Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
BlAcK_LuCaS-_-
Odin
Level 108
God Stats
4W - 0L
1,433 SR
Queue Stats
117W - 92L
1,451 Elo+
Solo
Chaac
Chaac
hutch118906
Chaac
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,371 Elo+
Solo
Osiris
Osiris
riba136
Osiris
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 56L
1,363 Elo+
Solo
Team Averages
Level 76
1,487 SR
1,437 Elo+

VS

Team Averages
Level 66
1,487 SR
1,435 Elo+
Kali
Kali
DaGhoul
Kali
Level 48
God Stats
0W - 1L
1,449 SR
Queue Stats
51W - 47L
1,448 Elo+
Party 1
Rama
Rama
I xHOLTYx I
Rama
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 54L
1,383 Elo+
Solo
Medusa
Medusa
Ninjamon
Medusa
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 44L
1,448 Elo+
Party 1
Kuzenbo
Kuzenbo
TeyaBG
Kuzenbo
Level 67
God Stats
4W - 3L
1,484 SR
Queue Stats
365W - 361L
1,395 Elo+
Solo
Susano
Susano
filipproo
Susano
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
5 / 1 / 11
9,533
867
13,013
7,237
2,862
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hel
 
Hel
15
2 / 2 / 16
9,114
829
9,085
9,764
3,553
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
8 / 2 / 13
10,346
941
9,300
11,970
9,356
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
3 / 3 / 19
9,212
837
12,736
22,901
19,525
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Osiris
riba136
Osiris
17
7 / 2 / 9
10,887
990
9,645
13,316
10,265
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
DaGhoul
Kali
13
1 / 6 / 4
7,501
682
8,747
11,023
5,835
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 4 / 6
7,702
700
8,050
8,316
3,844
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
Ninjamon
Medusa
11
0 / 7 / 6
6,958
633
7,368
9,796
3,564
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
TeyaBG
Kuzenbo
16
3 / 2 / 6
8,679
789
7,798
18,572
18,551
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
filipproo
Susano
14
3 / 6 / 3
8,064
733
8,559
10,082
4,450
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
33
25
Kills
8
10
Deaths
25
68
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
5
1
11
10.5
W
Hel
 
Hel
2
2
16
5
W
8
2
13
7.25
L
Kali
DaGhoul
Kali
1
6
4
0.5
L
1
4
6
1
L
Medusa
Ninjamon
Medusa
0
7
6
0.43
L
Kuzenbo
TeyaBG
Kuzenbo
3
2
6
3
L
Susano
filipproo
Susano
3
6
3
0.75
W
3
3
19
4.17
W
Osiris
riba136
Osiris
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,779
Damage
40,522
65,188
Taken
57,789
45,561
Mitigated
36,244
38,094
Healing
18,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
13,013
4,889
966
1,988
7,237
2,862
2,215
600
6,637
0
36,146
W
Hel
 
Hel
9,085
430
10,753
4,633
9,764
3,553
742
2,536
7,228
14,995
0
W
9,300
1,291
1,699
1,285
11,970
9,356
1,829
1,971
9,999
0
26,019
L
Kali
DaGhoul
Kali
8,747
4,075
2,610
1,521
11,023
5,835
0
1,582
9,441
0
14,336
L
8,050
3,631
523
820
8,316
3,844
0
1,356
6,960
0
27,384
L
Medusa
Ninjamon
Medusa
7,368
2,803
1,696
1,125
9,796
3,564
0
1,458
8,338
0
13,074
L
Kuzenbo
TeyaBG
Kuzenbo
7,798
3,149
679
7,311
18,572
18,551
0
3,913
14,659
13,214
0
L
Susano
filipproo
Susano
8,559
1,323
1,031
841
10,082
4,450
0
1,046
9,036
0
14,689
W
12,736
1,385
1,454
10,983
22,901
19,525
401
1,331
21,570
344
23,761
W
Osiris
riba136
Osiris
9,645
2,640
1,781
2,552
13,316
10,265
286
1,360
11,956
0
15,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,092
Gold Earned
38,904
138
Minions Killed
96
0
Camps Cleared
0
1,129,547
Distance Traveled
995,321
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,533
867
53
5
0
192,972
0
W
Hel
9,114
829
13
1
0
251,709
0
W
Odin
10,346
941
44
4
0
222,590
1
L
Kali
7,501
682
16
1
0
197,693
0
L
Rama
7,702
700
45
4
0
162,421
2
L
Medusa
6,958
633
10
1
0
190,472
0
L
Kuzenbo
8,679
789
11
1
0
231,639
2
L
Susano
8,064
733
14
1
0
213,096
4
W
Chaac
9,212
837
12
1
0
216,309
0
W
Osiris
10,887
990
16
1
0
245,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role