Player Matchup

Artemis
Artemis
Gold III
ArrogantReko
Artemis
Gold III
Level 148
God Stats
35W - 20L
1,662 SR
Queue Stats
589W - 583L
1,517 MMR
Solo
Amaterasu
Amaterasu
Gold IV
Colo_Toure99
Amaterasu
Gold IV
Level 129
God Stats
16W - 8L
1,678 SR
Queue Stats
122W - 114L
1,448 MMR
Solo
Merlin
Merlin
Gold IV
Gyal-Dem_Suga98
Merlin
Gold IV
Level 107
God Stats
4W - 5L
1,676 SR
Queue Stats
252W - 271L
1,488 MMR
Solo
Ymir
Ymir
Bronze III
LightSandSun
Ymir
Bronze III
Level 126
God Stats
1W - 1L
1,547 SR
Queue Stats
5W - 8L
1,459 MMR
Solo
Mercury
Mercury
Gold IV
XoelMCP98
Mercury
Gold IV
Level 109
God Stats
3W - 8L
1,599 SR
Queue Stats
367W - 369L
1,444 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 124
1,632 SR
1,471 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 89
1,498 SR
1,471 MMR
Nox
Nox
Gold IV
Dr-Skunk53
Nox
Gold IV
Level 88
God Stats
12W - 13L
1,546 SR
Queue Stats
226W - 239L
1,522 MMR
Solo
Ne Zha
Ne Zha
Silver III
EterNity-Ghost7
Ne Zha
Silver III
Level 88
God Stats
1W - 1L
1,397 SR
Queue Stats
6W - 7L
1,497 MMR
Solo
Sobek
Sobek
Bronze III
LockdownLife2K
Sobek
Bronze III
Level 71
God Stats
0W - 1L
1,521 SR
Queue Stats
0W - 3L
1,413 MMR
Party 1
Osiris
Osiris
Gold III
NThundurus
Osiris
Gold III
Level 119
God Stats
2W - 7L
1,527 SR
Queue Stats
113W - 114L
1,474 MMR
Solo
Ullr
Ullr
Bronze III
xnoLiMit31
Ullr
Bronze III
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,448 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ArrogantReko
Artemis
20
7 / 0 / 6
14,211
677
13,550
10,647
4,449
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
Colo_Toure99
Amaterasu
18
1 / 3 / 8
11,751
560
9,810
20,058
16,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
6 / 3 / 9
12,148
578
9,875
7,532
3,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
3 / 3 / 13
11,561
551
7,078
17,480
16,490
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mercury
XoelMCP98
Mercury
18
9 / 3 / 7
12,374
589
6,758
15,125
6,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
Morgan Le FayAnubisTiamatSetKali

VS

Bans
AthenaLokiAnhurArachneGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 4
8,601
410
7,357
13,129
4,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 4 / 2
10,421
496
7,187
14,463
6,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 5 / 1
7,535
359
3,500
12,320
6,611
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
NThundurus
Osiris
16
5 / 0 / 1
10,277
489
13,173
13,851
14,028
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 10 / 3
8,067
384
4,916
16,039
4,792
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
23
26
Kills
12
12
Deaths
26
43
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Artemis
ArrogantReko
Artemis
7
0
6
10
W
Amaterasu
Colo_Toure99
Amaterasu
1
3
8
1.67
L
2
7
4
0.57
L
3
4
2
1
W
6
3
9
3.5
W
3
3
13
3.17
L
2
5
1
0.5
L
Osiris
NThundurus
Osiris
5
0
1
5.5
W
Mercury
XoelMCP98
Mercury
9
3
7
4.17
L
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,071
Damage
36,133
70,842
Taken
69,802
47,467
Mitigated
36,680
17,127
Healing
16,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
ArrogantReko
Artemis
13,550
7,314
0
5,599
10,647
4,449
5,374
1,303
9,344
0
137,576
W
Amaterasu
Colo_Toure99
Amaterasu
9,810
3,025
0
5,352
20,058
16,344
1,095
3,517
16,541
0
81,769
L
7,357
1,031
0
2,968
13,129
4,685
0
4,910
8,219
45,686
0
L
7,187
2,658
0
2,897
14,463
6,564
63
1,921
12,542
0
71,711
W
9,875
359
0
1,174
7,532
3,335
1,874
1,951
5,581
67,649
0
W
7,078
1,389
1,232
1,665
17,480
16,490
448
5,176
11,894
29,430
0
L
3,500
403
0
3,780
12,320
6,611
0
4,217
8,103
16,884
0
L
Osiris
NThundurus
Osiris
13,173
3,344
0
4,721
13,851
14,028
42
2,783
11,068
15,355
54,383
W
Mercury
XoelMCP98
Mercury
6,758
2,744
0
2,105
15,125
6,849
1,418
2,312
12,813
0
89,752
L
4,916
3,005
0
1,656
16,039
4,792
0
3,122
12,917
0
45,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,045
Gold Earned
44,901
620
Minions Killed
423
0
Camps Cleared
0
2,044,924
Distance Traveled
1,834,975
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
14,211
677
201
10
0
374,308
9
W
Amaterasu
11,751
560
139
7
0
441,038
4
L
Nox
8,601
410
75
4
0
349,970
9
L
Ne Zha
10,421
496
112
5
0
425,340
4
W
Merlin
12,148
578
120
6
0
376,156
1
W
Ymir
11,561
551
21
1
0
368,920
3
L
Sobek
7,535
359
24
1
0
314,766
0
L
Osiris
10,277
489
127
6
0
389,034
3
W
Mercury
12,374
589
139
7
0
484,502
7
L
Ullr
8,067
384
85
4
0
355,865
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role