Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Foxfyfe92
Ah Muzen Cab
Level 12
God Stats
1W - 1L
1,696 SR
Queue Stats
28W - 33L
1,435 Elo+
Solo
Hades
Hades
MockScarab88770
Hades
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 37L
1,418 Elo+
Solo
Cthulhu
Cthulhu
NORMIND
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,187 Elo+
Solo
Arachne
Arachne
Ysn93__
Arachne
Level 5
God Stats
9W - 6L
1,500 SR
Queue Stats
37W - 31L
1,443 Elo+
Solo
Merlin
Merlin
fallenangelgr
Merlin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,239 Elo+
Solo
Team Averages
Level 9
1,539 SR
1,344 Elo+

VS

Team Averages
Level 11
1,500 SR
1,402 Elo+
Terra
Terra
ArmorZGam3rZ
Terra
Level 14
God Stats
4W - 1L
1,500 SR
Queue Stats
290W - 297L
1,468 Elo+
Solo
Hachiman
Hachiman
Takashi125
Hachiman
Level 13
God Stats
1W - 7L
1,500 SR
Queue Stats
133W - 142L
1,335 Elo+
Solo
Chaac
Chaac
classik13015
Chaac
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,605 Elo+
Party 1
Fenrir
Fenrir
tamohawk126
Fenrir
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 10L
1,256 Elo+
Solo
Loki
Loki
x_ZaZinho
Loki
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Foxfyfe92
Ah Muzen Cab
17
3 / 3 / 3
11,602
967
20,362
14,109
5,943
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
1 / 7 / 3
10,108
842
6,207
12,433
5,169
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
NORMIND
Cthulhu
16
0 / 10 / 4
10,055
838
6,121
19,557
24,258
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Breastplate

Breastplate

+20
Physical Protection

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Arachne
Ysn93__
Arachne
16
1 / 3 / 2
9,625
802
2,263
3,556
976
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
2 / 11 / 4
10,807
901
8,152
14,316
4,697
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

276

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 0 / 16
12,065
1,005
6,103
10,727
10,684
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
Takashi125
Hachiman
19
9 / 1 / 14
12,373
1,031
16,782
11,779
4,163
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
2 / 3 / 15
11,238
937
7,421
15,510
10,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
19
9 / 0 / 17
12,972
1,081
14,091
7,073
3,668
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Loki
18
9 / 3 / 16
12,391
1,033
14,716
12,041
4,455
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
112
7
Kills
34
34
Deaths
7
16
Assists
78
Player
Kills
Deaths
Assists
KDA
W
5
0
16
13
L
Ah Muzen Cab
Foxfyfe92
Ah Muzen Cab
3
3
3
1.5
L
1
7
3
0.36
L
Cthulhu
NORMIND
Cthulhu
0
10
4
0.2
W
Hachiman
Takashi125
Hachiman
9
1
14
16
L
Arachne
Ysn93__
Arachne
1
3
2
0.67
W
2
3
15
3.17
L
2
11
4
0.36
W
Fenrir
9
0
17
17.5
W
Loki
9
3
16
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,105
Damage
59,113
63,971
Taken
57,130
41,043
Mitigated
33,401
4,264
Healing
12,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,103
2,095
1,756
1,657
10,727
10,684
0
4,511
6,216
13,272
0
L
Ah Muzen Cab
Foxfyfe92
Ah Muzen Cab
20,362
8,729
0
1,724
14,109
5,943
0
514
13,492
0
49,300
L
6,207
1,443
0
2,116
12,433
5,169
0
1,411
10,716
24,267
0
L
Cthulhu
NORMIND
Cthulhu
6,121
828
0
0
19,557
24,258
0
3,100
16,287
10,645
0
W
Hachiman
Takashi125
Hachiman
16,782
11,061
0
2,288
11,779
4,163
0
4,024
7,755
0
48,665
L
Arachne
Ysn93__
Arachne
2,263
1,802
0
185
3,556
976
0
151
3,362
0
3,492
W
7,421
2,755
0
3,402
15,510
10,431
0
4,392
7,290
0
15,079
L
8,152
1,206
0
239
14,316
4,697
0
927
13,200
17,213
0
W
Fenrir
14,091
3,997
1,419
1,689
7,073
3,668
0
3,024
4,049
0
32,042
W
Loki
14,716
7,418
0
0
12,041
4,455
0
4,529
7,512
0
29,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,197
Gold Earned
61,039
156
Minions Killed
239
1
Camps Cleared
2
649,017
Distance Traveled
1,111,501
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
12,065
1,005
23
2
0
236,502
2
L
Ah Muzen Cab
11,602
967
69
6
0
204,179
0
L
Hades
10,108
842
43
4
0
113,161
0
L
Cthulhu
10,055
838
20
2
0
133,718
0
W
Hachiman
12,373
1,031
75
6
1
222,368
0
L
Arachne
9,625
802
6
1
0
39,915
0
W
Chaac
11,238
937
31
3
0
205,859
0
L
Merlin
10,807
901
18
2
1
158,044
0
W
Fenrir
12,972
1,081
63
5
0
216,204
1
W
Loki
12,391
1,033
47
4
1
230,568
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role