Player Matchup

Morgan Le Fay
Morgan Le Fay
Ba5Ky
Morgan Le Fay
Level 16
God Stats
8W - 9L
1,500 SR
Queue Stats
96W - 112L
1,312 Elo+
Solo
Nemesis
Nemesis
Fourfire13
Nemesis
Level 7
God Stats
5W - 10L
1,198 SR
Queue Stats
10W - 14L
1,303 Elo+
Party 3
Khepri
Khepri
KepriUnderTower
Khepri
Level 2
God Stats
1W - 1L
1,247 SR
Queue Stats
1W - 1L
1,167 Elo+
Solo
Neith
Neith
StrawbellyCake
Neith
Level 29
God Stats
10W - 13L
1,413 SR
Queue Stats
69W - 107L
1,324 Elo+
Party 3
Cthulhu
Cthulhu
TheJerryP
Cthulhu
Level 48
God Stats
7W - 5L
1,656 SR
Queue Stats
87W - 123L
1,444 Elo+
Party 3
Team Averages
Level 20
1,403 SR
1,310 Elo+

VS

Team Averages
Level 14
1,586 SR
1,352 Elo+
Fenrir
Fenrir
AAMOUNN
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 126L
1,401 Elo+
Solo
Anhur
Anhur
Amy1517
Anhur
Level 18
God Stats
4W - 3L
1,624 SR
Queue Stats
17W - 38L
1,242 Elo+
Party 2
Vamana
Vamana
Lillsnoppen
Vamana
Level 4
God Stats
1W - 1L
1,715 SR
Queue Stats
4W - 7L
1,348 Elo+
Party 1
Odin
Odin
blasia
Odin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ymir
Ymir
dan0609
Ymir
Level 17
God Stats
2W - 2L
1,591 SR
Queue Stats
13W - 33L
1,267 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Ba5Ky
Morgan Le Fay
10
1 / 1 / 4
6,235
567
1,671
3,201
1,584
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Fourfire13
Nemesis
9
7 / 1 / 1
6,373
579
4,023
7,557
2,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
2 / 0 / 1
6,987
635
4,871
4,976
2,209
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
6 / 1 / 3
6,329
575
4,900
4,262
1,054
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
TheJerryP
Cthulhu
10
3 / 1 / 6
6,547
595
3,252
7,241
3,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AAMOUNN
Fenrir
8
2 / 4 / 0
5,499
500
2,016
7,588
2,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
Amy1517
Anhur
7
0 / 6 / 1
4,659
424
1,612
5,537
1,125
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Vamana
10
0 / 1 / 0
5,932
539
3,786
7,955
2,891
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Odin
blasia
Odin
5
0 / 4 / 0
4,147
377
731
4,053
2,628
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
dan0609
Ymir
8
1 / 4 / 0
4,863
442
1,305
7,442
4,352
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
19
Kills
3
4
Deaths
19
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AAMOUNN
Fenrir
2
4
0
0.5
L
Anhur
Amy1517
Anhur
0
6
1
0.08
W
Morgan Le Fay
Ba5Ky
Morgan Le Fay
1
1
4
3
W
Nemesis
Fourfire13
Nemesis
7
1
1
7.5
W
2
0
1
2.5
L
Vamana
0
1
0
0
W
6
1
3
7.5
W
Cthulhu
TheJerryP
Cthulhu
3
1
6
6
L
Odin
blasia
Odin
0
4
0
0
L
Ymir
dan0609
Ymir
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,717
Damage
9,450
27,237
Taken
32,575
11,380
Mitigated
13,157
8,687
Healing
6,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AAMOUNN
Fenrir
2,016
609
0
2,449
7,588
2,161
112
1,132
6,456
0
22,107
L
Anhur
Amy1517
Anhur
1,612
1,043
135
0
5,537
1,125
232
855
4,682
0
12,291
W
Morgan Le Fay
Ba5Ky
Morgan Le Fay
1,671
392
0
795
3,201
1,584
124
0
3,201
21,165
0
W
Nemesis
Fourfire13
Nemesis
4,023
2,417
0
3,657
7,557
2,679
160
162
7,395
0
33,473
W
4,871
672
0
1,378
4,976
2,209
0
0
4,976
34,836
0
L
Vamana
3,786
2,126
0
2,790
7,955
2,891
335
4,049
3,906
0
27,693
W
4,900
2,088
0
937
4,262
1,054
1,373
678
3,584
0
28,041
W
Cthulhu
TheJerryP
Cthulhu
3,252
360
468
1,452
7,241
3,854
243
623
6,618
25,456
0
L
Odin
blasia
Odin
731
217
0
88
4,053
2,628
0
1,399
2,654
0
7,027
L
Ymir
dan0609
Ymir
1,305
439
114
627
7,442
4,352
225
2,359
5,083
18,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,471
Gold Earned
25,100
269
Minions Killed
180
0
Camps Cleared
0
973,579
Distance Traveled
915,576
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,499
500
48
4
0
204,688
0
L
Anhur
4,659
424
28
3
0
152,999
0
W
Morgan Le Fay
6,235
567
50
5
0
192,627
4
W
Nemesis
6,373
579
47
4
0
193,873
0
W
Khepri
6,987
635
74
7
0
201,609
3
L
Vamana
5,932
539
56
5
0
210,380
3
W
Neith
6,329
575
55
5
0
182,749
1
W
Cthulhu
6,547
595
43
4
0
202,721
4
L
Odin
4,147
377
15
1
0
166,570
0
L
Ymir
4,863
442
33
3
0
180,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role