Player Matchup

Heimdallr
Heimdallr
Blood2Dust77
Heimdallr
Level 126
God Stats
2W - 1L
1,286 SR
Queue Stats
109W - 123L
1,442 Elo+
Solo
Sun Wukong
Sun Wukong
GUNNY311
Sun Wukong
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,658 Elo+
Party 1
Discordia
Discordia
MissesLayz
Discordia
Level 123
God Stats
12W - 11L
1,518 SR
Queue Stats
656W - 674L
1,459 Elo+
Solo
Raijin
Raijin
ONEBADMEP
Raijin
Level 156
God Stats
1W - 3L
1,661 SR
Queue Stats
59W - 69L
1,441 Elo+
Party 1
Bacchus
Bacchus
turkeyandroid
Bacchus
Level 52
God Stats
2W - 4L
1,393 SR
Queue Stats
159W - 139L
1,459 Elo+
Solo
Team Averages
Level 117
1,472 SR
1,492 Elo+

VS

Team Averages
Level 103
1,492 SR
1,459 Elo+
Neith
Neith
 
Neith
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
alex-amc7
Janus
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 112L
1,453 Elo+
Solo
Bellona
Bellona
cidnes
Bellona
Level 124
God Stats
2W - 1L
1,460 SR
Queue Stats
118W - 144L
1,378 Elo+
Solo
Vamana
Vamana
gizmowafflez
Vamana
Level 69
God Stats
1W - 2L
1,311 SR
Queue Stats
196W - 204L
1,502 Elo+
Solo
Tiamat
Tiamat
l OGPredator l
Tiamat
Level 107
God Stats
15W - 7L
1,688 SR
Queue Stats
473W - 531L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Blood2Dust77
Heimdallr
15
0 / 5 / 11
8,836
631
9,472
11,623
4,923
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
GUNNY311
Sun Wukong
16
2 / 6 / 11
9,873
705
7,344
19,912
23,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
MissesLayz
Discordia
15
2 / 3 / 7
9,170
655
10,021
7,676
3,243
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
ONEBADMEP
Raijin
19
10 / 8 / 5
11,464
819
15,047
14,318
6,321
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
16
3 / 7 / 9
9,340
667
7,857
24,815
26,265
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
5 / 4 / 15
11,319
809
12,595
9,981
4,017
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
alex-amc7
Janus
18
3 / 3 / 12
11,816
844
10,188
11,837
4,342
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
cidnes
Bellona
17
4 / 5 / 13
10,388
742
8,398
13,391
14,086
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vamana
20
11 / 3 / 15
12,766
912
13,525
15,053
16,714
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

19
6 / 2 / 20
11,631
831
22,697
13,853
12,647
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
104
17
Kills
29
29
Deaths
17
43
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
4
15
3.13
L
Heimdallr
Blood2Dust77
Heimdallr
0
5
11
1.1
L
Sun Wukong
GUNNY311
Sun Wukong
2
6
11
1.25
L
Discordia
MissesLayz
Discordia
2
3
7
1.83
L
Raijin
ONEBADMEP
Raijin
10
8
5
1.56
W
Janus
alex-amc7
Janus
3
3
12
3
W
Bellona
cidnes
Bellona
4
5
13
2.1
W
Vamana
11
3
15
6.17
W
6
2
20
8
L
Bacchus
3
7
9
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,741
Damage
67,403
78,344
Taken
64,115
64,272
Mitigated
51,806
20,639
Healing
27,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
12,595
5,127
1,732
3,581
9,981
4,017
2,233
5,911
4,070
0
32,102
L
Heimdallr
Blood2Dust77
Heimdallr
9,472
3,131
1,061
2,171
11,623
4,923
678
6,505
5,118
0
24,582
L
Sun Wukong
GUNNY311
Sun Wukong
7,344
1,628
859
4,941
19,912
23,520
323
7,476
12,436
0
13,288
L
Discordia
MissesLayz
Discordia
10,021
639
1,584
1,591
7,676
3,243
454
3,847
3,829
24,124
0
L
Raijin
ONEBADMEP
Raijin
15,047
1,427
730
1,546
14,318
6,321
66
7,255
7,063
35,821
0
W
Janus
alex-amc7
Janus
10,188
763
1,378
2,120
11,837
4,342
1,718
8,090
3,747
24,892
0
W
Bellona
cidnes
Bellona
8,398
1,570
1,823
2,117
13,391
14,086
463
6,404
6,987
0
14,463
W
Vamana
13,525
5,553
788
4,895
15,053
16,714
350
5,343
9,710
528
27,174
W
22,697
1,960
557
8,780
13,853
12,647
776
7,177
6,676
39,598
0
L
Bacchus
7,857
1,465
832
5,324
24,815
26,265
257
8,176
16,639
13,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,683
Gold Earned
57,920
130
Minions Killed
156
0
Camps Cleared
0
1,103,168
Distance Traveled
1,365,583
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,319
809
45
3
0
242,094
1
L
Heimdallr
8,836
631
29
2
0
235,514
2
L
Sun Wukong
9,873
705
6
0
0
242,444
0
L
Discordia
9,170
655
35
3
0
210,743
0
L
Raijin
11,464
819
56
4
0
200,591
1
W
Janus
11,816
844
42
3
0
305,692
1
W
Bellona
10,388
742
12
1
0
253,463
1
W
Vamana
12,766
912
23
2
0
277,832
1
W
Tiamat
11,631
831
34
2
0
286,502
0
L
Bacchus
9,340
667
4
0
0
213,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role