Player Matchup

Cabrakan
Cabrakan
Hirimaru
Cabrakan
Level 45
God Stats
17W - 21L
1,500 SR
Queue Stats
130W - 147L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Mama7511
Cu Chulainn
Level 15
God Stats
1W - 1L
1,266 SR
Queue Stats
1W - 2L
1,255 Elo+
Party 2
Pele
Pele
RuinPL
Pele
Level 46
God Stats
11W - 9L
1,447 SR
Queue Stats
180W - 205L
1,430 Elo+
Party 3
Chang'e
Chang'e
ToyZarMe
Chang'e
Level 44
God Stats
2W - 0L
1,693 SR
Queue Stats
200W - 216L
1,375 Elo+
Solo
Chiron
Chiron
jukimura
Chiron
Level 105
God Stats
1W - 0L
1,603 SR
Queue Stats
10W - 12L
1,443 Elo+
Party 2
Team Averages
Level 51
1,502 SR
1,400 Elo+

VS

Team Averages
Level 38
1,391 SR
1,368 Elo+
Hera
Hera
Lexi_Dollar_
Hera
Level 40
God Stats
1W - 4L
1,262 SR
Queue Stats
124W - 164L
1,321 Elo+
Party 1
Hercules
Hercules
NebelKehan70
Hercules
Level 67
God Stats
1W - 4L
1,459 SR
Queue Stats
211W - 228L
1,427 Elo+
Party 4
Cthulhu
Cthulhu
OhNo_park-_-
Cthulhu
Level 17
God Stats
1W - 5L
1,301 SR
Queue Stats
19W - 26L
1,454 Elo+
Party 1
Bakasura
Bakasura
SirPopowich
Bakasura
Level 41
God Stats
7W - 5L
1,432 SR
Queue Stats
119W - 136L
1,307 Elo+
Party 1
Hachiman
Hachiman
Soul150
Hachiman
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 32L
1,331 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Hirimaru
Cabrakan
20
6 / 3 / 17
17,465
460
19,199
29,745
35,723
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cu Chulainn
Mama7511
Cu Chulainn
20
5 / 11 / 13
17,124
451
16,027
30,241
31,488
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pele
RuinPL
Pele
20
8 / 8 / 6
20,729
546
17,411
38,208
16,854
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
ToyZarMe
Chang'e
20
1 / 14 / 12
15,863
417
15,261
36,229
25,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
jukimura
Chiron
20
21 / 6 / 9
21,502
566
54,685
36,260
13,910
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 9 / 3
20,929
551
37,959
24,433
11,718
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
NebelKehan70
Hercules
20
20 / 5 / 3
23,296
613
36,193
43,586
35,555
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
OhNo_park-_-
Cthulhu
20
1 / 8 / 6
14,885
392
14,975
33,327
39,572
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bakasura
SirPopowich
Bakasura
20
7 / 8 / 13
20,654
544
20,923
34,526
20,201
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hachiman
Soul150
Hachiman
20
0 / 11 / 3
15,804
416
11,005
30,091
10,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
70
41
Kills
42
42
Deaths
41
57
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Hirimaru
Cabrakan
6
3
17
4.83
L
14
9
3
1.72
W
Cu Chulainn
Mama7511
Cu Chulainn
5
11
13
1.05
L
Hercules
NebelKehan70
Hercules
20
5
3
4.3
L
Cthulhu
OhNo_park-_-
Cthulhu
1
8
6
0.5
W
Pele
RuinPL
Pele
8
8
6
1.38
L
Bakasura
SirPopowich
Bakasura
7
8
13
1.69
L
Hachiman
Soul150
Hachiman
0
11
3
0.14
W
Chang'e
ToyZarMe
Chang'e
1
14
12
0.5
W
Chiron
jukimura
Chiron
21
6
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,583
Damage
121,055
170,683
Taken
165,963
123,172
Mitigated
117,579
48,787
Healing
45,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Hirimaru
Cabrakan
19,199
2,766
386
2,759
29,745
35,723
0
10,330
19,054
58,763
0
L
37,959
9,735
0
2,178
24,433
11,718
640
3,591
20,842
183,218
0
W
Cu Chulainn
Mama7511
Cu Chulainn
16,027
2,408
0
2,562
30,241
31,488
831
8,965
21,092
6,252
69,823
L
Hercules
NebelKehan70
Hercules
36,193
12,306
311
19,069
43,586
35,555
2,805
12,952
30,634
0
187,193
L
Cthulhu
OhNo_park-_-
Cthulhu
14,975
758
1,233
1,733
33,327
39,572
534
6,088
27,239
51,210
0
W
Pele
RuinPL
Pele
17,411
6,228
0
15,222
38,208
16,854
4,908
12,463
25,377
0
198,516
L
Bakasura
SirPopowich
Bakasura
20,923
13,363
0
12,804
34,526
20,201
1,802
7,752
26,774
0
140,965
L
Hachiman
Soul150
Hachiman
11,005
7,072
0
8,174
30,091
10,533
628
7,080
23,011
0
120,643
W
Chang'e
ToyZarMe
Chang'e
15,261
3,202
1,828
7,594
36,229
25,197
1,972
14,319
20,805
78,746
0
W
Chiron
jukimura
Chiron
54,685
24,191
3,177
15,259
36,260
13,910
7,107
13,006
23,073
0
188,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

92,683
Gold Earned
95,568
741
Minions Killed
976
0
Camps Cleared
0
3,209,763
Distance Traveled
3,281,983
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
17,465
460
46
1
0
669,337
9
L
Hera
20,929
551
227
6
0
590,148
2
W
Cu Chulainn
17,124
451
111
3
0
716,101
0
L
Hercules
23,296
613
254
7
0
647,331
1
L
Cthulhu
14,885
392
65
2
0
616,211
2
W
Pele
20,729
546
248
7
0
662,234
0
L
Bakasura
20,654
544
236
6
0
827,304
2
L
Hachiman
15,804
416
194
5
0
600,989
8
W
Chang'e
15,863
417
113
3
0
520,383
4
W
Chiron
21,502
566
223
6
0
641,708
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role