Player Matchup

Nu Wa
Nu Wa
MadDogMcVicar
Nu Wa
Level 45
God Stats
5W - 13L
1,424 SR
Queue Stats
131W - 103L
1,556 Elo+
Party 1
Arachne
Arachne
SoggyToast2021
Arachne
Level 18
God Stats
7W - 8L
1,642 SR
Queue Stats
109W - 126L
1,484 Elo+
Solo
Terra
Terra
freakgaming332
Terra
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
152W - 137L
1,556 Elo+
Party 1
Team Averages
Level 55
1,522 SR
1,532 Elo+

VS

Team Averages
Level 81
1,500 SR
1,507 Elo+
Bacchus
Bacchus
AmShagaar
Bacchus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 24L
1,582 Elo+
Party 2
Skadi
Skadi
KiritoKaze
Skadi
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 33L
1,508 Elo+
Party 2
Hel
Hel
ShaarkanTv
Hel
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 10L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,923
592
5,447
4,496
1,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 2 / 0
6,643
664
3,118
7,607
3,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 3 / 1
5,856
586
3,902
9,429
6,523
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AmShagaar
Bacchus
10
3 / 0 / 4
6,834
683
4,474
8,312
8,038
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Skadi
10
1 / 1 / 5
6,576
658
4,485
4,582
1,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
3 / 0 / 4
7,114
711
6,677
4,512
1,754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
1
Kills
7
7
Deaths
1
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AmShagaar
Bacchus
3
0
4
5
W
Skadi
1
1
5
3.5
L
0
2
1
0.25
W
3
0
4
5
L
1
2
0
0.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,467
Damage
15,636
21,532
Taken
17,406
11,245
Mitigated
11,640
7,149
Healing
7,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AmShagaar
Bacchus
4,474
469
0
500
8,312
8,038
64
3,933
4,379
13,245
0
W
Skadi
4,485
1,383
0
1,414
4,582
1,848
408
2,735
1,847
0
21,301
L
5,447
1,046
0
0
4,496
1,546
0
3,356
1,140
23,705
0
W
6,677
1,081
3,010
2,937
4,512
1,754
401
2,681
1,831
24,462
0
L
3,118
1,717
0
2,723
7,607
3,176
0
2,878
4,729
0
24,086
L
3,902
339
1,937
2,489
9,429
6,523
51
4,917
4,512
10,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,422
Gold Earned
20,524
84
Minions Killed
117
0
Camps Cleared
0
537,034
Distance Traveled
500,608
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,834
683
19
2
0
184,779
2
W
Skadi
6,576
658
38
4
0
150,551
0
L
Nu Wa
5,923
592
26
3
0
160,645
0
W
Hel
7,114
711
60
6
0
165,278
0
L
Arachne
6,643
664
47
5
0
200,381
0
L
Terra
5,856
586
11
1
0
176,008
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role