Player Matchup

Da Ji
Da Ji
LoocyGoocy
Da Ji
Level 96
God Stats
1W - 0L
1,704 SR
Queue Stats
5W - 7L
1,420 Elo+
Solo
Kukulkan
Kukulkan
OnyxV0id454_
Kukulkan
Level 126
God Stats
11W - 8L
1,612 SR
Queue Stats
218W - 211L
1,543 Elo+
Solo
Cabrakan
Cabrakan
bigB_3417
Cabrakan
Level 84
God Stats
3W - 1L
1,491 SR
Queue Stats
136W - 128L
1,407 Elo+
Solo
Team Averages
Level 102
1,602 SR
1,457 Elo+

VS

Team Averages
Level 38
1,530 SR
1,366 Elo+
King Arthur
King Arthur
 
King Arthur
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
BurnedThomas
Hel
Level 26
God Stats
25W - 26L
1,514 SR
Queue Stats
55W - 72L
1,327 Elo+
Party 1
Nemesis
Nemesis
CvG-SweaT
Nemesis
Level 20
God Stats
2W - 2L
1,577 SR
Queue Stats
19W - 24L
1,270 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
13
12 / 0 / 9
8,799
978
7,265
4,684
2,184
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
OnyxV0id454_
Kukulkan
12
5 / 1 / 14
8,140
904
8,117
6,085
2,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cabrakan
bigB_3417
Cabrakan
11
5 / 1 / 15
8,330
926
7,240
7,173
4,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
1 / 6 / 1
6,166
685
4,953
10,906
11,987
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

8
0 / 7 / 0
5,380
598
2,605
7,258
6,091
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
CvG-SweaT
Nemesis
9
1 / 9 / 1
6,560
729
2,616
11,065
3,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
4
22
Kills
2
2
Deaths
22
38
Assists
2
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
6
1
0.25
L
0
7
0
0
L
Nemesis
CvG-SweaT
Nemesis
1
9
1
0.17
W
Da Ji
12
0
9
16.5
W
Kukulkan
OnyxV0id454_
Kukulkan
5
1
14
12
W
Cabrakan
bigB_3417
Cabrakan
5
1
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,622
Damage
10,174
17,942
Taken
29,229
9,125
Mitigated
21,880
7,148
Healing
3,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
4,953
515
0
1,410
10,906
11,987
0
5,727
5,028
0
15,073
L
2,605
0
450
1,066
7,258
6,091
0
3,097
4,013
12,021
0
L
Nemesis
CvG-SweaT
Nemesis
2,616
823
0
822
11,065
3,802
0
6,022
4,831
0
10,258
W
Da Ji
7,265
2,144
334
752
4,684
2,184
816
484
4,200
0
20,115
W
Kukulkan
OnyxV0id454_
Kukulkan
8,117
821
0
2,092
6,085
2,302
627
969
5,116
37,871
0
W
Cabrakan
bigB_3417
Cabrakan
7,240
945
185
3,785
7,173
4,639
293
1,152
6,021
17,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,269
Gold Earned
18,106
112
Minions Killed
61
0
Camps Cleared
0
511,128
Distance Traveled
392,702
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,166
685
16
2
0
134,987
1
L
Hel
5,380
598
23
3
0
115,792
1
L
Nemesis
6,560
729
22
2
0
141,923
1
W
Da Ji
8,799
978
25
3
0
180,862
0
W
Kukulkan
8,140
904
63
7
0
160,127
2
W
Cabrakan
8,330
926
24
3
0
170,139
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role