Player Matchup

Hachiman
Hachiman
Ivanboyknows305
Hachiman
Level 105
God Stats
8W - 7L
1,569 SR
Queue Stats
542W - 499L
1,562 Elo+
Party 2
Cthulhu
Cthulhu
Lord_Cryoz
Cthulhu
Level 5
God Stats
3W - 4L
1,500 SR
Queue Stats
126W - 103L
976 Elo+
Party 2
Izanami
Izanami
McFabii418
Izanami
Level 15
God Stats
0W - 1L
1,467 SR
Queue Stats
74W - 99L
1,243 Elo+
Party 1
Loki
Loki
OmEgAxLocoo
Loki
Level 29
God Stats
2W - 5L
1,409 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
PsychoTurbo
Cabrakan
Level 24
God Stats
47W - 41L
1,754 SR
Queue Stats
149W - 164L
1,388 Elo+
Solo
Team Averages
Level 36
1,540 SR
1,334 Elo+

VS

Team Averages
Level 20
1,584 SR
1,419 Elo+
Sylvanus
Sylvanus
Altaiyer
Sylvanus
Level 28
God Stats
5W - 10L
1,486 SR
Queue Stats
48W - 46L
1,469 Elo+
Solo
Susano
Susano
FatObeseBro
Susano
Level 15
God Stats
7W - 4L
1,259 SR
Queue Stats
90W - 99L
1,468 Elo+
Solo
Sol
Sol
Oiseaux-tysonn
Sol
Level 24
God Stats
3W - 2L
1,783 SR
Queue Stats
30W - 30L
1,480 Elo+
Solo
Bellona
Bellona
Osxot
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,291 Elo+
Solo
Hou Yi
Hou Yi
ayerob25
Hou Yi
Level 29
God Stats
6W - 6L
1,891 SR
Queue Stats
143W - 153L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
18
9 / 9 / 3
11,962
498
21,938
26,904
9,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Lord_Cryoz
Cthulhu
17
3 / 2 / 1
10,782
449
15,061
14,716
14,999
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
McFabii418
Izanami
14
1 / 11 / 4
9,355
390
7,391
17,795
4,206
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 7 / 2
8,810
367
4,223
13,947
4,445
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
PsychoTurbo
Cabrakan
16
3 / 7 / 7
11,935
497
7,570
24,671
30,348
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Altaiyer
Sylvanus
18
3 / 4 / 8
13,811
575
12,844
24,498
18,131
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Susano
20
11 / 3 / 4
14,365
599
15,078
19,466
9,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
15 / 0 / 7
15,733
656
23,956
24,499
13,076
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Osxot
Bellona
15
0 / 5 / 12
10,031
418
6,575
17,689
11,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
ayerob25
Hou Yi
20
7 / 5 / 12
14,222
593
20,167
18,803
7,991
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
79
17
Kills
36
36
Deaths
17
17
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Altaiyer
Sylvanus
3
4
8
1.75
W
Susano
11
3
4
4.33
L
Hachiman
9
9
3
1.17
L
Cthulhu
Lord_Cryoz
Cthulhu
3
2
1
1.75
L
Izanami
McFabii418
Izanami
1
11
4
0.27
W
15
0
7
18.5
L
1
7
2
0.29
W
Bellona
Osxot
Bellona
0
5
12
1.2
L
Cabrakan
PsychoTurbo
Cabrakan
3
7
7
0.93
W
Hou Yi
ayerob25
Hou Yi
7
5
12
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,183
Damage
78,620
98,033
Taken
104,955
63,840
Mitigated
60,146
16,534
Healing
52,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Altaiyer
Sylvanus
12,844
4,078
4,001
10,975
24,498
18,131
99
9,837
14,661
50,633
0
W
Susano
15,078
2,951
0
8,063
19,466
9,500
2,073
2,931
16,535
0
115,681
L
Hachiman
21,938
13,433
0
9,221
26,904
9,842
1,300
9,213
17,691
0
93,394
L
Cthulhu
Lord_Cryoz
Cthulhu
15,061
940
805
1,316
14,716
14,999
79
6,126
8,590
71,143
0
L
Izanami
McFabii418
Izanami
7,391
4,770
0
1,133
17,795
4,206
641
9,171
8,624
0
50,394
W
23,956
9,369
0
19,643
24,499
13,076
6,056
7,509
16,990
153,274
0
L
4,223
342
0
890
13,947
4,445
878
5,706
8,241
0
38,319
W
Bellona
Osxot
Bellona
6,575
1,998
0
4,008
17,689
11,448
276
3,818
13,871
0
26,535
L
Cabrakan
PsychoTurbo
Cabrakan
7,570
1,244
0
3,169
24,671
30,348
0
6,584
18,087
22,030
0
W
Hou Yi
ayerob25
Hou Yi
20,167
14,620
0
5,379
18,803
7,991
2,449
2,740
16,063
0
105,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,844
Gold Earned
68,162
437
Minions Killed
636
0
Camps Cleared
0
2,061,823
Distance Traveled
2,169,162
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
13,811
575
77
3
0
348,353
4
W
Susano
14,365
599
167
7
0
496,177
0
L
Hachiman
11,962
498
145
6
0
367,095
3
L
Cthulhu
10,782
449
119
5
0
441,667
0
L
Izanami
9,355
390
104
4
0
400,043
0
W
Sol
15,733
656
214
9
0
480,401
1
L
Loki
8,810
367
49
2
0
451,960
0
W
Bellona
10,031
418
19
1
0
406,303
1
L
Cabrakan
11,935
497
20
1
0
401,058
2
W
Hou Yi
14,222
593
159
7
0
437,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role