Player Matchup

Gilgamesh
Gilgamesh
EmiNaturalKiller
Gilgamesh
Level 148
God Stats
4W - 2L
1,642 SR
Queue Stats
278W - 285L
1,548 Elo+
Solo
Chang'e
Chang'e
Gaffy00
Chang'e
Level 104
God Stats
4W - 8L
1,461 SR
Queue Stats
493W - 465L
1,583 Elo+
Solo
Janus
Janus
Rebar Grid
Janus
Level 106
God Stats
7W - 7L
1,601 SR
Queue Stats
321W - 324L
1,560 Elo+
Solo
Loki
Loki
luis terkillo
Loki
Level 121
God Stats
1W - 2L
1,548 SR
Queue Stats
462W - 487L
1,572 Elo+
Solo
Heimdallr
Heimdallr
vHammertime
Heimdallr
Level 160
God Stats
16W - 15L
1,518 SR
Queue Stats
952W - 872L
1,611 Elo+
Solo
Team Averages
Level 128
1,554 SR
1,575 Elo+

VS

Team Averages
Level 140
1,590 SR
1,643 Elo+
Thoth
Thoth
AG7859
Thoth
Level 147
God Stats
3W - 5L
1,526 SR
Queue Stats
193W - 187L
1,563 Elo+
Solo
Baron Samedi
Baron Samedi
AustincV
Baron Samedi
Level 127
God Stats
6W - 3L
1,802 SR
Queue Stats
387W - 258L
1,596 Elo+
Solo
Thanatos
Thanatos
MrDaStuff
Thanatos
Level 118
God Stats
6W - 11L
1,426 SR
Queue Stats
668W - 652L
1,552 Elo+
Solo
Freya
Freya
Saghiee
Freya
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 39L
1,746 Elo+
Party 1
Athena
Athena
cclleemmmmeerr
Athena
Level 154
God Stats
6W - 2L
1,694 SR
Queue Stats
332W - 238L
1,757 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
18
4 / 6 / 11
11,722
837
11,240
25,893
34,369
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chang'e
Gaffy00
Chang'e
19
5 / 5 / 12
10,920
780
13,091
17,681
10,557
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Janus
18
5 / 8 / 13
11,247
803
12,848
15,525
6,659
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 5 / 9
9,512
679
11,209
13,165
5,698
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Heimdallr
vHammertime
Heimdallr
20
7 / 7 / 12
12,452
889
23,120
21,142
9,472
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
AG7859
Thoth
15
2 / 5 / 17
10,155
725
15,369
11,721
4,703
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
AustincV
Baron Samedi
20
11 / 4 / 13
13,405
958
17,888
13,711
9,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
MrDaStuff
Thanatos
18
3 / 7 / 11
10,671
762
13,193
15,668
8,449
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Freya
Saghiee
Freya
20
10 / 4 / 17
12,644
903
28,205
18,419
10,731
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

20
5 / 4 / 24
12,961
926
7,927
26,379
29,827
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
113
24
Kills
31
31
Deaths
24
57
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Thoth
AG7859
Thoth
2
5
17
2.1
W
Baron Samedi
AustincV
Baron Samedi
11
4
13
4.38
L
Gilgamesh
4
6
11
1.58
L
Chang'e
Gaffy00
Chang'e
5
5
12
2.2
W
Thanatos
MrDaStuff
Thanatos
3
7
11
1.21
L
Janus
5
8
13
1.44
W
Freya
Saghiee
Freya
10
4
17
4.63
W
5
4
24
4.25
L
3
5
9
1.5
L
Heimdallr
vHammertime
Heimdallr
7
7
12
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,508
Damage
82,582
93,406
Taken
85,898
66,755
Mitigated
62,718
35,607
Healing
33,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
AG7859
Thoth
15,369
74
699
2,209
11,721
4,703
63
2,721
9,000
27,937
0
W
Baron Samedi
AustincV
Baron Samedi
17,888
1,264
7,863
3,960
13,711
9,008
1,873
5,495
8,216
45,035
0
L
Gilgamesh
11,240
1,243
1,884
3,794
25,893
34,369
529
16,631
9,262
1,918
17,958
L
Chang'e
Gaffy00
Chang'e
13,091
1,467
11,230
7,469
17,681
10,557
886
14,727
2,954
25,386
0
W
Thanatos
MrDaStuff
Thanatos
13,193
4,114
1,525
7,235
15,668
8,449
298
3,529
12,139
0
22,500
L
Janus
12,848
896
1,135
1,064
15,525
6,659
1,538
11,602
3,923
23,336
0
W
Freya
Saghiee
Freya
28,205
8,244
1,460
5,067
18,419
10,731
3,497
5,300
13,119
47,534
0
W
7,927
1,695
603
2,888
26,379
29,827
526
10,048
16,331
13,420
0
L
11,209
534
1,577
1,742
13,165
5,698
451
10,071
3,094
0
20,009
L
Heimdallr
vHammertime
Heimdallr
23,120
8,218
757
4,955
21,142
9,472
1,189
16,358
4,784
0
44,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,853
Gold Earned
59,836
146
Minions Killed
145
0
Camps Cleared
0
1,205,853
Distance Traveled
1,349,654
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,155
725
29
2
0
239,078
1
W
Baron Samedi
13,405
958
54
4
0
226,870
0
L
Gilgamesh
11,722
837
14
1
0
264,715
3
L
Chang'e
10,920
780
24
2
0
260,847
3
W
Thanatos
10,671
762
21
2
0
289,721
1
L
Janus
11,247
803
32
2
0
218,128
0
W
Freya
12,644
903
33
2
0
283,826
2
W
Athena
12,961
926
8
1
0
310,159
1
L
Loki
9,512
679
19
1
0
257,115
2
L
Heimdallr
12,452
889
57
4
0
205,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role