Player Matchup

Tiamat
Tiamat
Pink Xephos
Tiamat
Level 109
God Stats
2W - 0L
1,883 SR
Queue Stats
11W - 16L
1,445 Elo+
Party 1
Neith
Neith
SneakySoldier 2
Neith
Level 89
God Stats
8W - 8L
1,452 SR
Queue Stats
35W - 40L
1,505 Elo+
Solo
Chaac
Chaac
killer somethin
Chaac
Level 126
God Stats
2W - 0L
1,604 SR
Queue Stats
6W - 5L
1,434 Elo+
Party 1
Team Averages
Level 108
1,646 SR
1,462 Elo+

VS

Team Averages
Level 91
1,507 SR
1,451 Elo+
Mercury
Mercury
Saucyes_1
Mercury
Level 64
God Stats
8W - 8L
1,527 SR
Queue Stats
158W - 145L
1,458 Elo+
Solo
Amaterasu
Amaterasu
TheApple116
Amaterasu
Level 99
God Stats
3W - 4L
1,569 SR
Queue Stats
38W - 46L
1,462 Elo+
Party 2
Kukulkan
Kukulkan
bobbyv529
Kukulkan
Level 110
God Stats
9W - 13L
1,425 SR
Queue Stats
63W - 87L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
5 / 1 / 11
11,786
737
13,664
8,935
6,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
10 / 3 / 3
12,804
800
16,422
12,224
4,819
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
1 / 2 / 9
10,208
638
7,708
14,504
15,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Saucyes_1
Mercury
15
3 / 5 / 2
10,254
641
7,563
13,808
6,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
TheApple116
Amaterasu
12
1 / 5 / 4
9,292
581
6,433
17,502
12,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
bobbyv529
Kukulkan
13
2 / 6 / 1
9,596
600
11,440
12,740
4,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
16
Kills
6
6
Deaths
16
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tiamat
5
1
11
10.5
L
Mercury
Saucyes_1
Mercury
3
5
2
0.8
W
10
3
3
3.83
L
Amaterasu
TheApple116
Amaterasu
1
5
4
0.6
L
Kukulkan
bobbyv529
Kukulkan
2
6
1
0.42
W
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,794
Damage
25,436
35,663
Taken
44,050
26,891
Mitigated
23,644
12,250
Healing
10,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
13,664
1,078
150
3,961
8,935
6,142
212
2,213
6,534
38,421
0
L
Mercury
Saucyes_1
Mercury
7,563
2,071
0
1,162
13,808
6,297
0
3,680
9,486
0
32,567
W
16,422
8,456
0
2,974
12,224
4,819
2,510
4,480
7,491
0
78,408
L
Amaterasu
TheApple116
Amaterasu
6,433
2,115
548
5,710
17,502
12,663
0
5,938
10,749
0
19,042
L
Kukulkan
bobbyv529
Kukulkan
11,440
1,032
533
2,736
12,740
4,684
0
2,965
9,328
42,712
0
W
7,708
68
0
5,165
14,504
15,930
0
4,747
9,313
0
34,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,798
Gold Earned
29,142
213
Minions Killed
158
0
Camps Cleared
0
870,866
Distance Traveled
917,874
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,786
737
68
4
0
288,884
0
L
Mercury
10,254
641
60
4
0
343,439
5
W
Neith
12,804
800
99
6
0
275,528
5
L
Amaterasu
9,292
581
26
2
0
322,779
1
L
Kukulkan
9,596
600
72
5
0
251,656
0
W
Chaac
10,208
638
46
3
0
306,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role