Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Mclifer
Apollo
Level 34
God Stats
1W - 1L
1,698 SR
Queue Stats
9W - 23L
1,306 Elo+
Party 1
Odin
Odin
devil shark 96
Odin
Level 127
God Stats
5W - 7L
1,448 SR
Queue Stats
435W - 562L
1,357 Elo+
Solo
Team Averages
Level 62
1,549 SR
1,388 Elo+

VS

Team Averages
Level 52
1,588 SR
1,449 Elo+
Vulcan
Vulcan
Maderious
Vulcan
Level 28
God Stats
24W - 20L
1,512 SR
Queue Stats
80W - 77L
1,474 Elo+
Party 2
Fenrir
Fenrir
RTlachi
Fenrir
Level 69
God Stats
33W - 37L
1,470 SR
Queue Stats
512W - 689L
1,340 Elo+
Solo
Terra
Terra
xIXRedwolfXIx
Terra
Level 60
God Stats
3W - 1L
1,780 SR
Queue Stats
73W - 63L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
0 / 7 / 2
6,808
619
6,760
11,354
3,835
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
Mclifer
Apollo
12
5 / 4 / 0
8,873
807
8,175
9,996
3,500
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
0 / 6 / 3
6,897
627
4,059
10,925
6,767
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Maderious
Vulcan
12
5 / 2 / 9
8,801
800
14,062
5,784
2,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
RTlachi
Fenrir
14
5 / 3 / 8
9,140
831
6,392
10,495
5,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

13
7 / 0 / 10
10,066
915
6,696
12,037
13,947
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
5
Kills
17
17
Deaths
5
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
7
2
0.14
W
Vulcan
Maderious
Vulcan
5
2
9
4.75
L
Apollo
Mclifer
Apollo
5
4
0
1.25
W
Fenrir
RTlachi
Fenrir
5
3
8
3
L
0
6
3
0.25
W
7
0
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,994
Damage
27,150
32,275
Taken
28,316
14,102
Mitigated
21,973
4,701
Healing
10,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
6,760
1,076
526
2,049
11,354
3,835
0
6,877
4,477
25,747
0
W
Vulcan
Maderious
Vulcan
14,062
2,887
693
532
5,784
2,672
659
991
4,793
43,803
0
L
Apollo
Mclifer
Apollo
8,175
4,451
345
839
9,996
3,500
0
6,752
3,244
0
22,812
W
Fenrir
RTlachi
Fenrir
6,392
1,647
0
3,725
10,495
5,354
1,428
2,156
8,339
0
37,904
L
4,059
571
0
942
10,925
6,767
0
7,129
3,796
0
15,281
W
6,696
2,254
1,091
4,889
12,037
13,947
610
3,613
8,424
16,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,578
Gold Earned
28,007
113
Minions Killed
139
0
Camps Cleared
0
509,881
Distance Traveled
673,022
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,808
619
32
3
0
172,348
0
W
Vulcan
8,801
800
68
6
0
223,174
1
L
Apollo
8,873
807
45
4
0
171,484
0
W
Fenrir
9,140
831
47
4
0
230,077
1
L
Odin
6,897
627
36
3
0
166,049
1
W
Terra
10,066
915
24
2
0
219,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role