Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Arytian
Sun Wukong
Level 89
God Stats
4W - 1L
1,788 SR
Queue Stats
235W - 244L
1,490 Elo+
Solo
Ganesha
Ganesha
Korini
Ganesha
Level 129
God Stats
5W - 0L
1,896 SR
Queue Stats
32W - 29L
1,574 Elo+
Solo
Thoth
Thoth
PuRe x FiGhTzZ
Thoth
Level 108
God Stats
4W - 4L
1,856 SR
Queue Stats
485W - 492L
1,533 Elo+
Solo
Ares
Ares
Uclikorde
Ares
Level 129
God Stats
5W - 4L
1,520 SR
Queue Stats
200W - 198L
1,534 Elo+
Solo
Team Averages
Level 116
1,712 SR
1,526 Elo+

VS

Team Averages
Level 125
1,417 SR
1,508 Elo+
Chiron
Chiron
ArkEango
Chiron
Level 58
God Stats
0W - 2L
1,277 SR
Queue Stats
44W - 38L
1,539 Elo+
Party 2
Thanatos
Thanatos
SzCherry89
Thanatos
Level 151
God Stats
9W - 5L
1,414 SR
Queue Stats
740W - 737L
1,523 Elo+
Solo
Vamana
Vamana
WhiteMarshmello
Vamana
Level 119
God Stats
4W - 3L
1,414 SR
Queue Stats
182W - 187L
1,495 Elo+
Party 1
Geb
Geb
opexok
Geb
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
135W - 142L
1,446 Elo+
Party 1
Chang'e
Chang'e
theslayerdrake
Chang'e
Level 146
God Stats
6W - 9L
1,482 SR
Queue Stats
401W - 341L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
19
9 / 3 / 10
11,929
795
17,281
22,596
21,153
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sun Wukong
Arytian
Sun Wukong
17
1 / 5 / 11
10,440
696
16,373
21,673
24,762
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ganesha
Korini
Ganesha
17
0 / 2 / 16
10,949
730
9,023
23,013
27,808
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
9 / 3 / 8
11,963
798
28,033
10,476
4,224
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ares
17
2 / 2 / 18
11,186
746
13,827
20,346
25,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
ArkEango
Chiron
19
8 / 2 / 5
11,506
767
23,105
15,105
7,077
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
SzCherry89
Thanatos
18
3 / 5 / 9
10,672
711
15,023
13,915
6,787
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
0 / 5 / 11
9,658
644
14,616
24,298
19,366
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Geb
opexok
Geb
18
1 / 4 / 7
10,683
712
11,435
23,836
30,188
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
3 / 5 / 6
10,627
708
21,175
17,156
9,664
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
53
21
Kills
15
15
Deaths
21
63
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
9
3
10
4.67
L
Chiron
ArkEango
Chiron
8
2
5
5.25
W
Sun Wukong
Arytian
Sun Wukong
1
5
11
1.3
W
Ganesha
Korini
Ganesha
0
2
16
4
W
9
3
8
4.33
L
Thanatos
SzCherry89
Thanatos
3
5
9
1.5
W
Ares
2
2
18
5.5
L
0
5
11
1.1
L
Geb
opexok
Geb
1
4
7
1.13
L
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,537
Damage
85,354
98,104
Taken
94,310
103,515
Mitigated
73,082
42,816
Healing
44,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
17,281
2,764
13,764
8,310
22,596
21,153
708
7,673
14,571
0
23,924
L
Chiron
ArkEango
Chiron
23,105
9,032
2,522
3,464
15,105
7,077
1,085
8,364
6,741
0
48,896
W
Sun Wukong
Arytian
Sun Wukong
16,373
3,284
1,585
2,354
21,673
24,762
469
6,279
14,893
0
31,619
W
Ganesha
Korini
Ganesha
9,023
863
4,862
5,206
23,013
27,808
233
6,294
16,353
18,524
0
W
28,033
1,123
1,035
556
10,476
4,224
1,806
3,777
6,607
67,179
0
L
Thanatos
SzCherry89
Thanatos
15,023
2,392
2,585
7,332
13,915
6,787
944
7,193
6,722
0
28,846
W
Ares
13,827
941
2,765
2,379
20,346
25,568
930
8,587
11,228
17,934
0
L
14,616
5,605
2,206
5,489
24,298
19,366
828
14,052
10,246
0
21,210
L
Geb
opexok
Geb
11,435
1,510
2,097
4,872
23,836
30,188
25
14,256
9,580
18,914
0
L
21,175
2,719
8,845
4,984
17,156
9,664
848
7,018
10,138
43,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,467
Gold Earned
53,146
144
Minions Killed
150
0
Camps Cleared
0
1,394,437
Distance Traveled
1,325,644
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,929
795
20
1
0
303,789
1
L
Chiron
11,506
767
36
2
0
287,268
0
W
Sun Wukong
10,440
696
43
3
0
275,092
0
W
Ganesha
10,949
730
0
0
0
302,159
1
W
Thoth
11,963
798
68
5
0
243,160
0
L
Thanatos
10,672
711
29
2
0
269,820
3
W
Ares
11,186
746
13
1
0
270,237
0
L
Vamana
9,658
644
20
1
0
280,455
2
L
Geb
10,683
712
13
1
0
240,646
5
L
Chang'e
10,627
708
52
3
0
247,455
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role