Player Matchup

Aphrodite
Aphrodite
Shader_Goliath
Aphrodite
Level 43
God Stats
29W - 32L
1,514 SR
Queue Stats
99W - 122L
1,344 Elo+
Party 1
King Arthur
King Arthur
Tom2gamer2
King Arthur
Level 37
God Stats
2W - 1L
1,350 SR
Queue Stats
71W - 93L
1,335 Elo+
Party 1
Nike
Nike
lHummusl
Nike
Level 32
God Stats
13W - 11L
1,279 SR
Queue Stats
71W - 63L
1,355 Elo+
Solo
Anubis
Anubis
turkncheese
Anubis
Level 45
God Stats
39W - 50L
1,440 SR
Queue Stats
56W - 79L
1,341 Elo+
Solo
Nemesis
Nemesis
xEXACUTIONER-11x
Nemesis
Level 61
God Stats
27W - 26L
1,559 SR
Queue Stats
153W - 190L
1,374 Elo+
Party 1
Team Averages
Level 44
1,428 SR
1,350 Elo+

VS

Team Averages
Level 56
1,559 SR
1,340 Elo+
Arachne
Arachne
ForeverChaos123
Arachne
Level 67
God Stats
0W - 2L
1,278 SR
Queue Stats
0W - 7L
1,014 Elo+
Party 2
Tiamat
Tiamat
Lestrange_29
Tiamat
Level 40
God Stats
1W - 6L
1,767 SR
Queue Stats
240W - 285L
1,380 Elo+
Solo
Janus
Janus
Mr-Six-Seven
Janus
Level 106
God Stats
20W - 23L
1,533 SR
Queue Stats
730W - 674L
1,492 Elo+
Solo
The Morrigan
The Morrigan
Nicoostuni_
The Morrigan
Level 38
God Stats
1W - 2L
1,738 SR
Queue Stats
122W - 137L
1,317 Elo+
Solo
Merlin
Merlin
RoyalBlue800
Merlin
Level 28
God Stats
1W - 2L
1,478 SR
Queue Stats
1W - 2L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Shader_Goliath
Aphrodite
17
0 / 1 / 12
10,240
465
4,138
10,516
6,409
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

King Arthur
Tom2gamer2
King Arthur
16
7 / 7 / 5
10,221
465
9,734
29,034
16,012
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nike
20
9 / 0 / 4
12,530
570
11,134
16,886
12,197
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
9
1 / 1 / 0
7,905
359
1,186
4,196
1,535
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
10 / 1 / 4
11,347
516
17,329
15,348
7,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 0
9,916
451
6,145
17,038
6,407
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
15
1 / 6 / 0
9,756
443
8,449
12,936
9,445
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
1 / 3 / 1
10,752
489
12,467
14,295
4,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
Nicoostuni_
The Morrigan
17
4 / 6 / 1
11,213
510
6,395
9,379
3,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Merlin
14
2 / 8 / 5
9,473
431
16,308
11,676
3,723
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
17
27
Kills
10
10
Deaths
27
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
L
Tiamat
1
6
0
0.17
L
1
3
1
0.5
L
The Morrigan
Nicoostuni_
The Morrigan
4
6
1
0.75
L
Merlin
2
8
5
0.56
W
Aphrodite
Shader_Goliath
Aphrodite
0
1
12
6
W
King Arthur
Tom2gamer2
King Arthur
7
7
5
1.36
W
Nike
9
0
4
11
W
Anubis
1
1
0
1
W
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,521
Damage
49,764
75,980
Taken
65,324
43,434
Mitigated
27,760
25,986
Healing
17,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,145
4,200
335
6,110
17,038
6,407
492
260
16,778
0
50,408
L
Tiamat
8,449
1,468
0
2,694
12,936
9,445
0
1,862
11,074
49,397
0
L
12,467
591
0
4,824
14,295
4,984
218
1,479
12,816
89,656
0
L
The Morrigan
Nicoostuni_
The Morrigan
6,395
1,624
119
1,350
9,379
3,201
2,366
623
8,684
70,199
1,032
L
Merlin
16,308
1,560
501
1,807
11,676
3,723
1,024
1,100
10,576
44,874
0
W
Aphrodite
Shader_Goliath
Aphrodite
4,138
564
5,702
7,140
10,516
6,409
1,113
8,313
2,107
51,930
0
W
King Arthur
Tom2gamer2
King Arthur
9,734
701
244
7,609
29,034
16,012
355
17,440
11,448
0
46,165
W
Nike
11,134
1,631
32
672
16,886
12,197
434
6,558
10,000
0
74,897
W
Anubis
1,186
51
189
1,782
4,196
1,535
584
2,169
1,945
26,486
0
W
17,329
9,280
0
2,616
15,348
7,281
977
8,289
7,057
0
80,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,243
Gold Earned
51,110
467
Minions Killed
498
0
Camps Cleared
0
1,805,808
Distance Traveled
1,793,915
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,916
451
78
4
0
419,490
0
L
Tiamat
9,756
443
75
3
0
323,915
0
L
Janus
10,752
489
149
7
0
392,560
0
L
The Morrigan
11,213
510
145
7
0
296,434
0
L
Merlin
9,473
431
51
2
0
361,516
1
W
Aphrodite
10,240
465
102
5
0
406,459
5
W
King Arthur
10,221
465
66
3
0
394,712
0
W
Nike
12,530
570
157
7
0
415,681
2
W
Anubis
7,905
359
52
2
0
129,855
0
W
Nemesis
11,347
516
90
4
0
459,101
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role