Player Matchup

Neith
Neith
AlgIrInOo
Neith
Level 29
God Stats
147W - 145L
1,531 SR
Queue Stats
156W - 163L
1,441 Elo+
Solo
Fenrir
Fenrir
LollipopLP
Fenrir
Level 11
God Stats
3W - 2L
1,468 SR
Queue Stats
3W - 2L
1,648 Elo+
Solo
Horus
Horus
MokrayaPechenka
Horus
Level 28
God Stats
1W - 6L
1,025 SR
Queue Stats
118W - 126L
1,438 Elo+
Solo
Nox
Nox
Shampers
Nox
Level 29
God Stats
13W - 4L
1,739 SR
Queue Stats
51W - 59L
1,470 Elo+
Solo
Cthulhu
Cthulhu
slimmershadier
Cthulhu
Level 23
God Stats
214W - 167L
1,522 SR
Queue Stats
244W - 212L
1,435 Elo+
Solo
Team Averages
Level 24
1,457 SR
1,487 Elo+

VS

Team Averages
Level 9
1,415 SR
1,254 Elo+
Kukulkan
Kukulkan
DODulvin21
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 32L
1,159 Elo+
Party 1
Hel
Hel
Hitndudtdusu
Hel
Level 10
God Stats
0W - 3L
1,500 SR
Queue Stats
67W - 68L
1,274 Elo+
Solo
Cthulhu
Cthulhu
JuicyMrDavid
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,226 Elo+
Party 1
Pele
Pele
SaraTossen
Pele
Level 21
God Stats
6W - 11L
1,348 SR
Queue Stats
207W - 286L
1,315 Elo+
Solo
Artemis
Artemis
infinitephase
Artemis
Level 4
God Stats
10W - 13L
1,229 SR
Queue Stats
11W - 14L
1,294 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AlgIrInOo
Neith
17
6 / 1 / 14
10,695
1,070
10,775
5,764
2,215
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
LollipopLP
Fenrir
18
15 / 1 / 9
12,496
1,250
16,810
10,647
6,899
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
3 / 0 / 23
10,701
1,070
9,945
11,475
10,967
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
6 / 2 / 16
10,531
1,053
12,099
6,283
2,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 1 / 19
10,727
1,073
17,969
9,321
9,073
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

288

VS

Team 2 Tickets

99

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DODulvin21
Kukulkan
15
3 / 9 / 0
9,531
953
8,111
12,707
4,898
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 7 / 3
9,680
968
7,023
15,579
6,875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
JuicyMrDavid
Cthulhu
16
0 / 3 / 5
9,423
942
8,297
15,215
17,820
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
0 / 10 / 3
8,798
880
5,286
18,689
6,479
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
15
1 / 4 / 3
9,406
941
10,037
11,611
4,373
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
19
33
Kills
5
5
Deaths
33
81
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Neith
AlgIrInOo
Neith
6
1
14
13
L
Kukulkan
DODulvin21
Kukulkan
3
9
0
0.33
L
1
7
3
0.36
L
Cthulhu
JuicyMrDavid
Cthulhu
0
3
5
0.83
W
Fenrir
LollipopLP
Fenrir
15
1
9
19.5
W
3
0
23
14.5
L
0
10
3
0.15
W
6
2
16
7
L
Artemis
1
4
3
0.63
W
3
1
19
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,598
Damage
38,754
43,490
Taken
73,801
31,582
Mitigated
40,445
11,454
Healing
5,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AlgIrInOo
Neith
10,775
4,993
0
872
5,764
2,215
0
3,132
2,632
0
26,062
L
Kukulkan
DODulvin21
Kukulkan
8,111
1,802
0
0
12,707
4,898
0
5,287
7,334
20,749
0
L
7,023
582
1,331
1,687
15,579
6,875
0
5,908
9,643
22,004
0
L
Cthulhu
JuicyMrDavid
Cthulhu
8,297
751
60
0
15,215
17,820
0
7,058
7,887
21,949
0
W
Fenrir
LollipopLP
Fenrir
16,810
4,312
0
1,578
10,647
6,899
0
4,141
6,506
0
23,681
W
9,945
4,078
2,468
4,815
11,475
10,967
0
7,137
4,338
0
14,302
L
5,286
1,227
0
854
18,689
6,479
0
5,803
12,756
0
17,477
W
12,099
843
0
100
6,283
2,428
0
4,455
1,828
27,974
0
L
Artemis
10,037
4,756
0
1,347
11,611
4,373
0
5,428
6,113
0
38,112
W
17,969
66
952
669
9,321
9,073
0
4,566
4,755
45,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,150
Gold Earned
46,838
165
Minions Killed
164
6
Camps Cleared
3
980,069
Distance Traveled
849,178
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,695
1,070
43
4
0
174,772
1
L
Kukulkan
9,531
953
22
2
0
150,748
1
L
Hel
9,680
968
41
4
2
180,234
0
L
Cthulhu
9,423
942
21
2
1
183,667
0
W
Fenrir
12,496
1,250
10
1
3
228,334
3
W
Horus
10,701
1,070
6
1
1
195,615
1
L
Pele
8,798
880
17
2
0
167,705
1
W
Nox
10,531
1,053
47
5
2
151,881
0
L
Artemis
9,406
941
63
6
0
166,824
0
W
Cthulhu
10,727
1,073
59
6
0
229,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role