Player Matchup

Bellona
Bellona
 
Bellona
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Hornetisntvoid
Nox
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
213W - 279L
1,416 Elo+
Party 1
Medusa
Medusa
Jeffuhfuhfuh
Medusa
Level 44
God Stats
30W - 42L
1,418 SR
Queue Stats
88W - 163L
1,332 Elo+
Party 1
Ao Kuang
Ao Kuang
Kyak1032
Ao Kuang
Level 17
God Stats
3W - 7L
1,399 SR
Queue Stats
90W - 141L
1,304 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
nick67
Morgan Le Fay
Level 67
God Stats
4W - 4L
1,456 SR
Queue Stats
248W - 321L
1,408 Elo+
Party 1
Team Averages
Level 45
1,455 SR
1,392 Elo+

VS

Team Averages
Level 102
1,481 SR
1,468 Elo+
Neith
Neith
 
Neith
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Rabitcoss
Bacchus
Level 134
God Stats
4W - 3L
1,461 SR
Queue Stats
192W - 217L
1,425 Elo+
Party 2
Hel
Hel
TLS NOCHE
Hel
Level 32
God Stats
1W - 2L
1,296 SR
Queue Stats
96W - 92L
1,576 Elo+
Solo
Janus
Janus
joodirt
Janus
Level 159
God Stats
10W - 9L
1,508 SR
Queue Stats
325W - 390L
1,373 Elo+
Solo
Nemesis
Nemesis
seiriV
Nemesis
Level 29
God Stats
26W - 15L
1,638 SR
Queue Stats
51W - 55L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
0 / 4 / 0
5,358
487
2,578
8,505
4,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 0 / 1
5,019
456
1,884
3,659
2,515
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Medusa
8
1 / 2 / 0
5,079
462
4,536
6,034
1,704
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
Kyak1032
Ao Kuang
7
1 / 3 / 0
4,849
441
2,012
6,103
1,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
nick67
Morgan Le Fay
11
0 / 2 / 1
6,074
552
4,912
5,744
1,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
2 / 1 / 2
5,814
529
3,164
4,763
989
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Rabitcoss
Bacchus
8
0 / 0 / 2
5,121
466
3,352
6,411
4,643
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
5 / 0 / 1
7,879
716
7,993
8,023
6,067
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Janus
joodirt
Janus
12
1 / 1 / 1
6,530
594
3,736
3,826
1,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
seiriV
Nemesis
10
3 / 0 / 2
6,223
566
3,329
8,799
2,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
2
Kills
11
11
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
4
0
0
W
Neith
 
Neith
2
1
2
3
L
0
0
1
0.5
L
Medusa
1
2
0
0.5
L
Ao Kuang
Kyak1032
Ao Kuang
1
3
0
0.33
W
Bacchus
Rabitcoss
Bacchus
0
0
2
1
W
5
0
1
5.5
W
Janus
joodirt
Janus
1
1
1
1.5
L
Morgan Le Fay
nick67
Morgan Le Fay
0
2
1
0.25
W
Nemesis
seiriV
Nemesis
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,922
Damage
21,574
30,045
Taken
31,822
11,898
Mitigated
15,670
5,584
Healing
15,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
2,578
367
0
2,328
8,505
4,076
0
6,827
1,678
0
22,909
W
Neith
 
Neith
3,164
1,295
0
748
4,763
989
349
634
4,117
0
21,425
L
1,884
179
0
517
3,659
2,515
0
1,798
1,861
17,116
0
L
Medusa
4,536
1,750
0
1,024
6,034
1,704
592
1,741
4,293
0
22,493
L
Ao Kuang
Kyak1032
Ao Kuang
2,012
407
0
744
6,103
1,702
882
2,231
3,872
15,428
0
W
Bacchus
Rabitcoss
Bacchus
3,352
152
0
721
6,411
4,643
123
1,191
5,220
16,876
0
W
7,993
437
464
6,246
8,023
6,067
608
1,877
6,084
51,442
0
W
Janus
joodirt
Janus
3,736
293
0
1,481
3,826
1,144
275
1,460
2,214
37,965
0
L
Morgan Le Fay
nick67
Morgan Le Fay
4,912
50
0
971
5,744
1,901
0
2,710
3,034
35,899
0
W
Nemesis
seiriV
Nemesis
3,329
904
0
6,136
8,799
2,827
761
3,262
5,379
0
30,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,379
Gold Earned
31,567
227
Minions Killed
317
0
Camps Cleared
0
1,043,491
Distance Traveled
1,067,998
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,358
487
54
5
0
231,593
3
W
Neith
5,814
529
37
3
0
201,493
0
L
Nox
5,019
456
28
3
0
215,278
0
L
Medusa
5,079
462
41
4
0
187,047
1
L
Ao Kuang
4,849
441
32
3
0
201,434
1
W
Bacchus
5,121
466
21
2
0
211,035
2
W
Hel
7,879
716
111
10
0
206,656
4
W
Janus
6,530
594
83
8
0
238,619
4
L
Morgan Le Fay
6,074
552
72
7
0
208,139
4
W
Nemesis
6,223
566
65
6
0
210,195
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role