Player Matchup

Pele
Pele
Be-_ater
Pele
Level 3
God Stats
2W - 4L
1,294 SR
Queue Stats
2W - 4L
1,209 Elo+
Solo
Loki
Loki
Charliedelta1234
Loki
Level 5
God Stats
5W - 4L
1,500 SR
Queue Stats
11W - 11L
1,472 Elo+
Party 4
Skadi
Skadi
Rxpuri
Skadi
Level 27
God Stats
17W - 29L
1,326 SR
Queue Stats
122W - 153L
1,327 Elo+
Party 3
Ymir
Ymir
Yinxtra
Ymir
Level 27
God Stats
8W - 10L
1,316 SR
Queue Stats
94W - 136L
1,311 Elo+
Party 3
Merlin
Merlin
danielgon_05
Merlin
Level 2
God Stats
3W - 1L
1,500 SR
Queue Stats
24W - 30L
1,500 Elo+
Party 4
Team Averages
Level 13
1,387 SR
1,364 Elo+

VS

Team Averages
Level 21
1,542 SR
1,338 Elo+
Bellona
Bellona
Atsuka654
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Agni
Agni
Extasya-Ben
Agni
Level 14
God Stats
4W - 6L
1,484 SR
Queue Stats
8W - 19L
1,199 Elo+
Party 1
Bakasura
Bakasura
HATASKEY
Bakasura
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,236 Elo+
Party 1
Kumbhakarna
Kumbhakarna
HuTrOx
Kumbhakarna
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,257 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
rrewer5476
Morgan Le Fay
Level 10
God Stats
0W - 1L
1,727 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
11
3 / 1 / 2
6,656
666
1,373
3,342
1,366
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

9
7 / 1 / 1
6,438
644
2,579
5,009
1,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Skadi
Rxpuri
Skadi
10
2 / 1 / 3
5,826
583
6,860
5,179
1,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
Yinxtra
Ymir
10
3 / 2 / 2
5,600
560
2,992
6,351
3,162
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
11
6 / 2 / 3
6,732
673
6,056
3,110
901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Atsuka654
Bellona
7
2 / 5 / 0
4,935
494
3,703
6,541
3,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

6
2 / 5 / 0
4,467
447
1,550
3,569
815
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
HATASKEY
Bakasura
5
0 / 4 / 0
4,078
408
806
4,034
1,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Kumbhakarna
HuTrOx
Kumbhakarna
8
1 / 3 / 3
4,815
482
3,206
9,836
3,004
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Morgan Le Fay
rrewer5476
Morgan Le Fay
7
0 / 4 / 1
4,130
413
552
5,285
3,490
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
21
Kills
5
7
Deaths
21
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bellona
Atsuka654
Bellona
2
5
0
0.4
W
Pele
3
1
2
4
W
7
1
1
7.5
L
2
5
0
0.4
L
Bakasura
HATASKEY
Bakasura
0
4
0
0
L
Kumbhakarna
HuTrOx
Kumbhakarna
1
3
3
0.83
W
Skadi
Rxpuri
Skadi
2
1
3
3.5
W
Ymir
Yinxtra
Ymir
3
2
2
2
W
Merlin
6
2
3
3.75
L
Morgan Le Fay
rrewer5476
Morgan Le Fay
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,860
Damage
9,817
22,991
Taken
29,265
8,244
Mitigated
12,475
5,297
Healing
4,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Atsuka654
Bellona
3,703
1,584
0
1,123
6,541
3,943
257
747
5,794
0
15,357
W
Pele
1,373
428
0
825
3,342
1,366
2,580
0
3,342
0
28,639
W
2,579
538
0
2,276
5,009
1,378
143
883
4,098
0
21,871
L
1,550
247
0
0
3,569
815
0
2,227
1,342
14,089
0
L
Bakasura
HATASKEY
Bakasura
806
527
0
548
4,034
1,223
0
339
3,695
0
14,303
L
Kumbhakarna
HuTrOx
Kumbhakarna
3,206
234
0
2,939
9,836
3,004
222
2,245
7,591
16,103
0
W
Skadi
Rxpuri
Skadi
6,860
3,864
0
1,126
5,179
1,437
372
1,245
3,934
0
27,900
W
Ymir
Yinxtra
Ymir
2,992
696
0
640
6,351
3,162
144
1,575
4,776
12,282
0
W
Merlin
6,056
280
0
430
3,110
901
678
1,605
1,505
32,012
0
L
Morgan Le Fay
rrewer5476
Morgan Le Fay
552
238
0
0
5,285
3,490
63
3,490
1,795
9,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,252
Gold Earned
22,425
228
Minions Killed
127
0
Camps Cleared
0
927,355
Distance Traveled
858,040
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,935
494
31
3
0
171,766
0
W
Pele
6,656
666
68
7
0
202,694
1
W
Loki
6,438
644
37
4
0
204,701
0
L
Agni
4,467
447
43
4
0
152,839
0
L
Bakasura
4,078
408
27
3
0
184,637
0
L
Kumbhakarna
4,815
482
15
2
0
175,570
1
W
Skadi
5,826
583
47
5
0
164,913
1
W
Ymir
5,600
560
17
2
0
177,993
3
W
Merlin
6,732
673
59
6
0
177,054
0
L
Morgan Le Fay
4,130
413
11
1
0
173,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role