Player Matchup

Apollo
Apollo
Ba5Ky
Apollo
Level 16
God Stats
36W - 34L
1,368 SR
Queue Stats
96W - 112L
1,334 Elo+
Solo
Jormungandr
Jormungandr
Cowgummiboy
Jormungandr
Level 17
God Stats
4W - 8L
1,586 SR
Queue Stats
49W - 47L
1,465 Elo+
Solo
Yemoja
Yemoja
Diyatome
Yemoja
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 12L
1,500 Elo+
Solo
Mercury
Mercury
Germandudesmurf
Mercury
Level 27
God Stats
4W - 3L
1,805 SR
Queue Stats
274W - 197L
1,517 Elo+
Solo
Tiamat
Tiamat
Naviwonka
Tiamat
Level 28
God Stats
5W - 7L
1,425 SR
Queue Stats
172W - 212L
1,368 Elo+
Solo
Team Averages
Level 18
1,537 SR
1,437 Elo+

VS

Team Averages
Level 16
1,445 SR
1,311 Elo+
Anhur
Anhur
Askarfardon
Anhur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,169 Elo+
Solo
Cthulhu
Cthulhu
INS1D
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,137 Elo+
Party 2
Merlin
Merlin
KoranelKardea
Merlin
Level 4
God Stats
2W - 2L
1,457 SR
Queue Stats
6W - 10L
1,513 Elo+
Party 1
Fenrir
Fenrir
Muhterika
Fenrir
Level 20
God Stats
13W - 10L
1,682 SR
Queue Stats
31W - 23L
1,574 Elo+
Party 1
Guan Yu
Guan Yu
PIPI6
Guan Yu
Level 15
God Stats
0W - 1L
1,086 SR
Queue Stats
2W - 7L
1,162 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Ba5Ky
Apollo
13
3 / 2 / 2
8,048
503
6,109
8,428
2,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
Cowgummiboy
Jormungandr
11
7 / 2 / 6
7,950
497
6,942
8,534
5,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
Diyatome
Yemoja
13
3 / 0 / 7
9,086
568
3,165
7,441
11,307
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

18
13 / 1 / 5
11,088
693
8,503
12,221
4,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Naviwonka
Tiamat
15
7 / 4 / 8
9,512
595
6,983
8,690
4,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 0
6,953
435
4,842
9,338
2,556
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

Cthulhu
INS1D
Cthulhu
8
1 / 7 / 1
6,228
389
6,093
12,934
4,352
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
2 / 7 / 3
7,888
493
4,222
8,958
3,006
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Muhterika
Fenrir
13
4 / 7 / 2
8,525
533
7,830
15,042
5,483
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Guan Yu
PIPI6
Guan Yu
7
1 / 9 / 0
5,677
355
1,835
8,867
2,825
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
15
33
Kills
9
9
Deaths
33
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Apollo
Ba5Ky
Apollo
3
2
2
2
W
Jormungandr
Cowgummiboy
Jormungandr
7
2
6
5
W
Yemoja
Diyatome
Yemoja
3
0
7
6.5
W
13
1
5
15.5
L
Cthulhu
INS1D
Cthulhu
1
7
1
0.21
L
2
7
3
0.5
L
Fenrir
Muhterika
Fenrir
4
7
2
0.71
W
Tiamat
Naviwonka
Tiamat
7
4
8
2.75
L
Guan Yu
PIPI6
Guan Yu
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,702
Damage
24,822
45,314
Taken
55,139
28,688
Mitigated
18,222
11,242
Healing
11,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,842
2,143
0
706
9,338
2,556
0
2,185
7,153
0
41,642
W
Apollo
Ba5Ky
Apollo
6,109
4,331
0
2,506
8,428
2,567
1,100
876
7,552
0
43,783
W
Jormungandr
Cowgummiboy
Jormungandr
6,942
1,260
0
711
8,534
5,253
273
5,822
2,712
21,077
0
W
Yemoja
Diyatome
Yemoja
3,165
1,406
853
20
7,441
11,307
745
386
7,055
27,595
0
W
8,503
4,850
0
4,153
12,221
4,806
2,731
1,272
10,949
0
84,591
L
Cthulhu
INS1D
Cthulhu
6,093
1,008
73
3,936
12,934
4,352
145
4,602
7,863
32,325
0
L
4,222
234
0
1,089
8,958
3,006
132
3,616
5,342
29,950
0
L
Fenrir
Muhterika
Fenrir
7,830
2,008
0
4,976
15,042
5,483
0
3,124
11,918
0
30,995
W
Tiamat
Naviwonka
Tiamat
6,983
707
0
2,999
8,690
4,755
393
1,959
6,731
52,558
0
L
Guan Yu
PIPI6
Guan Yu
1,835
779
194
487
8,867
2,825
24
3,197
5,367
0
16,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,684
Gold Earned
35,271
412
Minions Killed
256
0
Camps Cleared
0
1,446,400
Distance Traveled
1,374,152
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,953
435
73
5
0
248,784
2
W
Apollo
8,048
503
69
4
0
265,820
6
W
Jormungandr
7,950
497
32
2
0
269,093
1
W
Yemoja
9,086
568
61
4
0
273,052
6
W
Mercury
11,088
693
137
9
0
354,008
1
L
Cthulhu
6,228
389
54
3
0
288,894
3
L
Merlin
7,888
493
48
3
0
266,997
2
L
Fenrir
8,525
533
48
3
0
273,703
1
W
Tiamat
9,512
595
113
7
0
284,427
2
L
Guan Yu
5,677
355
33
2
0
295,774
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role