Player Matchup

Baron Samedi
Baron Samedi
BYcarrasHD
Baron Samedi
Level 42
God Stats
11W - 9L
1,524 SR
Queue Stats
32W - 53L
1,307 Elo+
Party 1
Hel
Hel
Mrcookie999_
Hel
Level 26
God Stats
1W - 1L
1,441 SR
Queue Stats
3W - 3L
1,554 Elo+
Party 1
Hercules
Hercules
Therubipro09
Hercules
Level 41
God Stats
5W - 6L
1,532 SR
Queue Stats
20W - 39L
1,319 Elo+
Party 1
Team Averages
Level 36
1,499 SR
1,393 Elo+

VS

Team Averages
Level 68
1,640 SR
1,483 Elo+
Heimdallr
Heimdallr
Bronze V7384
Heimdallr
Level 17
God Stats
3W - 1L
1,792 SR
Queue Stats
24W - 19L
1,556 Elo+
Solo
Ah Puch
Ah Puch
Its_ChPs
Ah Puch
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
162W - 180L
1,318 Elo+
Solo
Yemoja
Yemoja
QuackenQuak
Yemoja
Level 159
God Stats
1W - 1L
1,629 SR
Queue Stats
58W - 57L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BYcarrasHD
Baron Samedi
12
5 / 4 / 2
8,430
766
9,446
11,348
4,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 8 / 4
6,819
620
3,998
10,779
3,014
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Therubipro09
Hercules
11
2 / 3 / 4
7,785
708
5,614
17,759
9,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bronze V7384
Heimdallr
14
11 / 2 / 4
10,105
919
18,600
11,433
5,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ah Puch
Its_ChPs
Ah Puch
12
3 / 2 / 11
8,509
774
8,749
5,954
2,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
12
1 / 3 / 12
7,964
724
5,298
10,413
8,811
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
42
7
Kills
15
15
Deaths
7
10
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BYcarrasHD
Baron Samedi
5
4
2
1.5
W
Heimdallr
Bronze V7384
Heimdallr
11
2
4
6.5
W
Ah Puch
Its_ChPs
Ah Puch
3
2
11
4.25
L
0
8
4
0.25
W
Yemoja
1
3
12
2.33
L
Hercules
Therubipro09
Hercules
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,058
Damage
32,647
39,886
Taken
27,800
17,051
Mitigated
16,677
10,289
Healing
8,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BYcarrasHD
Baron Samedi
9,446
499
1,943
2,537
11,348
4,702
989
3,257
7,956
30,376
0
W
Heimdallr
Bronze V7384
Heimdallr
18,600
11,103
0
3,191
11,433
5,855
2,312
5,215
6,053
0
42,367
W
Ah Puch
Its_ChPs
Ah Puch
8,749
591
0
1,348
5,954
2,011
155
3,095
2,612
34,191
0
L
3,998
0
1,428
1,238
10,779
3,014
252
3,747
6,774
11,732
0
W
Yemoja
5,298
819
2,105
1,973
10,413
8,811
273
5,134
5,027
18,023
0
L
Hercules
Therubipro09
Hercules
5,614
1,568
102
3,041
17,759
9,335
0
6,254
11,109
0
14,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,034
Gold Earned
26,578
96
Minions Killed
120
0
Camps Cleared
0
683,754
Distance Traveled
609,975
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,430
766
46
4
0
209,145
1
W
Heimdallr
10,105
919
48
4
0
212,093
0
W
Ah Puch
8,509
774
48
4
0
203,628
0
L
Hel
6,819
620
22
2
0
206,081
0
W
Yemoja
7,964
724
24
2
0
194,254
4
L
Hercules
7,785
708
28
3
0
268,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role