Player Matchup

Neith
Neith
Gold V
Lu Tang Clan 28
Neith
Gold V
Level 141
God Stats
6W - 1L
1,476 SR
Queue Stats
84W - 57L
1,756 MMR
Party 1
Cthulhu
Cthulhu
Gold IV
Shwifffty
Cthulhu
Gold IV
Level 31
God Stats
6W - 3L
2,034 SR
Queue Stats
10W - 3L
1,802 MMR
Party 1
Thoth
Thoth
Gold III
alcahue3
Thoth
Gold III
Level 126
God Stats
3W - 4L
1,536 SR
Queue Stats
11W - 7L
1,766 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 99
1,682 SR
1,775 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 105
1,543 SR
1,746 MMR
Hel
Hel
Platinum IV
MONLE87
Hel
Platinum IV
Level 127
God Stats
3W - 5L
1,466 SR
Queue Stats
1,025W - 1,082L
1,813 MMR
Solo
Gilgamesh
Gilgamesh
Diamond IV
ScarZ_34
Gilgamesh
Diamond IV
Level 127
God Stats
21W - 24L
1,613 SR
Queue Stats
1,269W - 1,058L
2,107 MMR
Solo
Guan Yu
Guan Yu
Silver I
SickSamuray
Guan Yu
Silver I
Level 61
God Stats
21W - 20L
1,550 SR
Queue Stats
37W - 37L
1,316 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 3 / 9
14,888
647
27,062
19,538
8,458
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Shwifffty
Cthulhu
20
6 / 1 / 11
15,065
655
27,621
24,959
41,239
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thoth
alcahue3
Thoth
19
6 / 3 / 11
15,196
661
24,041
17,791
5,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
TiamatScyllaAphroditeSolCabrakan

VS

Bans
Morgan Le FayAnhurHou YiChironFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
18
2 / 8 / 4
13,436
584
15,101
22,982
8,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
ScarZ_34
Gilgamesh
18
2 / 4 / 5
13,983
608
22,265
37,330
28,320
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Guan Yu
SickSamuray
Guan Yu
18
3 / 7 / 4
13,641
593
11,498
32,123
23,469
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
20
19
Kills
7
7
Deaths
19
31
Assists
13
Player
Kills
Deaths
Assists
KDA
W
7
3
9
3.83
L
Hel
2
8
4
0.5
L
Gilgamesh
ScarZ_34
Gilgamesh
2
4
5
1.13
W
Cthulhu
Shwifffty
Cthulhu
6
1
11
11.5
L
Guan Yu
SickSamuray
Guan Yu
3
7
4
0.71
W
Thoth
alcahue3
Thoth
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,724
Damage
48,864
62,288
Taken
92,435
55,669
Mitigated
59,876
14,422
Healing
34,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,062
10,338
0
8,966
19,538
8,458
1,736
6,650
12,888
0
85,547
L
Hel
15,101
677
9,305
8,958
22,982
8,087
0
15,875
7,107
69,460
0
L
Gilgamesh
ScarZ_34
Gilgamesh
22,265
5,244
0
4,486
37,330
28,320
0
16,605
20,725
9,886
68,202
W
Cthulhu
Shwifffty
Cthulhu
27,621
2,159
973
2,540
24,959
41,239
40
8,406
16,553
73,208
0
L
Guan Yu
SickSamuray
Guan Yu
11,498
532
3,872
8,287
32,123
23,469
0
19,182
12,941
0
47,328
W
Thoth
alcahue3
Thoth
24,041
428
129
1,814
17,791
5,972
1,502
2,390
15,401
81,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,149
Gold Earned
41,060
273
Minions Killed
246
0
Camps Cleared
0
1,343,533
Distance Traveled
1,315,074
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,888
647
105
5
0
411,780
4
L
Hel
13,436
584
82
4
0
397,966
0
L
Gilgamesh
13,983
608
105
5
0
459,727
1
W
Cthulhu
15,065
655
79
3
0
481,918
0
L
Guan Yu
13,641
593
59
3
0
457,381
6
W
Thoth
15,196
661
89
4
0
449,835
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role