Player Matchup

Tiamat
Tiamat
Platinum V
 
Tiamat
Platinum V
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Gold III
ElTioPepa
Geb
Gold III
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 62L
1,524 MMR
Party 1
Odin
Odin
Bronze III
ImTheDragonKing
Odin
Bronze III
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
JosueMendoza123
Tsukuyomi
Bronze III
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,540 MMR
Solo
Izanami
Izanami
Gold III
Quantum5103
Izanami
Gold III
Level 122
God Stats
127W - 71L
1,693 SR
Queue Stats
654W - 649L
1,520 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 92
1,539 SR
1,517 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 93
1,608 SR
1,545 MMR
Hel
Hel
Platinum V
 
Hel
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold I
 
Sobek
Gold I
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Gold III
JGray1212
Achilles
Gold III
Level 88
God Stats
4W - 9L
1,639 SR
Queue Stats
386W - 386L
1,531 MMR
Solo
Rama
Rama
Gold IV
TheJukeB0X
Rama
Gold IV
Level 31
God Stats
8W - 2L
1,903 SR
Queue Stats
51W - 35L
1,710 MMR
Party 2
Nemesis
Nemesis
Silver II
scoring2302
Nemesis
Silver II
Level 35
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 33L
1,485 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
4 / 2 / 3
10,572
556
13,266
11,293
7,908
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 2 / 7
9,705
511
5,973
15,738
15,617
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

8
0 / 3 / 1
6,661
351
1,371
5,673
1,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tsukuyomi
JosueMendoza123
Tsukuyomi
17
1 / 4 / 0
9,951
524
12,933
17,357
12,128
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Quantum5103
Izanami
17
3 / 5 / 3
10,398
547
11,323
12,525
3,944
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
AthenaMorgan Le FayGilgameshCu ChulainnSet

VS

Bans
SolLokiAresKing ArthurDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
3 / 1 / 7
10,814
569
8,064
10,877
7,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
 
Sobek
15
1 / 2 / 10
10,307
542
6,194
19,103
18,447
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
JGray1212
Achilles
19
0 / 0 / 3
11,307
595
6,419
10,887
11,304
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
6 / 3 / 6
11,641
613
16,562
16,391
6,045
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nemesis
scoring2302
Nemesis
17
6 / 3 / 6
11,368
598
8,754
15,586
6,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
48
9
Kills
16
16
Deaths
9
14
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
4
2
3
2.75
W
Hel
 
Hel
3
1
7
6.5
W
Sobek
 
Sobek
1
2
10
3
L
1
2
7
2.25
L
0
3
1
0.17
W
Achilles
JGray1212
Achilles
0
0
3
1.5
L
Tsukuyomi
JosueMendoza123
Tsukuyomi
1
4
0
0.25
L
Izanami
Quantum5103
Izanami
3
5
3
0.9
W
6
3
6
3
W
Nemesis
scoring2302
Nemesis
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,866
Damage
45,993
62,586
Taken
72,844
41,263
Mitigated
49,652
15,647
Healing
32,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
13,266
1,014
128
3,835
11,293
7,908
301
4,193
7,100
88,098
0
W
Hel
 
Hel
8,064
133
9,565
6,910
10,877
7,095
1,461
4,166
6,711
72,250
0
W
Sobek
 
Sobek
6,194
635
0
4,168
19,103
18,447
275
4,967
13,770
22,613
0
L
5,973
558
0
920
15,738
15,617
125
3,970
11,768
18,593
0
L
1,371
78
0
1,288
5,673
1,666
0
1,155
4,518
0
16,298
W
Achilles
JGray1212
Achilles
6,419
906
0
3,251
10,887
11,304
830
428
10,459
15,628
60,911
L
Tsukuyomi
JosueMendoza123
Tsukuyomi
12,933
2,405
0
7,131
17,357
12,128
0
4,100
13,257
1,385
77,737
L
Izanami
Quantum5103
Izanami
11,323
6,242
0
2,345
12,525
3,944
318
2,105
10,420
0
99,995
W
16,562
14,623
0
6,682
16,391
6,045
6,758
4,743
11,648
0
89,540
W
Nemesis
scoring2302
Nemesis
8,754
3,450
0
2,277
15,586
6,761
2,126
5,069
10,517
0
66,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,287
Gold Earned
55,437
546
Minions Killed
579
0
Camps Cleared
0
1,713,812
Distance Traveled
1,998,904
23
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,572
556
164
9
0
379,900
2
W
Hel
10,814
569
158
8
0
425,704
5
W
Sobek
10,307
542
24
1
0
410,182
11
L
Geb
9,705
511
19
1
0
409,171
5
L
Odin
6,661
351
43
2
0
204,994
0
W
Achilles
11,307
595
152
8
0
370,696
3
L
Tsukuyomi
9,951
524
142
7
0
382,183
8
L
Izanami
10,398
547
178
9
0
337,564
8
W
Rama
11,641
613
142
7
0
369,018
7
W
Nemesis
11,368
598
103
5
0
423,304
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role