Player Matchup

Heimdallr
Heimdallr
Chroniculus2k19
Heimdallr
Level 6
God Stats
1W - 2L
1,316 SR
Queue Stats
15W - 22L
1,537 Elo+
Solo
King Arthur
King Arthur
Mr_Big_Fluff_C
King Arthur
Level 28
God Stats
6W - 17L
1,459 SR
Queue Stats
51W - 63L
1,455 Elo+
Solo
Fafnir
Fafnir
Team_Bad_Guy
Fafnir
Level 23
God Stats
1W - 2L
1,285 SR
Queue Stats
37W - 48L
1,314 Elo+
Solo
Ra
Ra
emilydjsx
Ra
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,341 Elo+
Solo
Vamana
Vamana
estrela-fraca
Vamana
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 15
1,412 SR
1,429 Elo+

VS

Team Averages
Level 12
1,546 SR
1,390 Elo+
Ares
Ares
DonDadaa_702
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 15L
1,432 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
J4Wrld
Morgan Le Fay
Level 29
God Stats
20W - 13L
1,542 SR
Queue Stats
30W - 28L
1,493 Elo+
Solo
Fenrir
Fenrir
Nycolas2002br
Fenrir
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Neith
Neith
djdiegomitobr
Neith
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 10L
1,162 Elo+
Solo
Gilgamesh
Gilgamesh
njlawe2
Gilgamesh
Level 5
God Stats
3W - 2L
1,691 SR
Queue Stats
5W - 6L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Chroniculus2k19
Heimdallr
18
13 / 11 / 13
12,921
461
19,850
22,448
10,300
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

King Arthur
Mr_Big_Fluff_C
King Arthur
16
2 / 4 / 4
10,906
390
7,270
18,170
17,246
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fafnir
14
5 / 3 / 5
12,413
443
9,775
21,493
29,500
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
16 / 11 / 8
12,683
453
22,465
17,994
7,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 10 / 11
8,975
321
4,353
12,053
7,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 3 / 13
15,869
567
10,647
20,987
26,228
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
J4Wrld
Morgan Le Fay
20
18 / 2 / 14
17,058
609
29,688
23,265
13,134
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

12
0 / 16 / 8
10,251
366
4,320
18,461
8,864
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

17
6 / 3 / 21
13,066
467
10,975
14,341
5,585
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
njlawe2
Gilgamesh
19
7 / 13 / 10
13,806
493
10,338
25,105
25,229
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
104
36
Kills
38
39
Deaths
37
41
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Chroniculus2k19
Heimdallr
13
11
13
1.77
W
7
3
13
4.5
W
Morgan Le Fay
J4Wrld
Morgan Le Fay
18
2
14
12.5
L
King Arthur
Mr_Big_Fluff_C
King Arthur
2
4
4
1
W
0
16
8
0.25
L
Fafnir
5
3
5
2.5
W
6
3
21
5.5
L
16
11
8
1.82
L
0
10
11
0.55
W
Gilgamesh
njlawe2
Gilgamesh
7
13
10
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,713
Damage
65,968
92,158
Taken
102,159
71,573
Mitigated
79,040
11,817
Healing
20,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Chroniculus2k19
Heimdallr
19,850
9,477
0
528
22,448
10,300
278
11,580
10,868
0
60,842
W
10,647
3,147
0
77
20,987
26,228
1,851
5,195
15,554
47,163
0
W
Morgan Le Fay
J4Wrld
Morgan Le Fay
29,688
6,537
0
14,614
23,265
13,134
2,830
7,165
15,792
162,901
0
L
King Arthur
Mr_Big_Fluff_C
King Arthur
7,270
261
0
2,624
18,170
17,246
341
5,345
12,825
0
67,295
W
4,320
875
0
814
18,461
8,864
458
7,749
10,396
0
19,362
L
Fafnir
9,775
4,255
192
5,210
21,493
29,500
246
10,265
11,228
23,714
0
W
10,975
4,898
0
4,199
14,341
5,585
2,572
5,115
9,003
0
31,363
L
22,465
2,336
984
793
17,994
7,498
88
9,233
8,761
59,411
0
L
4,353
2,566
0
1,486
12,053
7,029
263
3,912
8,141
0
14,397
W
Gilgamesh
njlawe2
Gilgamesh
10,338
4,238
0
612
25,105
25,229
4,303
5,927
18,972
0
59,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,898
Gold Earned
70,050
335
Minions Killed
412
0
Camps Cleared
0
1,974,322
Distance Traveled
2,460,663
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
12,921
461
84
3
0
477,318
0
W
Ares
15,869
567
75
3
0
565,555
0
W
Morgan Le Fay
17,058
609
175
6
0
454,790
0
L
King Arthur
10,906
390
132
5
0
396,008
4
W
Fenrir
10,251
366
26
1
0
447,136
3
L
Fafnir
12,413
443
24
1
0
398,735
0
W
Neith
13,066
467
38
1
0
562,164
4
L
Ra
12,683
453
78
3
0
405,094
0
L
Vamana
8,975
321
17
1
0
297,167
4
W
Gilgamesh
13,806
493
98
4
0
431,018
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role