Player Matchup

Sylvanus
Sylvanus
Balendalin
Sylvanus
Level 156
God Stats
7W - 6L
1,681 SR
Queue Stats
618W - 577L
1,558 Elo+
Party 2
Vamana
Vamana
SenShi2
Vamana
Level 149
God Stats
3W - 2L
1,453 SR
Queue Stats
26W - 19L
1,596 Elo+
Solo
Cthulhu
Cthulhu
Solarus2027
Cthulhu
Level 149
God Stats
6W - 8L
1,646 SR
Queue Stats
723W - 693L
1,541 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
StrongAndSmart
Morgan Le Fay
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Chiron
Chiron
Xarrmor
Chiron
Level 125
God Stats
22W - 20L
1,614 SR
Queue Stats
482W - 494L
1,536 Elo+
Solo
Team Averages
Level 145
1,579 SR
1,546 Elo+

VS

Team Averages
Level 115
1,554 SR
1,520 Elo+
Artemis
Artemis
Fuad
Artemis
Level 159
God Stats
64W - 59L
1,620 SR
Queue Stats
1,598W - 1,742L
1,497 Elo+
Solo
Ymir
Ymir
Isuler
Ymir
Level 138
God Stats
12W - 12L
1,600 SR
Queue Stats
154W - 182L
1,570 Elo+
Solo
Persephone
Persephone
Neadekvatniy228
Persephone
Level 127
God Stats
14W - 14L
1,321 SR
Queue Stats
40W - 41L
1,521 Elo+
Solo
Scylla
Scylla
fructuoso95
Scylla
Level 81
God Stats
10W - 9L
1,643 SR
Queue Stats
116W - 106L
1,480 Elo+
Party 1
Thoth
Thoth
salomon15
Thoth
Level 69
God Stats
1W - 3L
1,587 SR
Queue Stats
171W - 131L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Balendalin
Sylvanus
20
3 / 5 / 20
15,910
1,061
15,632
36,325
52,823
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Vamana
SenShi2
Vamana
20
16 / 8 / 10
18,835
1,256
31,379
35,377
17,251
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Solarus2027
Cthulhu
20
7 / 4 / 22
16,506
1,100
35,197
36,324
54,973
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Morgan Le Fay
StrongAndSmart
Morgan Le Fay
20
2 / 8 / 15
14,054
937
20,917
21,720
7,785
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
Xarrmor
Chiron
20
6 / 3 / 7
15,258
1,017
26,896
15,900
5,648
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

43

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Fuad
Artemis
20
5 / 8 / 13
14,467
964
37,491
27,750
10,313
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
Isuler
Ymir
20
4 / 10 / 18
15,549
1,037
17,340
42,026
44,619
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Persephone
Neadekvatniy228
Persephone
20
9 / 8 / 10
15,991
1,066
35,651
27,338
8,979
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Scylla
20
5 / 5 / 15
15,659
1,044
20,030
23,683
7,776
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thoth
salomon15
Thoth
20
5 / 2 / 13
14,554
970
22,678
14,358
5,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
97
34
Kills
28
28
Deaths
33
74
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Balendalin
Sylvanus
3
5
20
2.6
L
Artemis
Fuad
Artemis
5
8
13
1.44
L
Ymir
Isuler
Ymir
4
10
18
1.3
L
Persephone
Neadekvatniy228
Persephone
9
8
10
1.75
W
Vamana
SenShi2
Vamana
16
8
10
2.63
W
Cthulhu
Solarus2027
Cthulhu
7
4
22
4.5
W
Morgan Le Fay
StrongAndSmart
Morgan Le Fay
2
8
15
1.19
W
Chiron
Xarrmor
Chiron
6
3
7
3.17
L
Scylla
5
5
15
2.5
L
Thoth
salomon15
Thoth
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,021
Damage
133,190
145,646
Taken
135,155
138,480
Mitigated
76,853
29,873
Healing
7,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Balendalin
Sylvanus
15,632
2,012
6,486
7,509
36,325
52,823
0
20,206
15,660
24,069
0
L
Artemis
Fuad
Artemis
37,491
14,775
0
1,359
27,750
10,313
0
18,597
8,581
0
55,953
L
Ymir
Isuler
Ymir
17,340
3,126
0
1,657
42,026
44,619
0
17,598
22,924
36,424
0
L
Persephone
Neadekvatniy228
Persephone
35,651
1,774
0
4,454
27,338
8,979
0
13,158
13,306
71,038
0
W
Vamana
SenShi2
Vamana
31,379
19,981
0
4,967
35,377
17,251
0
21,138
11,443
3,145
50,714
W
Cthulhu
Solarus2027
Cthulhu
35,197
2,441
2,343
2,761
36,324
54,973
0
21,271
14,628
60,194
0
W
Morgan Le Fay
StrongAndSmart
Morgan Le Fay
20,917
1,449
0
1,144
21,720
7,785
0
18,637
2,845
47,982
0
W
Chiron
Xarrmor
Chiron
26,896
8,427
1,846
2,817
15,900
5,648
0
12,855
2,959
0
74,365
L
Scylla
20,030
1,811
0
7
23,683
7,776
0
11,497
11,081
69,172
0
L
Thoth
salomon15
Thoth
22,678
2,005
0
0
14,358
5,166
0
8,600
5,373
33,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,563
Gold Earned
76,220
301
Minions Killed
322
10
Camps Cleared
10
1,601,800
Distance Traveled
1,493,085
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
15,910
1,061
15
1
1
301,054
4
L
Artemis
14,467
964
30
2
0
304,123
1
L
Ymir
15,549
1,037
49
3
4
271,399
0
L
Persephone
15,991
1,066
80
5
1
307,052
2
W
Vamana
18,835
1,256
53
4
2
364,233
0
W
Cthulhu
16,506
1,100
59
4
0
352,717
3
W
Morgan Le Fay
14,054
937
58
4
0
302,559
0
W
Chiron
15,258
1,017
116
8
7
281,237
1
L
Scylla
15,659
1,044
142
9
4
306,456
0
L
Thoth
14,554
970
21
1
1
304,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role