Player Matchup

Kali
Kali
Kapipara99
Kali
Level 95
God Stats
101W - 105L
1,479 SR
Queue Stats
1,046W - 1,128L
1,466 Elo+
Party 1
Ymir
Ymir
KuMaFlash9
Ymir
Level 7
God Stats
4W - 5L
1,491 SR
Queue Stats
56W - 63L
1,684 Elo+
Party 1
Sol
Sol
Oiseaux-tysonn
Sol
Level 24
God Stats
3W - 2L
1,500 SR
Queue Stats
30W - 30L
1,440 Elo+
Solo
Hou Yi
Hou Yi
ayerob25
Hou Yi
Level 29
God Stats
6W - 6L
1,806 SR
Queue Stats
143W - 153L
1,370 Elo+
Solo
Jormungandr
Jormungandr
zangiiiii
Jormungandr
Level 22
God Stats
24W - 19L
1,503 SR
Queue Stats
46W - 39L
1,316 Elo+
Solo
Team Averages
Level 35
1,556 SR
1,455 Elo+

VS

Team Averages
Level 28
1,591 SR
1,470 Elo+
Thoth
Thoth
Bokaj GC
Thoth
Level 28
God Stats
11W - 9L
1,560 SR
Queue Stats
69W - 73L
1,515 Elo+
Party 2
Artemis
Artemis
PejaErven
Artemis
Level 29
God Stats
1W - 2L
1,660 SR
Queue Stats
8W - 9L
1,336 Elo+
Solo
King Arthur
King Arthur
VibeDetector
King Arthur
Level 28
God Stats
11W - 13L
1,649 SR
Queue Stats
72W - 69L
1,518 Elo+
Party 2
Sylvanus
Sylvanus
WHEEL1S
Sylvanus
Level 27
God Stats
15W - 9L
1,578 SR
Queue Stats
80W - 68L
1,497 Elo+
Party 2
Nemesis
Nemesis
WillofBaye
Nemesis
Level 29
God Stats
4W - 9L
1,510 SR
Queue Stats
162W - 180L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 1
5,704
634
2,303
4,892
2,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 1 / 3
4,686
521
1,923
5,235
2,547
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
4 / 0 / 2
6,871
763
5,223
4,018
1,516
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
ayerob25
Hou Yi
9
3 / 1 / 1
5,422
602
2,924
3,810
996
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
zangiiiii
Jormungandr
8
0 / 1 / 0
4,461
496
2,238
4,339
2,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Bokaj GC
Thoth
5
0 / 3 / 0
4,049
450
850
2,893
755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
PejaErven
Artemis
6
0 / 2 / 2
4,331
481
3,192
5,155
1,348
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
VibeDetector
King Arthur
10
1 / 0 / 0
5,605
623
3,412
6,896
2,325
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
WHEEL1S
Sylvanus
8
2 / 3 / 0
5,154
573
2,066
6,423
3,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
WillofBaye
Nemesis
9
0 / 1 / 0
5,035
559
1,012
5,122
1,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
9
Kills
3
3
Deaths
9
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thoth
Bokaj GC
Thoth
0
3
0
0
W
1
0
1
1.5
W
1
1
3
2.5
W
4
0
2
5
L
Artemis
PejaErven
Artemis
0
2
2
0.5
L
King Arthur
VibeDetector
King Arthur
1
0
0
1
L
Sylvanus
WHEEL1S
Sylvanus
2
3
0
0.67
L
Nemesis
WillofBaye
Nemesis
0
1
0
0
W
Hou Yi
ayerob25
Hou Yi
3
1
1
3.5
W
Jormungandr
zangiiiii
Jormungandr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,611
Damage
10,532
22,294
Taken
26,489
9,201
Mitigated
8,931
7,936
Healing
8,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Bokaj GC
Thoth
850
39
0
710
2,893
755
0
1,867
1,026
9,595
0
W
2,303
1,426
0
2,403
4,892
2,012
550
89
4,785
0
35,960
W
1,923
343
421
1,489
5,235
2,547
196
939
4,296
8,421
0
W
5,223
1,893
0
2,293
4,018
1,516
316
1,002
2,930
43,033
0
L
Artemis
PejaErven
Artemis
3,192
1,295
173
1,004
5,155
1,348
284
1,676
3,479
0
13,475
L
King Arthur
VibeDetector
King Arthur
3,412
397
0
1,969
6,896
2,325
186
1,634
4,871
0
30,491
L
Sylvanus
WHEEL1S
Sylvanus
2,066
852
248
2,180
6,423
3,169
120
2,620
3,803
16,265
0
L
Nemesis
WillofBaye
Nemesis
1,012
548
0
2,424
5,122
1,334
0
1,304
3,776
0
24,806
W
Hou Yi
ayerob25
Hou Yi
2,924
2,072
0
0
3,810
996
618
782
3,028
0
24,044
W
Jormungandr
zangiiiii
Jormungandr
2,238
516
0
1,330
4,339
2,130
0
0
4,339
12,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,144
Gold Earned
24,174
247
Minions Killed
194
0
Camps Cleared
0
815,671
Distance Traveled
780,286
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
4,049
450
25
3
0
97,828
0
W
Kali
5,704
634
76
8
0
188,324
4
W
Ymir
4,686
521
5
1
0
168,298
1
W
Sol
6,871
763
86
10
0
191,658
1
L
Artemis
4,331
481
23
3
0
153,365
0
L
King Arthur
5,605
623
60
7
0
167,528
0
L
Sylvanus
5,154
573
23
3
0
155,346
0
L
Nemesis
5,035
559
63
7
0
206,219
4
W
Hou Yi
5,422
602
53
6
0
162,277
0
W
Jormungandr
4,461
496
27
3
0
105,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role