Player Matchup

Tiamat
Tiamat
Fire-N-Yo-Bum
Tiamat
Level 18
God Stats
3W - 2L
1,289 SR
Queue Stats
7W - 6L
1,233 Elo+
Solo
Nike
Nike
GingyOnDeck
Nike
Level 24
God Stats
12W - 11L
1,478 SR
Queue Stats
37W - 48L
1,317 Elo+
Solo
Sol
Sol
Icy Bat3570
Sol
Level 24
God Stats
7W - 6L
1,500 SR
Queue Stats
12W - 12L
1,500 Elo+
Solo
Cthulhu
Cthulhu
JuanD_LR
Cthulhu
Level 24
God Stats
3W - 2L
1,899 SR
Queue Stats
28W - 38L
1,295 Elo+
Solo
Chang'e
Chang'e
SoLeD_By_BluZz
Chang'e
Level 15
God Stats
2W - 0L
1,741 SR
Queue Stats
5W - 5L
1,290 Elo+
Solo
Team Averages
Level 21
1,581 SR
1,327 Elo+

VS

Team Averages
Level 14
1,446 SR
1,333 Elo+
Neith
Neith
MegaTheOne96
Neith
Level 18
God Stats
3W - 4L
1,500 SR
Queue Stats
311W - 338L
1,353 Elo+
Solo
Fenrir
Fenrir
Motogamer3360
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,500 Elo+
Solo
Ymir
Ymir
VinnieCdxx
Ymir
Level 12
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 7L
1,175 Elo+
Solo
Artemis
Artemis
fierodanger
Artemis
Level 18
God Stats
56W - 47L
1,423 SR
Queue Stats
69W - 66L
1,359 Elo+
Solo
Anhur
Anhur
goat334
Anhur
Level 20
God Stats
0W - 1L
1,308 SR
Queue Stats
14W - 23L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 8
16,000
1,067
25,381
13,606
13,562
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
6 / 7 / 10
14,684
979
22,089
22,675
29,865
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
0 / 2 / 9
12,357
824
6,485
11,203
3,712
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Cthulhu
JuanD_LR
Cthulhu
20
5 / 1 / 13
15,459
1,031
15,006
14,171
19,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
4 / 7 / 10
13,823
922
14,808
24,166
10,692
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Team 1 Tickets

129

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 7 / 10
16,246
1,083
29,407
27,217
10,935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

18
0 / 3 / 1
10,983
732
804
2,617
900
18
1 / 1 / 7
12,462
831
8,700
10,855
10,750
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
fierodanger
Artemis
20
10 / 3 / 7
15,773
1,052
27,383
18,487
7,155
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anhur
goat334
Anhur
20
2 / 11 / 14
14,015
934
11,680
28,802
12,719
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
58
25
Kills
19
19
Deaths
25
50
Assists
39
Player
Kills
Deaths
Assists
KDA
W
10
2
8
7
W
6
7
10
1.57
W
0
2
9
2.25
W
Cthulhu
JuanD_LR
Cthulhu
5
1
13
11.5
L
6
7
10
1.57
L
0
3
1
0.17
W
4
7
10
1.29
L
1
1
7
4.5
L
Artemis
fierodanger
Artemis
10
3
7
4.5
L
Anhur
goat334
Anhur
2
11
14
0.82

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,769
Damage
77,974
85,821
Taken
87,978
77,695
Mitigated
42,459
26,591
Healing
10,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,381
1,711
887
4,123
13,606
13,562
0
234
13,372
62,281
0
W
22,089
6,883
908
2,719
22,675
29,865
0
3,665
19,010
0
45,523
W
6,485
2,099
0
2,638
11,203
3,712
0
560
10,643
20,332
0
W
Cthulhu
JuanD_LR
Cthulhu
15,006
402
0
1,021
14,171
19,864
0
1,972
12,199
27,128
0
L
29,407
12,061
0
5,977
27,217
10,935
0
16,562
10,655
0
81,775
L
804
112
0
54
2,617
900
0
1,319
1,298
0
2,162
W
14,808
1,060
7,863
6,432
24,166
10,692
0
2,269
21,897
39,208
0
L
8,700
1,647
0
0
10,855
10,750
0
7,450
3,405
13,244
0
L
Artemis
fierodanger
Artemis
27,383
16,343
0
3,042
18,487
7,155
0
13,183
5,304
0
46,268
L
Anhur
goat334
Anhur
11,680
6,067
0
1,807
28,802
12,719
0
23,166
5,636
0
34,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,323
Gold Earned
69,479
266
Minions Killed
235
4
Camps Cleared
6
1,264,704
Distance Traveled
994,532
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
16,000
1,067
102
7
0
296,464
0
W
Nike
14,684
979
56
4
0
240,953
0
W
Sol
12,357
824
33
2
1
212,851
0
W
Cthulhu
15,459
1,031
24
2
0
270,796
0
L
Neith
16,246
1,083
131
9
5
263,164
2
L
Fenrir
10,983
732
2
0
0
38,308
0
W
Chang'e
13,823
922
51
3
3
243,640
1
L
Ymir
12,462
831
12
1
1
182,570
0
L
Artemis
15,773
1,052
42
3
0
265,627
0
L
Anhur
14,015
934
48
3
0
244,863
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role