L
5,920
2,241
0
788
8,963
2,707
55
4,258
4,351
0
24,989
L
2,369
604
0
552
6,971
4,450
0
1,148
5,798
18,425
0
L
Jormungandr
master_gamer_69
Jormungandr
4,159
1,812
0
1,110
12,564
8,190
206
5,096
7,428
13,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,232
Gold Earned
32,194
260
Minions Killed
235
0
Camps Cleared
0
1,175,416
Distance Traveled
1,087,675
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,258
481
6
0
0
254,918
1
W
Vamana
6,520
502
46
4
0
251,137
1
W
Zeus
5,992
461
41
3
0
170,820
0
L
Baron Samedi
7,229
556
83
6
0
207,151
3
W
Scylla
6,543
503
40
3
0
236,791
0
W
Arachne
8,919
686
127
10
0
261,750
1
L
Guan Yu
5,657
435
67
5
0
229,276
0
L
Hou Yi
7,235
557
36
3
0
219,409
2
L
Ymir
6,174
475
28
2
0
229,085
0
L
Jormungandr
5,899
454
21
2
0
202,754
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role