Player Matchup

Danzaburou
Danzaburou
Diamond III
JamburY-
Danzaburou
Diamond III
Level 126
God Stats
6W - 2L
1,801 SR
Queue Stats
158W - 142L
2,181 MMR
Solo
Zhong Kui
Zhong Kui
Diamond II
JustTristann
Zhong Kui
Diamond II
Level 160
God Stats
12W - 7L
1,819 SR
Queue Stats
547W - 523L
2,224 MMR
Solo
Ymir
Ymir
Diamond II
KingOfGodsFenrir
Ymir
Diamond II
Level 95
God Stats
6W - 3L
1,844 SR
Queue Stats
376W - 389L
2,266 MMR
Solo
Chronos
Chronos
Diamond V
Ninja Star Bomb
Chronos
Diamond V
Level 155
God Stats
5W - 4L
1,586 SR
Queue Stats
187W - 174L
1,978 MMR
Solo
Nemesis
Nemesis
Diamond III
XxMinniManxX
Nemesis
Diamond III
Level 155
God Stats
1W - 0L
2,009 SR
Queue Stats
111W - 97L
2,185 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 138
1,812 SR
2,167 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 127
1,639 SR
2,167 MMR
Kumbhakarna
Kumbhakarna
Platinum I
CallMeLemonIce
Kumbhakarna
Platinum I
Level 152
God Stats
4W - 4L
1,576 SR
Queue Stats
252W - 262L
1,932 MMR
Solo
Hun Batz
Hun Batz
Diamond IV
CombatWombat414
Hun Batz
Diamond IV
Level 152
God Stats
5W - 3L
1,863 SR
Queue Stats
84W - 74L
2,230 MMR
Solo
Apollo
Apollo
Diamond V
I_Jungle0rTroll_
Apollo
Diamond V
Level 57
God Stats
5W - 3L
1,784 SR
Queue Stats
104W - 88L
2,250 MMR
Party 1
Tiamat
Tiamat
Diamond III
NoG_iGrxvity
Tiamat
Diamond III
Level 145
God Stats
0W - 2L
1,388 SR
Queue Stats
161W - 153L
2,262 MMR
Party 1
Cerberus
Cerberus
Platinum II
Oo-ermini-oO
Cerberus
Platinum II
Level 128
God Stats
22W - 26L
1,585 SR
Queue Stats
363W - 368L
2,162 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JamburY-
Danzaburou
20
7 / 0 / 1
13,709
806
9,309
10,086
4,191
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
JustTristann
Zhong Kui
16
2 / 0 / 4
10,703
630
6,318
12,029
9,104
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
2 / 1 / 9
11,391
670
6,105
10,644
11,233
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

18
2 / 0 / 3
11,619
683
8,961
14,372
6,742
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
XxMinniManxX
Nemesis
16
4 / 1 / 4
10,493
617
6,217
10,381
4,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
GilgameshAthenaSetMorgan Le FaySol

VS

Bans
LokiGuan YuSun WukongBastetTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CallMeLemonIce
Kumbhakarna
11
0 / 3 / 1
6,129
361
1,486
11,523
5,305
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
14
2 / 3 / 0
8,119
478
6,131
12,890
4,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
0 / 8 / 0
7,442
438
3,290
14,152
3,789
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
14
0 / 2 / 2
7,868
463
6,027
5,985
3,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
Oo-ermini-oO
Cerberus
10
0 / 1 / 0
6,767
398
2,183
7,937
4,740
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
17
Kills
2
2
Deaths
17
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
CallMeLemonIce
Kumbhakarna
0
3
1
0.17
L
Hun Batz
2
3
0
0.67
L
0
8
0
0
W
Danzaburou
JamburY-
Danzaburou
7
0
1
7.5
W
Zhong Kui
JustTristann
Zhong Kui
2
0
4
4
W
2
1
9
6.5
W
2
0
3
3.5
L
Tiamat
0
2
2
0.5
L
Cerberus
Oo-ermini-oO
Cerberus
0
1
0
0
W
Nemesis
XxMinniManxX
Nemesis
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,910
Damage
19,117
57,512
Taken
52,487
35,527
Mitigated
21,673
32,358
Healing
10,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
CallMeLemonIce
Kumbhakarna
1,486
187
0
1,020
11,523
5,305
0
4,867
6,656
15,025
0
L
Hun Batz
6,131
1,468
0
1,540
12,890
4,480
0
5,669
7,221
0
68,058
L
3,290
1,377
0
3,373
14,152
3,789
0
3,364
10,788
0
51,042
W
Danzaburou
JamburY-
Danzaburou
9,309
4,508
0
8,726
10,086
4,191
7,551
1,107
8,979
0
103,892
W
Zhong Kui
JustTristann
Zhong Kui
6,318
906
0
7,078
12,029
9,104
1,822
4,768
7,261
74,226
0
W
6,105
1,410
0
2,741
10,644
11,233
0
968
9,676
31,582
0
W
8,961
2,482
0
7,241
14,372
6,742
4,740
4,496
9,876
79,199
0
L
Tiamat
6,027
507
0
1,338
5,985
3,359
43
2,781
3,204
53,279
0
L
Cerberus
Oo-ermini-oO
Cerberus
2,183
0
15
2,915
7,937
4,740
0
4,703
3,234
30,058
0
W
Nemesis
XxMinniManxX
Nemesis
6,217
2,492
0
6,572
10,381
4,257
1,397
2,640
7,741
0
59,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,915
Gold Earned
36,325
610
Minions Killed
478
0
Camps Cleared
0
1,667,844
Distance Traveled
1,446,163
34
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
6,129
361
23
1
0
303,172
5
L
Hun Batz
8,119
478
117
7
0
354,813
4
L
Apollo
7,442
438
115
7
0
268,987
4
W
Danzaburou
13,709
806
167
10
0
310,446
7
W
Zhong Kui
10,703
630
158
9
0
327,474
9
W
Ymir
11,391
670
46
3
0
334,799
6
W
Chronos
11,619
683
142
8
0
322,113
7
L
Tiamat
7,868
463
128
8
0
318,156
5
L
Cerberus
6,767
398
95
6
0
201,035
1
W
Nemesis
10,493
617
97
6
0
373,012
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role