Player Matchup

Kukulkan
Kukulkan
InphaseHen3
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,227 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
KaodoKid
Morgan Le Fay
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
PfirsichMelone
Cthulhu
Level 6
God Stats
3W - 5L
1,522 SR
Queue Stats
4W - 5L
1,529 Elo+
Solo
Cernunnos
Cernunnos
Takashi125
Cernunnos
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 142L
1,349 Elo+
Solo
Pele
Pele
crystalhaze69er
Pele
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 42L
1,413 Elo+
Party 1
Team Averages
Level 8
1,504 SR
1,404 Elo+

VS

Team Averages
Level 22
1,447 SR
1,393 Elo+
Raijin
Raijin
AHIMEN223
Raijin
Level 9
God Stats
12W - 7L
1,520 SR
Queue Stats
26W - 18L
1,463 Elo+
Solo
Artemis
Artemis
Ambre11
Artemis
Level 24
God Stats
6W - 5L
1,464 SR
Queue Stats
6W - 5L
1,344 Elo+
Party 2
Jing Wei
Jing Wei
Dokizer
Jing Wei
Level 24
God Stats
14W - 20L
1,478 SR
Queue Stats
22W - 23L
1,306 Elo+
Party 2
Scylla
Scylla
MyThiC-DaNi-
Scylla
Level 25
God Stats
3W - 5L
1,269 SR
Queue Stats
110W - 101L
1,491 Elo+
Solo
Nemesis
Nemesis
R-A_Ryanou_Ambre
Nemesis
Level 29
God Stats
33W - 39L
1,503 SR
Queue Stats
34W - 39L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
InphaseHen3
Kukulkan
14
0 / 15 / 2
8,318
924
8,982
17,250
6,184
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
KaodoKid
Morgan Le Fay
14
0 / 9 / 2
8,580
953
4,323
13,558
6,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 2 / 1
9,150
1,017
5,907
12,861
13,226
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
Takashi125
Cernunnos
14
1 / 9 / 1
8,378
931
8,322
18,127
6,090
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
0 / 9 / 1
7,735
859
5,533
13,429
4,182
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

342

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
AHIMEN223
Raijin
18
13 / 1 / 17
10,906
1,212
13,444
7,665
2,878
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
Ambre11
Artemis
17
5 / 2 / 19
9,981
1,109
7,402
6,369
2,404
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jing Wei
Dokizer
Jing Wei
18
8 / 0 / 24
11,051
1,228
14,823
8,990
3,304
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
18
11 / 0 / 22
11,125
1,236
20,311
5,862
2,107
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

17
7 / 0 / 21
10,520
1,169
12,219
8,297
3,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
147
3
Kills
44
44
Deaths
3
7
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Raijin
AHIMEN223
Raijin
13
1
17
21.5
W
Artemis
Ambre11
Artemis
5
2
19
7.25
W
Jing Wei
Dokizer
Jing Wei
8
0
24
20
L
Kukulkan
InphaseHen3
Kukulkan
0
15
2
0.07
L
Morgan Le Fay
KaodoKid
Morgan Le Fay
0
9
2
0.11
W
Scylla
11
0
22
22
L
2
2
1
1.25
W
7
0
21
17.5
L
Cernunnos
Takashi125
Cernunnos
1
9
1
0.17
L
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,067
Damage
68,199
75,225
Taken
37,183
35,792
Mitigated
13,920
3,091
Healing
5,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
AHIMEN223
Raijin
13,444
2,274
0
178
7,665
2,878
0
3,876
3,789
26,107
0
W
Artemis
Ambre11
Artemis
7,402
1,987
0
0
6,369
2,404
0
3,935
2,434
0
19,639
W
Jing Wei
Dokizer
Jing Wei
14,823
13,064
363
1,922
8,990
3,304
0
4,623
4,367
0
22,913
L
Kukulkan
InphaseHen3
Kukulkan
8,982
1,215
0
0
17,250
6,184
0
8,888
8,325
33,439
0
L
Morgan Le Fay
KaodoKid
Morgan Le Fay
4,323
848
0
1,111
13,558
6,110
0
5,312
8,105
16,181
0
W
Scylla
20,311
3,330
0
0
5,862
2,107
0
2,551
3,311
48,480
0
L
5,907
439
78
0
12,861
13,226
0
4,894
7,686
16,342
0
W
12,219
4,319
0
3,028
8,297
3,227
0
4,227
4,070
0
22,459
L
Cernunnos
Takashi125
Cernunnos
8,322
3,219
0
1,757
18,127
6,090
0
8,933
9,005
0
23,837
L
5,533
585
0
145
13,429
4,182
0
5,728
7,599
0
13,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,161
Gold Earned
53,583
126
Minions Killed
185
4
Camps Cleared
6
765,066
Distance Traveled
968,734
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,906
1,212
23
3
0
173,657
0
W
Artemis
9,981
1,109
30
3
1
165,267
0
W
Jing Wei
11,051
1,228
24
3
3
226,679
0
L
Kukulkan
8,318
924
33
4
2
137,477
1
L
Morgan Le Fay
8,580
953
29
3
1
137,093
1
W
Scylla
11,125
1,236
93
10
0
168,759
0
L
Cthulhu
9,150
1,017
18
2
0
199,767
1
W
Nemesis
10,520
1,169
15
2
2
234,372
0
L
Cernunnos
8,378
931
27
3
1
152,053
0
L
Pele
7,735
859
19
2
0
138,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role