Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DH Schipperke
Ah Muzen Cab
Level 106
God Stats
1W - 2L
1,767 SR
Queue Stats
42W - 40L
1,556 Elo+
Party 1
Agni
Agni
PG Atill4h
Agni
Level 122
God Stats
5W - 3L
1,935 SR
Queue Stats
101W - 81L
1,588 Elo+
Party 1
Cthulhu
Cthulhu
Tumeluf
Cthulhu
Level 120
God Stats
1W - 2L
1,511 SR
Queue Stats
76W - 52L
1,572 Elo+
Party 1
Team Averages
Level 116
1,738 SR
1,572 Elo+

VS

Team Averages
Level 73
1,449 SR
1,514 Elo+
Thor
Thor
AkillesPriest
Thor
Level 49
God Stats
2W - 0L
1,268 SR
Queue Stats
57W - 58L
1,509 Elo+
Solo
Cthulhu
Cthulhu
FactyKiIian
Cthulhu
Level 61
God Stats
47W - 34L
1,557 SR
Queue Stats
99W - 85L
1,525 Elo+
Party 2
Ra
Ra
Methztle
Ra
Level 108
God Stats
20W - 24L
1,523 SR
Queue Stats
428W - 431L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DH Schipperke
Ah Muzen Cab
15
0 / 4 / 4
10,845
571
7,326
18,970
6,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 6 / 2
11,569
609
11,852
16,155
5,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Tumeluf
Cthulhu
14
3 / 5 / 2
12,183
641
18,171
27,836
28,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 10
12,359
650
16,216
17,270
6,876
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
FactyKiIian
Cthulhu
17
3 / 1 / 10
11,993
631
8,234
14,636
14,568
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
9 / 1 / 5
13,571
714
23,906
18,736
8,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
5
Kills
15
15
Deaths
5
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
3
3
10
2.67
L
Ah Muzen Cab
DH Schipperke
Ah Muzen Cab
0
4
4
0.5
W
Cthulhu
FactyKiIian
Cthulhu
3
1
10
8
W
9
1
5
11.5
L
2
6
2
0.5
L
Cthulhu
Tumeluf
Cthulhu
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,349
Damage
48,356
62,961
Taken
50,642
40,001
Mitigated
29,499
10,685
Healing
19,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,216
3,809
0
605
17,270
6,876
1,227
9,961
7,309
0
47,182
L
Ah Muzen Cab
DH Schipperke
Ah Muzen Cab
7,326
2,053
0
3,591
18,970
6,193
882
8,244
10,726
0
41,378
W
Cthulhu
FactyKiIian
Cthulhu
8,234
516
1,450
2,208
14,636
14,568
396
9,715
4,921
23,161
0
W
23,906
3,020
6,449
8,694
18,736
8,055
1,190
10,347
8,389
93,557
0
L
11,852
345
267
2,572
16,155
5,367
270
6,545
9,610
57,062
0
L
Cthulhu
Tumeluf
Cthulhu
18,171
1,428
0
4,255
27,836
28,441
0
17,351
10,485
35,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,597
Gold Earned
37,923
159
Minions Killed
237
0
Camps Cleared
0
1,013,356
Distance Traveled
1,037,621
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,359
650
61
3
0
305,312
4
L
Ah Muzen Cab
10,845
571
67
4
0
369,947
2
W
Cthulhu
11,993
631
42
2
0
377,664
0
W
Ra
13,571
714
134
7
0
354,645
2
L
Agni
11,569
609
72
4
0
292,227
2
L
Cthulhu
12,183
641
20
1
0
351,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role