Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Gavrilla
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,426 Elo+
Party 1
Bellona
Bellona
LegendaryLover
Bellona
Level 6
God Stats
1W - 2L
1,762 SR
Queue Stats
4W - 5L
1,654 Elo+
Party 2
Hou Yi
Hou Yi
MiniValar
Hou Yi
Level 36
God Stats
12W - 15L
1,508 SR
Queue Stats
129W - 116L
1,527 Elo+
Party 2
Kukulkan
Kukulkan
ShIP19
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,426 Elo+
Party 1
Team Averages
Level 14
1,554 SR
1,507 Elo+

VS

Team Averages
Level 21
1,485 SR
1,578 Elo+
Chiron
Chiron
ANDYRM
Chiron
Level 25
God Stats
29W - 25L
1,552 SR
Queue Stats
108W - 102L
1,660 Elo+
Solo
Kali
Kali
EquinoxPro
Kali
Level 17
God Stats
6W - 4L
1,790 SR
Queue Stats
68W - 68L
1,633 Elo+
Solo
Persephone
Persephone
KumaIpno
Persephone
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,475 Elo+
Solo
Yemoja
Yemoja
SkylerAprils
Yemoja
Level 23
God Stats
15W - 24L
1,364 SR
Queue Stats
65W - 81L
1,455 Elo+
Party 3
Amaterasu
Amaterasu
XiaoZhongli
Amaterasu
Level 15
God Stats
2W - 2L
1,221 SR
Queue Stats
29W - 19L
1,666 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
7
0 / 1 / 0
4,755
476
2,469
7,081
2,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thor
6
0 / 6 / 0
4,488
449
749
8,244
2,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 1 / 0
4,721
472
1,597
4,167
1,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hou Yi
MiniValar
Hou Yi
9
1 / 1 / 0
5,046
505
2,903
4,949
1,352
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
ShIP19
Kukulkan
8
0 / 2 / 0
4,474
447
1,886
3,755
1,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
ANDYRM
Chiron
10
1 / 1 / 1
5,723
572
5,004
5,699
1,363
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
4 / 0 / 1
6,272
627
4,273
5,605
2,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Persephone
KumaIpno
Persephone
11
2 / 0 / 1
6,455
646
4,206
3,420
999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
6
0 / 0 / 1
4,267
427
813
3,248
2,111
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
XiaoZhongli
Amaterasu
11
3 / 0 / 1
6,648
665
3,422
5,148
2,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
15
1
Kills
10
11
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
1
0
0
W
Chiron
ANDYRM
Chiron
1
1
1
1.5
W
4
0
1
4.5
L
Thor
0
6
0
0
W
Persephone
KumaIpno
Persephone
2
0
1
2.5
L
0
1
0
0
L
Hou Yi
MiniValar
Hou Yi
1
1
0
1
L
Kukulkan
ShIP19
Kukulkan
0
2
0
0
W
Yemoja
0
0
1
0.5
W
Amaterasu
XiaoZhongli
Amaterasu
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,604
Damage
17,718
28,196
Taken
23,120
9,511
Mitigated
9,928
8,993
Healing
11,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
2,469
284
0
2,119
7,081
2,858
0
695
6,386
13,874
0
W
Chiron
ANDYRM
Chiron
5,004
1,782
264
1,746
5,699
1,363
0
1,155
4,544
0
41,002
W
4,273
1,878
0
3,409
5,605
2,687
0
386
5,219
0
36,410
L
Thor
749
463
0
1,966
8,244
2,621
0
338
7,906
0
22,770
W
Persephone
KumaIpno
Persephone
4,206
144
0
1,396
3,420
999
596
1,874
1,546
34,043
0
L
1,597
341
0
2,080
4,167
1,532
0
163
4,004
0
18,042
L
Hou Yi
MiniValar
Hou Yi
2,903
1,025
0
2,281
4,949
1,352
0
1,428
3,521
0
28,721
L
Kukulkan
ShIP19
Kukulkan
1,886
127
0
547
3,755
1,148
0
2,395
1,360
14,778
0
W
Yemoja
813
111
662
628
3,248
2,111
0
849
2,399
6,871
0
W
Amaterasu
XiaoZhongli
Amaterasu
3,422
1,370
0
3,404
5,148
2,768
81
91
5,057
0
33,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,484
Gold Earned
29,365
211
Minions Killed
312
0
Camps Cleared
0
927,076
Distance Traveled
956,886
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,755
476
21
2
0
197,769
1
W
Chiron
5,723
572
86
9
0
173,613
2
W
Kali
6,272
627
73
7
0
213,998
2
L
Thor
4,488
449
44
4
0
165,836
0
W
Persephone
6,455
646
62
6
0
186,818
2
L
Bellona
4,721
472
43
4
0
198,491
1
L
Hou Yi
5,046
505
69
7
0
186,574
2
L
Kukulkan
4,474
447
34
3
0
178,406
4
W
Yemoja
4,267
427
14
1
0
161,047
1
W
Amaterasu
6,648
665
77
8
0
221,410
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role