Player Matchup

Bellona
Bellona
Altoins
Bellona
Level 26
God Stats
30W - 28L
1,382 SR
Queue Stats
98W - 125L
1,363 Elo+
Solo
Anubis
Anubis
ELRanchero57
Anubis
Level 28
God Stats
5W - 10L
1,398 SR
Queue Stats
83W - 80L
1,426 Elo+
Solo
Aphrodite
Aphrodite
EvilRagnarok
Aphrodite
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Party 2
Rama
Rama
Strelynn
Rama
Level 75
God Stats
2W - 1L
1,711 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 2
Loki
Loki
coolheart7
Loki
Level 12
God Stats
3W - 3L
1,507 SR
Queue Stats
8W - 14L
1,271 Elo+
Solo
Team Averages
Level 29
1,500 SR
1,412 Elo+

VS

Team Averages
Level 7
1,495 SR
1,147 Elo+
Discordia
Discordia
Baraika
Discordia
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,135 Elo+
Party 1
Vamana
Vamana
Gear09041992
Vamana
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,135 Elo+
Party 1
Mercury
Mercury
Vangiouni
Mercury
Level 18
God Stats
17W - 9L
1,474 SR
Queue Stats
66W - 66L
1,272 Elo+
Solo
Jing Wei
Jing Wei
Zark1n
Jing Wei
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,060 Elo+
Party 1
Sobek
Sobek
perepleteniye
Sobek
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,135 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Altoins
Bellona
10
3 / 0 / 5
6,397
582
3,807
4,949
2,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
11
3 / 1 / 0
6,534
594
3,095
4,107
1,776
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
EvilRagnarok
Aphrodite
10
1 / 1 / 11
6,280
571
2,301
3,728
1,271
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Rama
11
9 / 0 / 4
6,750
614
7,343
4,511
1,287
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
5 / 3 / 4
6,392
581
2,718
5,374
1,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Baraika
Discordia
9
1 / 4 / 2
5,425
493
3,894
4,981
1,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
10
1 / 5 / 0
6,180
562
1,165
8,091
3,471
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
Vangiouni
Mercury
9
1 / 3 / 2
5,657
514
3,584
7,341
2,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
Zark1n
Jing Wei
8
2 / 5 / 1
5,440
495
2,430
6,211
1,555
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

7
0 / 5 / 2
4,533
412
1,588
6,336
6,036
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
21
Kills
5
5
Deaths
22
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bellona
Altoins
Bellona
3
0
5
5.5
L
Discordia
Baraika
Discordia
1
4
2
0.5
W
Anubis
3
1
0
3
W
Aphrodite
EvilRagnarok
Aphrodite
1
1
11
6.5
L
Vamana
1
5
0
0.2
W
Rama
9
0
4
11
L
Mercury
Vangiouni
Mercury
1
3
2
0.67
L
Jing Wei
Zark1n
Jing Wei
2
5
1
0.5
W
5
3
4
2.33
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,264
Damage
12,661
22,669
Taken
32,960
8,482
Mitigated
14,735
9,469
Healing
6,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Altoins
Bellona
3,807
872
0
1,886
4,949
2,748
527
642
4,253
0
22,923
L
Discordia
Baraika
Discordia
3,894
763
0
713
4,981
1,161
0
1,656
3,325
19,338
0
W
Anubis
3,095
0
0
2,024
4,107
1,776
808
1,914
1,697
31,770
0
W
Aphrodite
EvilRagnarok
Aphrodite
2,301
1,126
2,009
1,358
3,728
1,271
676
1,376
2,256
12,410
0
L
Vamana
1,165
625
0
1,173
8,091
3,471
730
49
8,042
0
13,890
W
Rama
7,343
4,833
0
908
4,511
1,287
1,163
1,039
3,418
0
29,708
L
Mercury
Vangiouni
Mercury
3,584
2,151
0
2,672
7,341
2,512
301
295
7,046
0
27,763
L
Jing Wei
Zark1n
Jing Wei
2,430
2,256
0
933
6,211
1,555
116
1,089
5,122
0
15,154
W
2,718
899
0
1,284
5,374
1,400
250
104
5,270
0
20,627
L
1,588
337
0
716
6,336
6,036
0
2,307
4,029
6,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,353
Gold Earned
27,235
247
Minions Killed
169
0
Camps Cleared
0
978,468
Distance Traveled
1,000,673
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,397
582
57
5
0
187,390
4
L
Discordia
5,425
493
37
3
0
166,857
0
W
Anubis
6,534
594
71
6
0
198,690
0
W
Aphrodite
6,280
571
17
2
0
195,474
0
L
Vamana
6,180
562
30
3
0
215,487
0
W
Rama
6,750
614
60
5
0
196,841
2
L
Mercury
5,657
514
63
6
0
222,797
0
L
Jing Wei
5,440
495
32
3
0
209,862
2
W
Loki
6,392
581
42
4
0
200,073
1
L
Sobek
4,533
412
7
1
0
185,670
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role