Player Matchup

Jormungandr
Jormungandr
H20 dilers
Jormungandr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 53L
1,059 Elo+
Party 2
Anubis
Anubis
Kaua9804
Anubis
Level 14
God Stats
13W - 11L
1,500 SR
Queue Stats
189W - 251L
1,376 Elo+
Solo
Loki
Loki
Reaper6027
Loki
Level 15
God Stats
2W - 21L
1,307 SR
Queue Stats
8W - 70L
962 Elo+
Party 2
Team Averages
Level 15
1,436 SR
1,132 Elo+

VS

Team Averages
Level 25
1,409 SR
1,224 Elo+
Sol
Sol
 
Sol
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
NIL8dabych
Anhur
Level 6
God Stats
1W - 2L
1,235 SR
Queue Stats
5W - 9L
1,196 Elo+
Party 1
Medusa
Medusa
jio_cortes
Medusa
Level 14
God Stats
7W - 8L
1,493 SR
Queue Stats
81W - 125L
977 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
H20 dilers
Jormungandr
10
1 / 6 / 2
7,754
554
5,941
12,654
5,697
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
Kaua9804
Anubis
11
2 / 9 / 2
8,453
604
8,446
15,016
7,663
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
3 / 3 / 2
8,734
624
4,464
13,594
10,325
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
8 / 0 / 8
10,730
766
19,504
7,199
2,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
11
1 / 5 / 9
8,795
628
3,986
9,217
2,567
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
jio_cortes
Medusa
14
9 / 1 / 5
10,886
778
11,555
10,090
3,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
6
Kills
18
18
Deaths
6
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
8
0
8
12
L
Jormungandr
H20 dilers
Jormungandr
1
6
2
0.33
L
Anubis
Kaua9804
Anubis
2
9
2
0.33
W
Anhur
1
5
9
1.1
L
3
3
2
1.33
W
Medusa
jio_cortes
Medusa
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,851
Damage
35,045
41,264
Taken
26,506
23,685
Mitigated
8,529
1,884
Healing
5,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
19,504
8,331
0
3,358
7,199
2,191
866
3,771
3,428
50,410
0
L
Jormungandr
H20 dilers
Jormungandr
5,941
1,563
0
83
12,654
5,697
54
4,308
8,346
18,094
0
L
Anubis
Kaua9804
Anubis
8,446
651
0
1,790
15,016
7,663
0
7,789
7,227
23,502
0
W
Anhur
3,986
3,029
0
195
9,217
2,567
413
5,232
3,985
0
10,122
L
4,464
295
0
11
13,594
10,325
0
7,407
6,187
0
17,444
W
Medusa
jio_cortes
Medusa
11,555
5,657
486
1,026
10,090
3,771
1,631
5,384
4,706
0
32,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,941
Gold Earned
30,411
84
Minions Killed
128
0
Camps Cleared
0
649,912
Distance Traveled
786,959
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,730
766
72
5
0
265,407
6
L
Jormungandr
7,754
554
16
1
0
210,311
0
L
Anubis
8,453
604
36
3
0
184,356
0
W
Anhur
8,795
628
16
1
0
228,785
1
L
Loki
8,734
624
32
2
0
255,245
0
W
Medusa
10,886
778
40
3
0
292,767
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role