Player Matchup

Kukulkan
Kukulkan
Pixl
Kukulkan
Level 113
God Stats
1W - 0L
1,799 SR
Queue Stats
11W - 9L
1,563 Elo+
Party 2
Vamana
Vamana
Spamtaco64
Vamana
Level 107
God Stats
1W - 0L
1,554 SR
Queue Stats
9W - 15L
1,396 Elo+
Party 2
Izanami
Izanami
StrawberryBeef
Izanami
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Geb
Geb
Vile Juggernaut
Geb
Level 159
God Stats
6W - 0L
1,435 SR
Queue Stats
207W - 223L
1,544 Elo+
Solo
Apollo
Apollo
oONightxKingOo
Apollo
Level 146
God Stats
1W - 0L
1,190 SR
Queue Stats
52W - 44L
1,523 Elo+
Solo
Team Averages
Level 125
1,496 SR
1,505 Elo+

VS

Team Averages
Level 113
1,536 SR
1,535 Elo+
Chiron
Chiron
CREG_S
Chiron
Level 112
God Stats
3W - 4L
1,491 SR
Queue Stats
183W - 172L
1,518 Elo+
Solo
Izanami
Izanami
Inertsolution7
Izanami
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 38L
1,520 Elo+
Solo
Discordia
Discordia
Obombi
Discordia
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 88L
1,542 Elo+
Solo
Da Ji
Da Ji
OlDaveyBoy
Da Ji
Level 82
God Stats
5W - 5L
1,588 SR
Queue Stats
328W - 271L
1,547 Elo+
Party 1
Zhong Kui
Zhong Kui
moist nick cage
Zhong Kui
Level 107
God Stats
4W - 2L
1,602 SR
Queue Stats
150W - 133L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Pixl
Kukulkan
20
6 / 1 / 18
11,511
822
18,610
9,198
4,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
Spamtaco64
Vamana
20
7 / 2 / 15
13,099
936
17,853
21,664
18,576
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
2 / 5 / 11
9,603
686
9,089
12,308
4,742
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
4 / 3 / 18
11,279
806
9,233
21,207
19,184
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
7 / 5 / 14
11,226
802
14,822
13,295
5,228
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
CREG_S
Chiron
17
1 / 4 / 7
9,264
662
14,851
16,306
6,729
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
4 / 5 / 8
9,843
703
9,714
12,136
5,045
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Obombi
Discordia
18
3 / 5 / 7
10,177
727
23,665
15,484
7,259
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
14
3 / 5 / 6
9,439
674
7,345
11,731
12,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
moist nick cage
Zhong Kui
16
4 / 7 / 6
9,392
671
11,207
18,126
22,320
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
49
26
Kills
15
16
Deaths
26
76
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Chiron
CREG_S
Chiron
1
4
7
1.13
L
4
5
8
1.6
L
Discordia
Obombi
Discordia
3
5
7
1.3
L
Da Ji
3
5
6
1.2
W
Kukulkan
Pixl
Kukulkan
6
1
18
15
W
Vamana
Spamtaco64
Vamana
7
2
15
7.25
W
2
5
11
1.5
W
4
3
18
4.33
L
Zhong Kui
moist nick cage
Zhong Kui
4
7
6
1
W
7
5
14
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,607
Damage
66,782
77,672
Taken
73,783
51,889
Mitigated
53,882
28,058
Healing
25,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
CREG_S
Chiron
14,851
3,577
2,831
5,790
16,306
6,729
158
7,006
9,300
0
30,756
L
9,714
7,124
1,673
2,330
12,136
5,045
0
5,520
6,480
0
21,406
L
Discordia
Obombi
Discordia
23,665
1,564
881
3,165
15,484
7,259
134
5,416
10,068
45,565
0
L
Da Ji
7,345
922
1,422
2,158
11,731
12,529
0
4,603
6,950
0
10,154
W
Kukulkan
Pixl
Kukulkan
18,610
986
3,093
1,752
9,198
4,159
912
3,847
5,351
45,774
0
W
Vamana
Spamtaco64
Vamana
17,853
8,565
1,905
9,815
21,664
18,576
45
8,817
12,847
0
31,957
W
9,089
5,350
1,004
2,198
12,308
4,742
1,216
6,535
5,773
0
17,419
W
9,233
535
399
4,076
21,207
19,184
198
9,733
11,474
17,110
0
L
Zhong Kui
moist nick cage
Zhong Kui
11,207
539
1,963
3,715
18,126
22,320
151
5,298
12,231
22,110
0
W
14,822
8,009
775
3,041
13,295
5,228
1,145
5,940
7,355
0
25,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,718
Gold Earned
48,115
157
Minions Killed
142
0
Camps Cleared
0
1,450,952
Distance Traveled
1,151,169
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,264
662
39
3
0
244,715
4
L
Izanami
9,843
703
35
3
0
217,496
0
L
Discordia
10,177
727
33
2
0
241,311
2
L
Da Ji
9,439
674
5
0
0
241,981
1
W
Kukulkan
11,511
822
64
5
0
308,024
1
W
Vamana
13,099
936
37
3
0
314,552
2
W
Izanami
9,603
686
19
1
0
272,242
0
W
Geb
11,279
806
5
0
0
290,400
1
L
Zhong Kui
9,392
671
30
2
0
205,666
0
W
Apollo
11,226
802
32
2
0
265,734
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role