Player Matchup

Artemis
Artemis
Emncdlhsy
Artemis
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 15L
1,670 Elo+
Party 2
Cerberus
Cerberus
Niksan91
Cerberus
Level 87
God Stats
44W - 22L
1,718 SR
Queue Stats
397W - 291L
1,659 Elo+
Party 2
Scylla
Scylla
Yansit
Scylla
Level 39
God Stats
64W - 59L
1,560 SR
Queue Stats
326W - 365L
1,425 Elo+
Party 1
Serqet
Serqet
Yarmo
Serqet
Level 105
God Stats
4W - 1L
1,670 SR
Queue Stats
466W - 342L
1,666 Elo+
Party 2
Vamana
Vamana
fofoni
Vamana
Level 40
God Stats
24W - 24L
1,676 SR
Queue Stats
413W - 414L
1,417 Elo+
Party 1
Team Averages
Level 58
1,625 SR
1,568 Elo+

VS

Team Averages
Level 91
1,403 SR
1,481 Elo+
Hercules
Hercules
 
Hercules
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
A1K00
Freya
Level 13
God Stats
2W - 8L
1,077 SR
Queue Stats
14W - 25L
1,325 Elo+
Party 3
Sol
Sol
BadTriss
Sol
Level 87
God Stats
24W - 35L
1,348 SR
Queue Stats
432W - 453L
1,531 Elo+
Solo
Izanami
Izanami
XenomorphFaeces
Izanami
Level 100
God Stats
72W - 67L
1,590 SR
Queue Stats
136W - 146L
1,534 Elo+
Solo
Da Ji
Da Ji
opcon
Da Ji
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,514 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Emncdlhsy
Artemis
19
10 / 0 / 12
12,288
1,117
22,020
5,163
2,778
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
Niksan91
Cerberus
18
6 / 1 / 15
12,413
1,128
11,258
14,661
21,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Scylla
Yansit
Scylla
18
2 / 0 / 17
10,658
969
15,780
4,169
1,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Serqet
Yarmo
Serqet
17
2 / 1 / 9
10,400
945
9,304
9,229
9,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Vamana
fofoni
Vamana
18
3 / 0 / 16
10,397
945
8,655
12,081
11,379
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Team 1 Tickets

266

VS

Team 2 Tickets

161

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
0 / 6 / 1
9,239
840
6,723
20,734
14,516
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Freya
A1K00
Freya
16
0 / 10 / 2
9,395
854
5,765
17,523
9,655
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
0 / 0 / 2
9,726
884
8,629
6,544
1,843
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
2 / 2 / 0
10,520
956
10,573
11,834
4,318
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Da Ji
opcon
Da Ji
16
0 / 5 / 1
9,144
831
8,208
14,972
6,235
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
8
23
Kills
2
2
Deaths
23
69
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
6
1
0.08
L
Freya
A1K00
Freya
0
10
2
0.1
L
0
0
2
1
W
Artemis
Emncdlhsy
Artemis
10
0
12
16
W
Cerberus
Niksan91
Cerberus
6
1
15
13.5
L
2
2
0
1
W
Scylla
Yansit
Scylla
2
0
17
10.5
W
Serqet
Yarmo
Serqet
2
1
9
6.5
W
Vamana
fofoni
Vamana
3
0
16
11
L
Da Ji
opcon
Da Ji
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,017
Damage
39,898
45,303
Taken
71,607
46,546
Mitigated
36,567
10,439
Healing
7,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
6,723
853
804
1,512
20,734
14,516
0
8,802
11,723
0
10,304
L
Freya
A1K00
Freya
5,765
2,576
0
1,983
17,523
9,655
0
6,221
11,210
19,142
0
L
8,629
1,539
76
1,798
6,544
1,843
0
2,622
3,826
36,853
0
W
Artemis
Emncdlhsy
Artemis
22,020
12,578
0
3,199
5,163
2,778
0
648
4,515
0
51,072
W
Cerberus
Niksan91
Cerberus
11,258
322
0
2,495
14,661
21,406
0
6,386
8,275
32,841
0
L
10,573
5,592
231
888
11,834
4,318
0
3,526
7,525
0
47,207
W
Scylla
Yansit
Scylla
15,780
238
0
128
4,169
1,652
0
1,223
2,946
27,629
0
W
Serqet
Yarmo
Serqet
9,304
1,152
0
603
9,229
9,331
0
2,478
6,751
0
20,221
W
Vamana
fofoni
Vamana
8,655
4,332
0
4,014
12,081
11,379
0
3,659
8,422
0
15,915
L
Da Ji
opcon
Da Ji
8,208
1,645
0
0
14,972
6,235
0
5,867
8,925
0
19,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,156
Gold Earned
48,024
200
Minions Killed
193
9
Camps Cleared
6
1,235,314
Distance Traveled
1,055,637
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,239
840
6
1
1
228,073
0
L
Freya
9,395
854
20
2
1
193,614
0
L
Sol
9,726
884
53
5
0
228,450
3
W
Artemis
12,288
1,117
64
6
6
236,643
0
W
Cerberus
12,413
1,128
48
4
0
239,386
0
L
Izanami
10,520
956
95
9
2
169,896
0
W
Scylla
10,658
969
48
4
2
231,945
1
W
Serqet
10,400
945
28
3
1
237,184
0
W
Vamana
10,397
945
12
1
0
290,156
0
L
Da Ji
9,144
831
19
2
2
235,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role