Player Matchup

Hercules
Hercules
Arxangel13
Hercules
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 84L
1,369 Elo+
Party 2
Ares
Ares
Astex412
Ares
Level 40
God Stats
0W - 1L
1,318 SR
Queue Stats
13W - 14L
1,500 Elo+
Solo
Loki
Loki
DielRick
Loki
Level 42
God Stats
5W - 5L
1,547 SR
Queue Stats
56W - 57L
1,443 Elo+
Solo
Freya
Freya
JarryYT
Freya
Level 48
God Stats
19W - 18L
1,500 SR
Queue Stats
71W - 104L
1,356 Elo+
Party 2
Nox
Nox
Skühll
Nox
Level 47
God Stats
0W - 2L
1,271 SR
Queue Stats
24W - 28L
1,509 Elo+
Solo
Team Averages
Level 41
1,427 SR
1,436 Elo+

VS

Team Averages
Level 73
1,570 SR
1,561 Elo+
Scylla
Scylla
 
Scylla
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
HappySnailCZ
Ra
Level 36
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,752 Elo+
Party 1
Cernunnos
Cernunnos
Josebadecarglas
Cernunnos
Level 78
God Stats
5W - 2L
1,835 SR
Queue Stats
222W - 219L
1,516 Elo+
Solo
Khepri
Khepri
LaVolpeCZ
Khepri
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,588 Elo+
Party 1
Tsukuyomi
Tsukuyomi
abuelwahsh007
Tsukuyomi
Level 77
God Stats
4W - 3L
1,513 SR
Queue Stats
26W - 30L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Arxangel13
Hercules
20
6 / 8 / 9
14,407
1,029
12,889
33,907
40,577
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ares
20
2 / 12 / 12
13,939
996
14,977
30,074
44,970
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Loki
20
4 / 8 / 4
13,510
965
11,207
20,824
8,549
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Freya
JarryYT
Freya
20
8 / 9 / 9
15,110
1,079
34,097
36,950
25,958
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nox
20
1 / 8 / 11
13,059
933
9,036
17,182
6,738
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

87

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
8 / 3 / 31
15,593
1,114
24,878
13,213
5,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
3 / 4 / 29
13,733
981
7,811
13,092
5,714
Cernunnos
Josebadecarglas
Cernunnos
20
22 / 4 / 23
17,418
1,244
55,159
21,692
10,072
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Khepri
LaVolpeCZ
Khepri
20
3 / 3 / 36
13,807
986
10,007
19,444
30,900
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tsukuyomi
abuelwahsh007
Tsukuyomi
20
9 / 7 / 20
14,971
1,069
28,905
18,342
9,425
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
184
21
Kills
45
45
Deaths
21
45
Assists
139
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
8
3
31
7.83
L
Hercules
Arxangel13
Hercules
6
8
9
1.31
L
Ares
2
12
12
0.67
L
Loki
4
8
4
0.75
W
3
4
29
4.38
L
Freya
JarryYT
Freya
8
9
9
1.39
W
Cernunnos
Josebadecarglas
Cernunnos
22
4
23
8.38
W
Khepri
LaVolpeCZ
Khepri
3
3
36
7
L
Nox
1
8
11
0.81
W
Tsukuyomi
abuelwahsh007
Tsukuyomi
9
7
20
2.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,206
Damage
126,760
138,937
Taken
85,783
126,792
Mitigated
61,559
23,103
Healing
10,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
24,878
2,177
0
1,650
13,213
5,448
0
9,585
3,628
59,486
0
L
Hercules
Arxangel13
Hercules
12,889
3,231
665
8,402
33,907
40,577
0
13,723
20,184
0
19,603
L
Ares
14,977
394
0
0
30,074
44,970
0
9,101
20,973
46,897
0
L
Loki
11,207
1,299
0
0
20,824
8,549
0
5,297
15,527
0
53,135
W
7,811
582
1,542
921
13,092
5,714
0
8,158
4,934
17,533
0
L
Freya
JarryYT
Freya
34,097
10,282
937
12,927
36,950
25,958
0
8,641
28,309
44,431
0
W
Cernunnos
Josebadecarglas
Cernunnos
55,159
36,479
0
6,232
21,692
10,072
0
17,291
4,401
0
85,226
W
Khepri
LaVolpeCZ
Khepri
10,007
1,777
0
0
19,444
30,900
0
12,842
6,602
21,777
0
L
Nox
9,036
1,044
0
172
17,182
6,738
0
5,934
11,248
41,715
0
W
Tsukuyomi
abuelwahsh007
Tsukuyomi
28,905
10,152
0
198
18,342
9,425
0
10,234
8,108
0
53,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,025
Gold Earned
75,522
247
Minions Killed
265
6
Camps Cleared
14
1,291,813
Distance Traveled
1,295,078
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
15,593
1,114
80
6
7
256,355
0
L
Hercules
14,407
1,029
21
2
0
247,574
0
L
Ares
13,939
996
46
3
3
261,913
2
L
Loki
13,510
965
82
6
0
288,307
0
W
Ra
13,733
981
32
2
1
261,527
1
L
Freya
15,110
1,079
26
2
2
267,932
0
W
Cernunnos
17,418
1,244
65
5
4
255,160
2
W
Khepri
13,807
986
20
1
0
269,498
0
L
Nox
13,059
933
72
5
1
226,087
7
W
Tsukuyomi
14,971
1,069
68
5
2
252,538
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role