Player Matchup

Baron Samedi
Baron Samedi
SPARK KOMPANY
Baron Samedi
Level 108
God Stats
38W - 31L
1,470 SR
Queue Stats
217W - 274L
1,410 Elo+
Party 1
Nemesis
Nemesis
VERGILxGAMER
Nemesis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,157 Elo+
Party 1
Neith
Neith
junmeruu
Neith
Level 52
God Stats
3W - 4L
1,425 SR
Queue Stats
8W - 9L
1,367 Elo+
Party 1
Team Averages
Level 59
1,465 SR
1,311 Elo+

VS

Team Averages
Level 31
1,632 SR
1,491 Elo+
Ah Puch
Ah Puch
Cryptikk
Ah Puch
Level 64
God Stats
85W - 86L
1,439 SR
Queue Stats
145W - 197L
1,352 Elo+
Solo
Da Ji
Da Ji
PussPowerPanda
Da Ji
Level 12
God Stats
1W - 0L
1,769 SR
Queue Stats
12W - 8L
1,550 Elo+
Party 2
Vamana
Vamana
captbigcakes
Vamana
Level 16
God Stats
2W - 1L
1,688 SR
Queue Stats
13W - 7L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
SPARK KOMPANY
Baron Samedi
13
3 / 8 / 5
9,394
671
7,216
13,970
5,456
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
VERGILxGAMER
Nemesis
12
2 / 8 / 5
9,564
683
3,772
12,989
4,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
junmeruu
Neith
14
4 / 4 / 5
10,019
716
10,770
13,794
4,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Cryptikk
Ah Puch
14
1 / 2 / 15
9,937
710
13,615
6,539
2,283
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
8 / 4 / 9
11,005
786
10,861
10,170
4,144
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Vamana
16
11 / 3 / 6
11,365
812
9,800
15,331
15,982
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
50
9
Kills
20
20
Deaths
9
15
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Cryptikk
Ah Puch
1
2
15
4.25
W
8
4
9
3.13
L
Baron Samedi
SPARK KOMPANY
Baron Samedi
3
8
5
0.69
L
Nemesis
VERGILxGAMER
Nemesis
2
8
5
0.56
W
Vamana
11
3
6
4.67
L
Neith
junmeruu
Neith
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,758
Damage
34,276
40,753
Taken
32,040
14,856
Mitigated
22,409
8,929
Healing
7,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Cryptikk
Ah Puch
13,615
399
1,007
763
6,539
2,283
735
1,553
4,986
51,610
0
W
10,861
2,288
0
210
10,170
4,144
276
1,455
8,715
0
37,761
L
Baron Samedi
SPARK KOMPANY
Baron Samedi
7,216
633
692
2,388
13,970
5,456
0
4,519
9,451
27,942
0
L
Nemesis
VERGILxGAMER
Nemesis
3,772
1,552
0
1,707
12,989
4,987
561
3,797
9,192
0
12,912
W
Vamana
9,800
3,772
0
5,209
15,331
15,982
1,495
4,208
11,123
0
31,348
L
Neith
junmeruu
Neith
10,770
5,190
0
4,142
13,794
4,413
163
5,299
8,495
0
38,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,977
Gold Earned
32,307
124
Minions Killed
169
0
Camps Cleared
0
688,035
Distance Traveled
783,015
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,937
710
91
7
0
261,667
4
W
Da Ji
11,005
786
36
3
0
250,913
0
L
Baron Samedi
9,394
671
33
2
0
218,408
5
L
Nemesis
9,564
683
21
2
0
217,237
1
W
Vamana
11,365
812
42
3
0
270,435
0
L
Neith
10,019
716
70
5
0
252,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role