Player Matchup

Cthulhu
Cthulhu
DaedrimZ
Cthulhu
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
105W - 18L
1,987 Elo+
Party 2
Ne Zha
Ne Zha
Neearish
Ne Zha
Level 138
God Stats
4W - 0L
1,786 SR
Queue Stats
178W - 33L
1,913 Elo+
Party 2
Agni
Agni
byL3g3nD
Agni
Level 125
God Stats
3W - 0L
1,723 SR
Queue Stats
161W - 29L
1,955 Elo+
Party 2
Team Averages
Level 97
1,670 SR
1,951 Elo+

VS

Team Averages
Level 47
1,501 SR
1,465 Elo+
Odin
Odin
Aryd KnoxX
Odin
Level 11
God Stats
1W - 2L
1,461 SR
Queue Stats
15W - 14L
1,523 Elo+
Party 1
Neith
Neith
ImTad-
Neith
Level 11
God Stats
50W - 34L
1,715 SR
Queue Stats
97W - 67L
1,442 Elo+
Party 1
Agni
Agni
LordxD4rthVader
Agni
Level 120
God Stats
2W - 3L
1,326 SR
Queue Stats
251W - 272L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DaedrimZ
Cthulhu
10
1 / 3 / 18
7,776
778
4,698
10,544
9,093
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ne Zha
Neearish
Ne Zha
14
12 / 3 / 6
9,389
939
12,656
8,251
3,692
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
12
9 / 3 / 12
8,774
877
10,989
7,981
3,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 6
7,335
734
3,121
13,251
9,474
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate

Breastplate

+20
Physical Protection

Neith
ImTad-
Neith
12
2 / 7 / 6
7,636
764
4,079
9,097
2,727
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
4 / 7 / 2
8,289
829
5,474
10,567
2,967
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
21
22
Kills
7
9
Deaths
22
36
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
8
6
0.5
W
Cthulhu
DaedrimZ
Cthulhu
1
3
18
3.33
L
Neith
ImTad-
Neith
2
7
6
0.71
L
4
7
2
0.71
W
Ne Zha
Neearish
Ne Zha
12
3
6
5
W
Agni
9
3
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,343
Damage
12,674
26,776
Taken
32,915
16,101
Mitigated
15,168
3,358
Healing
2,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,121
139
88
414
13,251
9,474
0
5,759
7,492
0
7,771
W
Cthulhu
DaedrimZ
Cthulhu
4,698
239
124
1,524
10,544
9,093
462
1,991
8,553
11,923
0
L
Neith
ImTad-
Neith
4,079
2,380
0
1,143
9,097
2,727
0
4,817
4,280
0
14,451
L
5,474
177
80
1,110
10,567
2,967
0
5,111
5,456
21,751
0
W
Ne Zha
Neearish
Ne Zha
12,656
4,150
0
1,500
8,251
3,692
366
1,965
6,286
0
36,364
W
Agni
10,989
1,214
0
210
7,981
3,316
811
1,518
6,463
31,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,939
Gold Earned
23,260
118
Minions Killed
59
0
Camps Cleared
0
536,358
Distance Traveled
443,021
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,335
734
7
1
0
148,898
3
W
Cthulhu
7,776
778
23
2
0
186,632
2
L
Neith
7,636
764
25
3
0
141,799
0
L
Agni
8,289
829
27
3
0
152,324
1
W
Ne Zha
9,389
939
40
4
0
180,828
3
W
Agni
8,774
877
55
6
0
168,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role